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AstralTransRocketries/Cubyz
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mirror of https://github.com/PixelGuys/Cubyz.git synced 2025-09-19 09:25:34 -04:00
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IntegratedQuantum ecbcfd3ed0 Implement updateHovered which only updates the components that are on the front-most window at the cursor position.
This is for example used to prevent marking buttons as hovered when another window is above it.
2023-03-12 16:04:20 +01:00
assets/cubyz
Text can now be scrolled.
2023-03-11 17:45:20 +01:00
include
Use the posix socket API wrapper of the zig standard library instead of messing with C code.
2023-01-05 17:18:11 +01:00
lib
Use the posix socket API wrapper of the zig standard library instead of messing with C code.
2023-01-05 17:18:11 +01:00
mach-freetype @ 0fed693866
Start the gui system: movable windows
2023-02-14 12:46:29 +01:00
src
Implement updateHovered which only updates the components that are on the front-most window at the cursor position.
2023-03-12 16:04:20 +01:00
.gitignore
Add the client-side of the handshake.
2022-09-11 16:45:34 +02:00
.gitmodules
Text rendering using mach-freetype.
2022-12-25 17:39:45 +01:00
build.zig
Add textures for the button and window.
2023-02-24 13:25:59 +01:00
Description
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
3d-gamecubyzgameprocedural-generationsandboxsandbox-gamevoxelvoxel-gamezig
GPL-3.0 527 MiB
Languages
Zig 96.9%
GLSL 2.9%
Batchfile 0.1%
Shell 0.1%
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