Fix zombie survival not changing map after initial round.

This commit is contained in:
UnknownShadow200 2016-08-21 20:29:25 +10:00
parent 2b06416426
commit 6f1f89d1be

View File

@ -133,6 +133,7 @@ namespace MCGalaxy.Games {
CurLevel.ChatLevel("The next map has been chosen - " + Colors.red + next.ToLower());
CurLevel.ChatLevel("Please wait while you are transfered.");
}
string lastLevel = CurLevelName;
CurLevelName = next;
QueuedLevel = null;
@ -145,7 +146,7 @@ namespace MCGalaxy.Games {
foreach (Player pl in online) {
pl.Game.RatedMap = false;
pl.Game.PledgeSurvive = false;
if (!pl.level.name.CaselessEq(next) && pl.level.name.CaselessEq(LastLevelName)) {
if (!pl.level.name.CaselessEq(next) && pl.level.name.CaselessEq(lastLevel)) {
pl.SendMessage("Going to the next map - &a" + next);
PlayerActions.ChangeMap(pl, next);
}