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Fix changing map not updating players list in GUI
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parent
1e214059fc
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04252fc09c
@ -183,6 +183,7 @@ namespace MCGalaxy.Gui {
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void Player_OnJoinedLevel(Player p, Level prevLevel, Level lvl) {
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RunOnUI_Async(() => {
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Main_UpdateMapList();
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Main_UpdatePlayersList();
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Players_UpdateSelected();
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});
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}
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@ -25,7 +25,7 @@ namespace MCGalaxy.Commands.Misc {
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public override string type { get { return CommandTypes.Other; } }
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public override bool museumUsable { get { return false; } }
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public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
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public override bool SuperUseable { get { return false; } }
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public override bool SuperUseable { get { return false; } }
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public override CommandAlias[] Aliases {
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get { return new[] { new CommandAlias("Fetch"), new CommandAlias("Bring"), new CommandAlias("BringAll", "all") }; }
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}
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