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AstralTransRocketries/Cubyz
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mirror of https://github.com/PixelGuys/Cubyz.git synced 2025-09-15 15:29:32 -04:00
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IntegratedQuantum 0c32d76a4a Make it compile on windows and remove -gdwarf-4 (a workaround to an old zig compiler issue).
2022-10-14 20:08:00 +02:00
assets/cubyz
Fix chunk meshes at lod borders.
2022-10-01 16:46:58 +02:00
include
Add the STUN stuff.
2022-09-09 16:54:47 +02:00
lib
Make it compile on windows and remove -gdwarf-4 (a workaround to an old zig compiler issue).
2022-10-14 20:08:00 +02:00
src
Refactor: Use @truncate
2022-10-13 19:04:56 +02:00
.gitignore
Add the client-side of the handshake.
2022-09-11 16:45:34 +02:00
build.zig
Make it compile on windows and remove -gdwarf-4 (a workaround to an old zig compiler issue).
2022-10-14 20:08:00 +02:00
Description
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
3d-gamecubyzgameprocedural-generationsandboxsandbox-gamevoxelvoxel-gamezig
GPL-3.0 526 MiB
Languages
Zig 96.9%
GLSL 2.9%
Batchfile 0.1%
Shell 0.1%
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