* Format all the files
* Fix compilation error.
* The install scripts now patch render.zig from the zig standard library.
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update the formatter, it doesn't need to run on .zig files anymore.
* Update ci.yml
* Update ci.yml
* Add a mistake to check if it works
* IT WORKS!
* add support for _defaults.zig.zon in blocks and biomes assets
* this is temporary and doesnt fix anything and adds a couple segafaults dont merge this
* finally fix segfault and make it work
* changes
* changes
Errors are things that come from actual problems, like incorrect parametrizations.
Warnings are things that hint at potential problems, but could also occur during regular runtime, like for example server lag.
progress towards #911
* Save the player's location and inventory, and also added the ability to load the player's location
* remove the comment from utils
* make the player save every 5 seconds
* fix gamemode loading
* remove comment
* added inventory loading
* fix bug
* fix unintentional changes
* fix segfault
* fixes
* Some small fixes.
---------
Co-authored-by: IntegratedQuantum <jahe788@gmail.com>