2020-10-30 21:33:29 +02:00

54 lines
1.7 KiB
Lua

comp=require("component"); event=require("event"); screen=require("term"); computer = require("computer"); thread = require("thread")
local GPU = comp.gpu
GPU.setResolution(54, 26)
function enableReactors()
comp.redstone.setOutput(1, 15)
end
function disableReactors()
comp.redstone.setOutput(1, 0)
end
function checkHeatLevels()
screen.setCursor(1, 1)
local i = 1
for address, type in pairs(comp.list()) do
if type == "reactor_chamber" then
screen.write("Reactor "..i)
if i < 10 then screen.write(" ") end
local reactor = comp.proxy(address)
if reactor.getHeat() > 0 then
GPU.setForeground(0xFF0000)
screen.write(" REACTOR HEATING! SHUTTING DOWN")
disableReactors()
GPU.setForeground(0xFFFFFF)
os.sleep(1)
os.exit()
else
if reactor.getReactorEUOutput() > 0 then
screen.write(" status: ")
GPU.setForeground(0x00FF00)
screen.write("NOMINAL")
GPU.setForeground(0xFFFFFF)
screen.write(" - Producing ")
GPU.setForeground(0xFF00FF)
screen.write(math.floor(reactor.getReactorEUOutput()))
GPU.setForeground(0xFFFFFF)
screen.write(" EU/t\n")
else
screen.write(" status: ")
GPU.setForeground(0xFFFF00)
screen.write("INACTIVE\n")
end
end
i = i + 1
end
end
end
enableReactors()
screen.clear()
while true do
checkHeatLevels()
os.sleep(1)
end