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Splace should use actual block name, not hardcoded to stone
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@ -82,7 +82,8 @@ namespace MCGalaxy.Commands.Building {
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p.level.UpdateBlock(p, (ushort)m[0].X, (ushort)m[0].Y, (ushort)m[0].Z, held, BlockDBFlags.Drawn, true);
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}
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Player.Message(p, "Placed stone blocks {0} apart.", interval > 0 ? interval : distance);
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Player.Message(p, "Placed {1} blocks {0} apart.",
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interval > 0 ? interval : distance, p.level.BlockName(held));
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return true;
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}
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