mirror of
https://github.com/PixelGuys/Cubyz.git
synced 2025-08-03 11:17:05 -04:00
Run the zon format check with our zig fmt (#1175)
* Format all the zon assets to prepare for running the the format check with our zig fmt * Update ci.yml * Remove zon files from the old formatter * Add a formatting violation to test the CI * Undo the check
This commit is contained in:
parent
5a9e537ed4
commit
b303244773
5
.github/workflows/ci.yml
vendored
5
.github/workflows/ci.yml
vendored
@ -27,3 +27,8 @@ jobs:
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git diff --color=always;
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exit 1;
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fi
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- run: |
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if zig build fmt -- --zon *.zon assets/*.zon assets/*/*.zon assets/*/*/*.zon assets/*/*/*/*.zon assets/*/*/*/*/*.zon assets/*/*/*/*/*/*.zon assets/*/*/*/*/*/*/*.zon assets/*/*/*/*/*/*/*/*.zon assets/*/*/*/*/*/*/*/*/*.zon assets/*/*/*/*/*/*/*/*/*/*.zon | grep -q . ; then
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git diff --color=always;
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exit 1;
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fi
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@ -7,8 +7,6 @@
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.music = "cubyz:heart-of-the-beast",
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.structures = .{
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.{
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.id = "cubyz:ground_patch",
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|
@ -9,6 +9,5 @@
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.music = "cubyz:heart-of-the-beast",
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.structures = .{
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},
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.structures = .{},
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}
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|
@ -9,25 +9,25 @@
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.stoneBlock = "cubyz:obsidian",
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.stripes = .{
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.{
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.direction= .{4, 1, 3},
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.block= "cubyz:magma",
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.distance= 16,
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.offset= 5,
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.width= 2,
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.direction = .{4, 1, 3},
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.block = "cubyz:magma",
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.distance = 16,
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.offset = 5,
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.width = 2,
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},
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.{
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.direction= .{2, 2.5, 3},
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.block= "cubyz:magma",
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.distance= 14,
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.offset= 6,
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.width= 1,
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.direction = .{2, 2.5, 3},
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.block = "cubyz:magma",
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.distance = 14,
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.offset = 6,
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.width = 1,
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},
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.{
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.direction= .{3, 4, 2},
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.block= "cubyz:magma",
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.distance= 14,
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.offset= 7,
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.width= 1,
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.direction = .{3, 4, 2},
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.block = "cubyz:magma",
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.distance = 14,
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.offset = 7,
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.width = 1,
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},
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},
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.structures = .{
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@ -8,6 +8,5 @@
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.caves = 1,
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.music = "cubyz:heart-of-the-beast",
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.structures = .{
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},
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.structures = .{},
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}
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@ -1,8 +1,7 @@
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.{
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.properties = .{
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},
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.properties = .{},
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.radius = 16,
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.chance = 0
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.chance = 0,
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.minHeight = 2,
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.maxHeight = 10,
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.roughness = 1,
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@ -1,8 +1,7 @@
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.{
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.properties = .{
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},
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.properties = .{},
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.radius = 16,
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.chance = 0
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.chance = 0,
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.minHeight = 50,
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.maxHeight = 80,
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.roughness = 1,
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|
@ -1,6 +1,5 @@
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.{
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.properties = .{
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},
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.properties = .{},
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.minHeight = 22,
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.maxHeight = 40,
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.minRadius = 256,
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@ -1,6 +1,5 @@
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.{
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.properties = .{
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},
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.properties = .{},
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.minHeight = 20,
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.maxHeight = 48,
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.minRadius = 200,
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@ -1,6 +1,5 @@
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.{
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.properties = .{
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},
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.properties = .{},
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.minHeight = 22,
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.maxHeight = 40,
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.minRadius = 64,
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@ -1,7 +1,6 @@
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.{
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.chance = 0,
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.properties = .{
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},
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.properties = .{},
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.radius = 32,
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.minHeight = 22,
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.maxHeight = 40,
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@ -1,6 +1,5 @@
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.{
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.properties = .{
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},
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.properties = .{},
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.minHeight = 20,
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.maxHeight = 24,
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.minRadius = 200,
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|
@ -1,7 +1,6 @@
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.{
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.chance = 0.02,
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.properties = .{
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},
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.properties = .{},
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.minHeight = 22,
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.maxHeight = 40,
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@ -12,8 +11,7 @@
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.validPlayerSpawn = false,
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.ground_structure = .{
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},
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.ground_structure = .{},
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.structures = .{
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.{
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.id = "cubyz:simple_tree",
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@ -1,6 +1,5 @@
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.{
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.properties = .{
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},
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.properties = .{},
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.minHeight = 22,
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.maxHeight = 40,
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.minRadius = 256,
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@ -1,7 +1,6 @@
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.{
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.chance = 0.02,
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.properties = .{
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},
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.properties = .{},
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.minHeight = 22,
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.maxHeight = 40,
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@ -12,8 +11,7 @@
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.validPlayerSpawn = false,
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.ground_structure = .{
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},
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.ground_structure = .{},
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.stoneBlock = "cubyz:chalk/white",
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.structures = .{
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.{
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@ -1,7 +1,5 @@
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.{
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.properties = .{
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.dry
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},
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.properties = .{.dry},
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.minHeight = 40,
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.maxHeight = 44,
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.minRadius = 256,
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@ -1,6 +1,5 @@
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.{
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.properties = .{
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},
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.properties = .{},
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.chance = 0.04,
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.minHeight = 20,
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.maxHeight = 40,
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@ -21,7 +21,7 @@
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},
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.{
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.direction = .{1, 1, 5},
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.block= "cubyz:sandstone",
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.block = "cubyz:sandstone",
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.distance = 10,
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.offset = 6,
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.width = 1,
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@ -71,5 +71,4 @@
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.chance = 8,
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},
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},
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}
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@ -1,6 +1,5 @@
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.{
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.properties = .{
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},
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.properties = .{},
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.chance = 0.01,
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.minHeight = 22,
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.maxHeight = 40,
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@ -1,7 +1,5 @@
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.{
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.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 320,
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.minHeight = 128,
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.maxHeight = 128,
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@ -1,7 +1,5 @@
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.{
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.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 60,
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.minHeight = 864,
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.maxHeight = 864,
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@ -1,7 +1,5 @@
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.{
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.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 280,
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.minHeight = 256,
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.maxHeight = 256,
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@ -1,7 +1,5 @@
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.{
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.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 240,
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.minHeight = 384,
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.maxHeight = 384,
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@ -1,7 +1,5 @@
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.{
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.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 200,
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.minHeight = 480,
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.maxHeight = 480,
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@ -1,7 +1,5 @@
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.{
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.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 160,
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.minHeight = 576,
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.maxHeight = 576,
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@ -1,7 +1,5 @@
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.{
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.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 120,
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.minHeight = 672,
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.maxHeight = 672,
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@ -1,7 +1,5 @@
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.{
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.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 90,
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.minHeight = 768,
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.maxHeight = 768,
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|
@ -1,5 +1,5 @@
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.{
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.chance= 0,
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.chance = 0,
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.properties = .{
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.wet,
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},
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@ -1,7 +1,5 @@
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.{
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.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 320,
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.minHeight = 128,
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.maxHeight = 128,
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|
@ -1,7 +1,5 @@
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.{
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.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 40,
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.minHeight = 600,
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.maxHeight = 600,
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|
@ -1,7 +1,5 @@
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.{
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.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 260,
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.minHeight = 256,
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.maxHeight = 256,
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|
@ -1,7 +1,5 @@
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.{
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.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 220,
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.minHeight = 384,
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.maxHeight = 384,
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|
@ -1,7 +1,5 @@
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.{
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.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 180,
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.minHeight = 480,
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.maxHeight = 480,
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|
@ -1,7 +1,5 @@
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.{
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||||
.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 140,
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.minHeight = 576,
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.maxHeight = 576,
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|
@ -1,7 +1,5 @@
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.{
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||||
.properties = .{
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.mountain
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},
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.properties = .{.mountain},
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.radius = 100,
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.minHeight = 672,
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.maxHeight = 672,
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|
@ -1,7 +1,5 @@
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.{
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||||
.properties = .{
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||||
.mountain
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},
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.properties = .{.mountain},
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.radius = 80,
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.minHeight = 640,
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.maxHeight = 640,
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|
@ -8,7 +8,7 @@
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.rotation = .no_rotation,
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.degradable = true,
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.hasItem = false,
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.collide= false,
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.collide = false,
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|
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.drops = .{},
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.model = .none,
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|
@ -2,7 +2,7 @@
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.tags = .{.wood},
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.blockHealth = 4,
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||||
.drops = .{
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||||
.{ .items = .{.auto} },
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.{.items = .{.auto}},
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},
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.absorbedLight = 0x202830,
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.rotation = .branch,
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|
@ -2,7 +2,7 @@
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.tags = .{.wood},
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.blockHealth = 4,
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.drops = .{
|
||||
.{ .items = .{.auto} },
|
||||
.{.items = .{.auto}},
|
||||
},
|
||||
.absorbedLight = 0x202830,
|
||||
.rotation = .branch,
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||||
|
@ -7,7 +7,7 @@
|
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.solid = false,
|
||||
.viewThrough = true,
|
||||
.absorbedLight = 0x010101,
|
||||
.collide= false,
|
||||
.collide = false,
|
||||
.rotation = .torch,
|
||||
.model = .{
|
||||
.base = "cubyz:bolete/floor",
|
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|
@ -2,7 +2,7 @@
|
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.tags = .{.wood},
|
||||
.blockHealth = 2.5,
|
||||
.drops = .{
|
||||
.{ .items = .{.auto} },
|
||||
.{.items = .{.auto}},
|
||||
},
|
||||
.absorbedLight = 0x202830,
|
||||
.rotation = .branch,
|
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|
@ -11,7 +11,7 @@
|
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.model = "cubyz:plane",
|
||||
.rotation = .carpet,
|
||||
.texture = "cubyz:daisies",
|
||||
.item= .{
|
||||
.item = .{
|
||||
.texture = "daisies.png",
|
||||
},
|
||||
.lodReplacement = "cubyz:air",
|
||||
|
@ -11,7 +11,7 @@
|
||||
.model = "cubyz:plane",
|
||||
.rotation = .carpet,
|
||||
.texture = "cubyz:dandelions",
|
||||
.item= .{
|
||||
.item = .{
|
||||
.texture = "dandelions.png",
|
||||
},
|
||||
.lodReplacement = "cubyz:air",
|
||||
|
@ -8,7 +8,7 @@
|
||||
.viewThrough = true,
|
||||
.absorbedLight = 0x010101,
|
||||
.emittedLight = 0x392862,
|
||||
.collide= false,
|
||||
.collide = false,
|
||||
.rotation = .torch,
|
||||
.model = .{
|
||||
.base = "cubyz:glimmergill/floor",
|
||||
|
@ -6,7 +6,7 @@
|
||||
.degradable = true,
|
||||
.transparent = true,
|
||||
.hasBackFace = true,
|
||||
.collide= false,
|
||||
.collide = false,
|
||||
.absorbedLight = 0x0084ff,
|
||||
.emittedLight = 0xff7b00,
|
||||
.model = "cubyz:cube",
|
||||
|
@ -4,7 +4,7 @@
|
||||
.drops = .{
|
||||
.{.items = .{.auto}},
|
||||
},
|
||||
.rotation= .stairs,
|
||||
.model= "cubyz:cube",
|
||||
.texture= "cubyz:limestone_bricks",
|
||||
.rotation = .stairs,
|
||||
.model = "cubyz:cube",
|
||||
.texture = "cubyz:limestone_bricks",
|
||||
}
|
||||
|
@ -4,7 +4,7 @@
|
||||
.drops = .{
|
||||
.{.items = .{.auto}},
|
||||
},
|
||||
.rotation= .stairs,
|
||||
.model= "cubyz:cube",
|
||||
.texture= "cubyz:limestone_tiles",
|
||||
.rotation = .stairs,
|
||||
.model = "cubyz:cube",
|
||||
.texture = "cubyz:limestone_tiles",
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
.tags = .{.wood},
|
||||
.blockHealth = 4,
|
||||
.drops = .{
|
||||
.{ .items = .{.auto} },
|
||||
.{.items = .{.auto}},
|
||||
},
|
||||
.absorbedLight = 0x202830,
|
||||
.rotation = .branch,
|
||||
|
@ -24,7 +24,7 @@
|
||||
},
|
||||
},
|
||||
.allowOres = true,
|
||||
.rotation= .stairs,
|
||||
.model= "cubyz:cube",
|
||||
.texture= "cubyz:marble",
|
||||
.rotation = .stairs,
|
||||
.model = "cubyz:cube",
|
||||
.texture = "cubyz:marble",
|
||||
}
|
||||
|
@ -4,7 +4,7 @@
|
||||
.drops = .{
|
||||
.{.items = .{.auto}},
|
||||
},
|
||||
.rotation= .stairs,
|
||||
.model= "cubyz:cube",
|
||||
.texture= "cubyz:marble_bricks",
|
||||
.rotation = .stairs,
|
||||
.model = "cubyz:cube",
|
||||
.texture = "cubyz:marble_bricks",
|
||||
}
|
||||
|
@ -4,7 +4,7 @@
|
||||
.drops = .{
|
||||
.{.items = .{.auto}},
|
||||
},
|
||||
.rotation= .stairs,
|
||||
.model= "cubyz:cube",
|
||||
.texture= "cubyz:marble_tile",
|
||||
.rotation = .stairs,
|
||||
.model = "cubyz:cube",
|
||||
.texture = "cubyz:marble_tile",
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
.tags = .{.wood},
|
||||
.blockHealth = 4,
|
||||
.drops = .{
|
||||
.{ .items = .{.auto} },
|
||||
.{.items = .{.auto}},
|
||||
},
|
||||
.absorbedLight = 0x202830,
|
||||
.rotation = .branch,
|
||||
|
@ -2,7 +2,7 @@
|
||||
.tags = .{.wood},
|
||||
.blockHealth = 4,
|
||||
.drops = .{
|
||||
.{ .items = .{.auto} },
|
||||
.{.items = .{.auto}},
|
||||
},
|
||||
.absorbedLight = 0x202830,
|
||||
.rotation = .branch,
|
||||
|
@ -11,7 +11,7 @@
|
||||
.model = "cubyz:plane",
|
||||
.rotation = .carpet,
|
||||
.texture = "cubyz:red_leaf_pile",
|
||||
.item= .{
|
||||
.item = .{
|
||||
.texture = "red_leaf_pile.png",
|
||||
},
|
||||
.lodReplacement = "cubyz:air",
|
||||
|
@ -7,7 +7,7 @@
|
||||
.solid = false,
|
||||
.viewThrough = true,
|
||||
.absorbedLight = 0x010101,
|
||||
.collide= false,
|
||||
.collide = false,
|
||||
.rotation = .torch,
|
||||
.model = .{
|
||||
.base = "cubyz:toadstool/floor",
|
||||
|
@ -8,7 +8,7 @@
|
||||
.emittedLight = 0xa58d73,
|
||||
.viewThrough = true,
|
||||
.absorbedLight = 0x010101,
|
||||
.collide= false,
|
||||
.collide = false,
|
||||
.rotation = .torch,
|
||||
.model = .{
|
||||
.base = "cubyz:torch",
|
||||
|
@ -6,7 +6,7 @@
|
||||
.degradable = true,
|
||||
.transparent = true,
|
||||
.hasBackFace = true,
|
||||
.collide= false,
|
||||
.collide = false,
|
||||
.absorbedLight = 0x090501,
|
||||
.model = "cubyz:cube",
|
||||
.texture = "cubyz:water",
|
||||
|
@ -2,7 +2,7 @@
|
||||
.tags = .{.wood},
|
||||
.blockHealth = 4,
|
||||
.drops = .{
|
||||
.{ .items = .{.auto} },
|
||||
.{.items = .{.auto}},
|
||||
},
|
||||
.absorbedLight = 0x202830,
|
||||
.rotation = .branch,
|
||||
|
@ -11,7 +11,7 @@
|
||||
.model = "cubyz:plane",
|
||||
.rotation = .carpet,
|
||||
.texture = "cubyz:yellow_leaf_pile",
|
||||
.item= .{
|
||||
.item = .{
|
||||
.texture = "yellow_leaf_pile.png",
|
||||
},
|
||||
.lodReplacement = "cubyz:air",
|
||||
|
@ -111,4 +111,4 @@
|
||||
.inputs = .{"cubyz:void_stone"},
|
||||
.output = "2 cubyz:void_stone_wall",
|
||||
},
|
||||
},
|
||||
}
|
||||
|
@ -78,7 +78,7 @@ fn checkDirectory(dir: std.fs.Dir) !void {
|
||||
std.log.err("File name should end with .zig.zon so it gets syntax highlighting on github.", .{});
|
||||
failed = true;
|
||||
}
|
||||
if(child.kind == .file and (std.mem.endsWith(u8, child.basename, ".zon") or std.mem.endsWith(u8, child.basename, ".vs") or std.mem.endsWith(u8, child.basename, ".fs") or std.mem.endsWith(u8, child.basename, ".glsl"))) {
|
||||
if(child.kind == .file and (std.mem.endsWith(u8, child.basename, ".vs") or std.mem.endsWith(u8, child.basename, ".fs") or std.mem.endsWith(u8, child.basename, ".glsl"))) {
|
||||
try checkFile(dir, child.path);
|
||||
}
|
||||
}
|
||||
@ -94,7 +94,5 @@ pub fn main() !void {
|
||||
dir = try std.fs.cwd().openDir("assets", .{.iterate = true});
|
||||
try checkDirectory(dir);
|
||||
|
||||
try checkFile(std.fs.cwd(), "build.zig.zon");
|
||||
|
||||
if(failed) std.posix.exit(1);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user