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Show join/leave joker messages on IRC, use case-insensitive comparisons to avoid allocating unnecessary memory.
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@ -1,69 +1,65 @@
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/*
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Copyright 2011 MCGalaxy
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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Copyright 2011 MCGalaxy
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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*/
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namespace MCGalaxy.Commands
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{
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public sealed class CmdJoker : Command
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{
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namespace MCGalaxy.Commands {
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public sealed class CmdJoker : Command {
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public override string name { get { return "joker"; } }
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public override string shortcut { get { return ""; } }
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public override string type { get { return CommandTypes.Moderation; } }
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public override string type { get { return CommandTypes.Moderation; } }
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public override bool museumUsable { get { return true; } }
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public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
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public static string keywords { get { return ""; } }
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public CmdJoker() { }
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public override void Use(Player p, string message)
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{
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public override void Use(Player p, string message) {
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if (message == "") { Help(p); return; }
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bool stealth = false;
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if (message[0] == '#')
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{
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if (message[0] == '#') {
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message = message.Remove(0, 1).Trim();
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stealth = true;
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Server.s.Log("Stealth joker attempted");
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}
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Player who = PlayerInfo.Find(message);
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if (who == null)
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{
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Player.SendMessage(p, "Could not find player.");
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return;
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}
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if (who == null) { Player.SendMessage(p, "Could not find player."); return; }
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if (p != null && who.group.Permission > p.group.Permission) { Player.SendMessage(p, "Cannot joker someone of equal or greater rank."); return; }
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if (!who.joker)
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{
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who.joker = true;
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if (stealth) { Chat.GlobalMessageOps(who.color + who.DisplayName + Server.DefaultColor + " is now STEALTH joker'd. "); return; }
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Player.SendChatFrom(who, who.color + who.DisplayName + Server.DefaultColor + " is now a &aJ&bo&ck&5e&9r" + Server.DefaultColor + ".", false);
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}
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else
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{
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who.joker = false;
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if (stealth) { Chat.GlobalMessageOps(who.color + who.DisplayName + Server.DefaultColor + " is now STEALTH Unjoker'd. "); return; }
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Player.SendChatFrom(who, who.color + who.DisplayName + Server.DefaultColor + " is no longer a &aJ&bo&ck&5e&9r" + Server.DefaultColor + ".", false);
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if (!who.joker) {
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if (stealth) {
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Chat.GlobalMessageOps(who.color + who.DisplayName + " %Sis now STEALTH jokered.");
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} else {
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Player.SendChatFrom(who, who.color + who.DisplayName + " %Sis now a &aJ&bo&ck&5e&9r%S.", false);
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}
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Server.IRC.Say(who.color + who.DisplayName + " %Sis now a &aJ&bo&ck&5e&9r%S.", stealth);
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} else {
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if (stealth) {
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Chat.GlobalMessageOps(who.color + who.DisplayName + " %Sis now STEALTH unjokered.");
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} else {
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Player.SendChatFrom(who, who.color + who.DisplayName + " %Sis no longer a &aJ&bo&ck&5e&9r%S.", false);
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}
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Server.IRC.Say(who.color + who.DisplayName + " %Sis no longer a &aJ&bo&ck&5e&9r%S.", stealth);
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}
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who.joker = !who.joker;
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}
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public override void Help(Player p)
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{
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public override void Help(Player p) {
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Player.SendMessage(p, "/joker <name> - Causes a player to become a joker!");
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Player.SendMessage(p, "/joker # <name> - Makes the player a joker silently");
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return;
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}
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}
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}
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@ -23,24 +23,22 @@ namespace MCGalaxy {
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public static class LevelInfo {
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const StringComparison comp = StringComparison.OrdinalIgnoreCase;
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public static Level Find(string name) {
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name = name.ToLower();
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Level match = null; int matches = 0;
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foreach (Level level in Server.levels) {
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if (level.name.ToLower() == name) return level;
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if (level.name.ToLower().Contains(name)) {
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match = level; matches++;
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foreach (Level lvl in Server.levels) {
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if (lvl.name.Equals(name, comp)) return lvl;
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if (lvl.name.IndexOf(name, comp) >= 0) {
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match = lvl; matches++;
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}
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}
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return matches == 1 ? match : null;
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}
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public static Level FindExact(string name) {
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name = name.ToLower();
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foreach (Level level in Server.levels) {
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if (level.name.ToLower() == name) return level;
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foreach (Level lvl in Server.levels) {
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if (lvl.name.Equals(name, comp)) return lvl;
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}
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return null;
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}
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@ -34,6 +34,7 @@ namespace MCGalaxy {
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return GetGroup(name).color;
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}
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const StringComparison comp = StringComparison.OrdinalIgnoreCase;
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public static Player Find(string name) {
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List<Player> tempList = new List<Player>();
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tempList.AddRange(players);
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@ -41,8 +42,8 @@ namespace MCGalaxy {
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name = name.ToLower();
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foreach (Player p in tempList) {
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if (p.name.ToLower() == name) return p;
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if (p.name.ToLower().Contains(name)) {
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if (p.name.Equals(name, comp)) return p;
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if (p.name.IndexOf(name, comp) >= 0) {
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match = p; matches++;
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}
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}
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@ -52,10 +53,9 @@ namespace MCGalaxy {
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public static Player FindExact(string name) {
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List<Player> tempList = new List<Player>();
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tempList.AddRange(players);
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name = name.ToLower();
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foreach (Player p in tempList) {
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if (p.name.ToLower() == name) return p;
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if (p.name.Equals(name, comp)) return p;
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}
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return null;
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}
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@ -64,11 +64,10 @@ namespace MCGalaxy {
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List<Player> tempList = new List<Player>();
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tempList.AddRange(players);
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Player match = null; int matches = 0;
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nick = nick.ToLower();
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foreach (Player p in tempList) {
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if (p.DisplayName.ToLower() == nick) return p;
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if (p.DisplayName.ToLower().Contains(nick)) {
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if (p.DisplayName.Equals(nick, comp)) return p;
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if (p.DisplayName.IndexOf(nick, comp) >= 0) {
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match = p; matches++;
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}
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}
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