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https://github.com/ClassiCube/MCGalaxy.git
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Fix being able to unmute yourself and a NullReferenceException being thrown when no online player matches the given name. Also /tree should not overwrite existing blocks. (Thanks goodlyay) Closes #122
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@ -1,28 +1,23 @@
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/*
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/*
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Copyright 2011 MCForge
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Copyright 2011 MCForge
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Dual-licensed under the Educational Community License, Version 2.0 and
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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permissions and limitations under the Licenses.
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*/
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*/
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using System.IO;
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using System.IO;
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namespace MCGalaxy.Commands
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namespace MCGalaxy.Commands
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{
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{
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/// <summary>
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/// Bug:
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/// Doesn't save mute.txt
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/// Players with the defaultRank can unmute themself
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/// </summary>
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public sealed class CmdMute : Command
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public sealed class CmdMute : Command
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{
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{
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public override string name { get { return "mute"; } }
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public override string name { get { return "mute"; } }
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@ -35,51 +30,29 @@ namespace MCGalaxy.Commands
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public override void Use(Player p, string message)
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public override void Use(Player p, string message)
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{
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{
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if (message == "" || message.Split(' ').Length > 2) { Help(p); return; }
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if (message == "" || message.Split(' ').Length > 2) { Help(p); return; }
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Player who = PlayerInfo.Find(message);
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Player who = PlayerInfo.FindOrShowMatches(p, message);
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if (who == null) {
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if (who == null)
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if (Server.muted.Contains(message)) {
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{
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if (Server.muted.Contains(message))
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{
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Server.muted.Remove(message);
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Server.muted.Remove(message);
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Player.GlobalMessage(message + Server.DefaultColor + " is not online but is now &bun-muted");
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Player.GlobalMessage(message + Server.DefaultColor + " is not online but is now &bun-muted");
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Extensions.DeleteLineWord("ranks/muted.txt", who.name.ToLower());
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Extensions.DeleteLineWord("ranks/muted.txt", who.name.ToLower());
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return;
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}
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}
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if (who == p)
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{
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if (p.muted)
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{
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p.muted = false;
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Player.SendMessage(p, "You &bun-muted" + Server.DefaultColor + " yourself!");
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Extensions.DeleteLineWord("ranks/muted.txt", p.name.ToLower());
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return;
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}
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else
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{
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Player.SendMessage(p, "You cannot mute yourself!");
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}
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}
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return;
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return;
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}
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}
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if (who.muted)
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if (who == p) { Player.SendMessage(p, "You cannot mute or unmute yourself."); return; }
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{
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if (who.muted) {
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who.muted = false;
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who.muted = false;
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Player.SendChatFrom(who, who.color + who.DisplayName + Server.DefaultColor + " has been &bun-muted", false);
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Player.SendChatFrom(who, who.color + who.DisplayName + " %Shas been &bun-muted", false);
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Extensions.DeleteLineWord("ranks/muted.txt", who.name.ToLower());
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Extensions.DeleteLineWord("ranks/muted.txt", who.name.ToLower());
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}
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} else {
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else
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if (p != null && who.group.Permission >= p.group.Permission) {
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{
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Player.SendMessage(p, "Cannot mute someone of a higher or equal rank."); return;
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if (p != null)
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{
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if (who != p) if (who.group.Permission >= p.group.Permission) { Player.SendMessage(p, "Cannot mute someone of a higher or equal rank."); return; }
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}
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}
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who.muted = true;
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who.muted = true;
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Player.SendChatFrom(who, who.color + who.DisplayName + Server.DefaultColor + " has been &8muted", false);
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Player.SendChatFrom(who, who.color + who.DisplayName + " %Shas been &8muted", false);
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using (StreamWriter writer = new StreamWriter("ranks/muted.txt", true))
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using (StreamWriter writer = new StreamWriter("ranks/muted.txt", true)) {
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{
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writer.WriteLine(who.name.ToLower());
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writer.WriteLine(who.name.ToLower());
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}
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}
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Server.s.Log("SAVED: ranks/muted.txt");
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Server.s.Log("SAVED: ranks/muted.txt");
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@ -64,7 +64,6 @@ namespace MCGalaxy.Commands {
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TreeDrawOp op = new TreeDrawOp();
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TreeDrawOp op = new TreeDrawOp();
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op.Type = cpos.mode;
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op.Type = cpos.mode;
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op.random = p.random;
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op.random = p.random;
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op.overwrite = true;
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Brush brush = null;
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Brush brush = null;
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if (cpos.brushMsg != "") {
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if (cpos.brushMsg != "") {
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