Adding progress bars to widgets

Changing colors
This commit is contained in:
Gabriel Moreira Minossi 2021-01-08 20:40:44 -03:00
parent f1964f7af0
commit feca39a4ed
3 changed files with 82 additions and 38 deletions

View File

@ -20,22 +20,22 @@ local colors = {
---[[
local newColors = {
machineBackground = colors.darkGray,
progressBackground = colors.lightGray,
labelColor = colors.chocolate,
errorColor = colors.red,
idleColor = colors.purple,
workingColor = colors.steelBlue,
positiveEUColor = colors.lime,
negativeEUColor = colors.brown,
timeColor = colors.purple,
textColor = colors.black,
hudColor = colors.darkSlateGrey,
mainColor = colors.rosyBrown,
background = colors.black,
machineBackground = colors.darkSlateGrey,
progressBackground = colors.purple,
barColor = colors.magenta,
labelColor = colors.chocolate,
idleColor = colors.brown,
workingColor = colors.green,
errorColor = colors.red,
positiveEUColor = colors.lime,
negativeEUColor = colors.red,
timeColor = colors.purple,
textColor = colors.brown,
hudColor = colors.darkSlateGrey,
mainColor = colors.steelBlue,
accentA = colors.cyan,
accentB = colors.magenta,
barColor = colors.blue
accentB = colors.blue
}
for name, color in pairs(newColors) do

View File

@ -4,7 +4,7 @@ Colors = require("colors")
local widgets = {}
function widgets.gtMachineInit(GPU, name, address)
function widgets.gtMabchineInit(GPU, name, address)
local maintenanceIndex = 0
local machine = util.machine(address)
Graphics.rectangle(GPU, 1, 1, 28, 9, Colors.background)
@ -99,7 +99,8 @@ function widgets.gtMachine(GPU, name, address)
end
_, f, _ = GPU.get(6, 1)
if
((Graphics.windows[name].data == 0 or string.match(machine.getSensorInformation()[Graphics.windows[name].data], ".*c0.*")) and
((Graphics.windows[name].data == 0 or
string.match(machine.getSensorInformation()[Graphics.windows[name].data], ".*c0.*")) and
machine.isWorkAllowed()) == true
then
if f ~= Colors.background then

View File

@ -4,8 +4,8 @@ SingleBlock = require("data.datasource.single-block")
EnergyProvider = require("data.datasource.energy-provider")
Colors = require("graphics.colors")
Unicode = require("unicode")
local doubleBuffer = require("graphics.doubleBuffering")
--
Graphics = require("graphics.graphics")
DoubleBuffer = require("graphics.doubleBuffering")
local cleanroomAddresses = require("config.addresses.cleanroom")
local multiBlockAddresses = require("config.addresses.multi-blocks")
@ -16,8 +16,11 @@ local getMultiblockStatuses = require("domain.multiblock.get-multiblock-status-u
local getEnergyStatus = require("domain.energy.get-energy-status-usecase")
local listMiners = require("domain.miner.list-miners-usecase")
local getMinersStatuses = require("domain.miner.get-miner-status-usecase")
local GPU = Component.gpu
--
--[[
local cleanroomMachines = {}
for name, address in pairs(cleanroomAddresses) do
table.insert(cleanroomMachines, SingleBlock:new(address, name))
@ -59,24 +62,25 @@ for multiblockName, status in pairs(multiblocksStatuses) do
end
require("api.sound.zelda-secret")()
--]]
local component = {
name = "Machine",
working = true,
leftInfo = "LV",
leftInfo = "ON",
middleInfo = "something",
rightInfo = "16 / 32 s",
progress = 0,
maxProgress = 16000
maxProgress = 1000
}
local width = 40
local height = 10
local function drawWidget(index, component, scale)
scale = scale or 1
local x = width + width * ((index - 1) % 3)
local y = height * math.ceil((index) / 3)
doubleBuffer.drawRectangle(
local function drawTitle(title)
local x = width
local y = 0
local scale = 3
DoubleBuffer.drawRectangle(
x + 1,
y + 1,
width * scale - 1,
@ -85,25 +89,62 @@ local function drawWidget(index, component, scale)
Colors.machineBackground,
""
)
doubleBuffer.drawFrame(x + 1, y + 1, width * scale - 1, height - 1, Colors.labelColor)
doubleBuffer.drawLine(x + 3, y + 5, x + width * scale - 3, y + 5, Colors.machineBackground, Colors.mainColor, "")
doubleBuffer.drawText(x + 3, y + 2, Colors.labelColor, component.name)
doubleBuffer.drawText(
DoubleBuffer.drawFrame(x + 1, y + 1, width * scale - 1, height - 1, Colors.labelColor)
DoubleBuffer.drawLine(x + 3, y + 6, x + width * scale - 3, y + 6, Colors.machineBackground, Colors.textColor, "")
DoubleBuffer.drawText(x + (width * scale - Unicode.len(title)) / 2, y + 5, Colors.mainColor, title)
end
local function drawProgress(x, y, width, height, progress, maxProgress, color)
progress = math.floor(progress * (width + height - 2) / maxProgress)
local lengths = {
first = progress > 5 and 5 or progress,
second = progress > height - 2 + 5 and height - 2 or progress - (5),
third = progress > width - 6 + height - 2 + 5 and width - 6 or progress - (height - 2 + 5)
}
DoubleBuffer.drawRectangle(x + 6 - lengths.first, y + 1, lengths.first, 1, color, color, "")
DoubleBuffer.drawRectangle(x + 1, y + 2, 1, lengths.second, color, color, "")
DoubleBuffer.drawRectangle(x + 1, y + height, lengths.third, 1, color, color, "")
DoubleBuffer.drawRectangle(x + width - 4, y + height, lengths.first, 1, color, color, "")
DoubleBuffer.drawRectangle(x + width, y + height - lengths.second, 1, lengths.second, color, color, "")
DoubleBuffer.drawRectangle(x + 1 + width - lengths.third, y + 1, lengths.third, 1, color, color, "")
end
local function drawWidget(index, component, scale)
scale = scale or 1
local x = width + width * ((index - 1) % 3)
local y = height * math.ceil((index) / 3)
DoubleBuffer.drawRectangle(
x + 1,
y + 1,
width * scale - 1,
height - 1,
Colors.machineBackground,
Colors.machineBackground,
""
)
drawProgress(x, y, width * scale - 1, height - 1, 1, 1, Colors.progressBackground)
drawProgress(x, y, width * scale - 1, height - 1, component.progress, component.maxProgress, Colors.barColor)
DoubleBuffer.drawLine(x + 3, y + 5, x + width * scale - 3, y + 5, Colors.machineBackground, Colors.textColor, "")
DoubleBuffer.drawText(x + 3, y + 3, Colors.labelColor, component.name)
DoubleBuffer.drawText(
x + 3,
y + 7,
component.working and Colors.workingColor or Colors.errorColor,
component.leftInfo
)
if component.middleInfo then
doubleBuffer.drawText(
x + width * scale / 2 - Unicode.len(component.middleInfo) + 3,
DoubleBuffer.drawText(
x + 3 + 3 + Unicode.len(component.leftInfo),
y + height - 3,
Colors.accentB,
Colors.textColor,
component.middleInfo
)
end
if component.rightInfo then
doubleBuffer.drawText(
DoubleBuffer.drawText(
x + width * scale - Unicode.len(tostring(component.rightInfo)) - 3,
y + height - 3,
Colors.accentA,
@ -112,10 +153,12 @@ local function drawWidget(index, component, scale)
end
end
drawTitle("Overview")
while true do
component.progress = component.progress + math.random(0, 1000)
component.rightInfo = component.progress .. " / " .. component.maxProgress
component.progress = component.progress + 1
component.rightInfo = component.progress .. " / " .. component.maxProgress .. " s"
if component.progress >= component.maxProgress then
os.sleep(0.5)
component.progress = 0
end
for index = 1, 10 do
@ -125,8 +168,8 @@ while true do
drawWidget(index, component, 2)
end
end
doubleBuffer.drawChanges()
os.sleep(0.5)
DoubleBuffer.drawChanges()
os.sleep(0)
end
--[[