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Don't spam console with layer flood messages
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@ -39,13 +39,12 @@ namespace MCGalaxy.Games {
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if (secs >= floodDelaySecs) {
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if (layerMode && (layerSecs % layerIntervalSecs) == 0 && curLayer <= cfg.LayerCount) {
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Logger.Log(LogType.GameActivity, "[Lava Survival] Layer " +curLayer + " flooding.");
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ushort y = (ushort)(cfg.LayerPos.Y + ((cfg.LayerHeight * curLayer) - 1));
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Map.Blockchange(cfg.LayerPos.X, y, cfg.LayerPos.Z, floodBlock, true);
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curLayer++;
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} else if (!layerMode && secs == floodDelaySecs) {
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Map.Message("&4Look out, here comes the flood!");
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Logger.Log(LogType.GameActivity, "[Lava Survival] Map flooding.");
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Logger.Log(LogType.GameActivity, "[Lava Survival] Starting map flood.");
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Map.Blockchange(cfg.FloodPos.X, cfg.FloodPos.Y, cfg.FloodPos.Z, floodBlock, true);
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}
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