* Move to glslang's convention for shader file suffix
* Update ci.yml
* Oops, a mistake in the shader, how could that happen?
* Does the command error on its own?
* Update ci.yml
* Revert "Oops, a mistake in the shader, how could that happen?"
This reverts commit 869c3323f3d3b5fa607b40e7847c389a12b01f33.
* Update ci.yml