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Fix extremely rare case where server would crash
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parent
a2d00665de
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@ -38,13 +38,13 @@ namespace MCGalaxy.Network {
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public TcpSocket(Player p, Socket s) {
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player = p; socket = s;
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recvArgs.UserToken = this;
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recvArgs.SetBuffer(recvBuffer, 0, recvBuffer.Length);
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recvArgs.Completed += recvCallback;
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recvArgs.UserToken = this;
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sendArgs.UserToken = this;
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sendArgs.SetBuffer(sendBuffer, 0, sendBuffer.Length);
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sendArgs.Completed += sendCallback;
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sendArgs.UserToken = this;
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}
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public string RemoteIP {
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