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AstralTransRocketries/Cubyz
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mirror of https://github.com/PixelGuys/Cubyz.git synced 2025-08-03 19:28:49 -04:00
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IntegratedQuantum 9fdfa04734 Refactor: Limit window components to one. Also use better formatting for tooltips.
2023-03-29 22:11:08 +02:00
assets/cubyz
Render item images for blocks.
2023-03-28 16:33:01 +02:00
include
Use the posix socket API wrapper of the zig standard library instead of messing with C code.
2023-01-05 17:18:11 +01:00
lib
Use the posix socket API wrapper of the zig standard library instead of messing with C code.
2023-01-05 17:18:11 +01:00
mach-freetype @ 0fed693866
Start the gui system: movable windows
2023-02-14 12:46:29 +01:00
src
Refactor: Limit window components to one. Also use better formatting for tooltips.
2023-03-29 22:11:08 +02:00
.gitignore
Save/Load the gui layout.
2023-03-15 22:25:32 +01:00
.gitmodules
Text rendering using mach-freetype.
2022-12-25 17:39:45 +01:00
build.zig
Add textures for the button and window.
2023-02-24 13:25:59 +01:00
Description
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
3d-gamecubyzgameprocedural-generationsandboxsandbox-gamevoxelvoxel-gamezig
GPL-3.0 521 MiB
Languages
Zig 96.8%
GLSL 3%
Batchfile 0.1%
Shell 0.1%
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