UnknownShadow200
edc249eb7f
Don't restrict max deaths to 32767 anymore
...
Although MySQL still restricts it to 32767 when saving to the DB because the column is a short int type, very few servers use it anyways so not really that important
2020-01-11 16:53:33 +11:00
UnknownShadow200
621bf28221
Get rid of unused CommandBehaviour
2020-01-11 16:02:49 +11:00
UnknownShadow200
0565f89abb
Remove more useless stuff
2020-01-11 13:37:15 +11:00
UnknownShadow200
9f3e3d053c
cleanup CharSetMap
2020-01-11 13:17:43 +11:00
UnknownShadow200
76639c2bae
integrate IDBDataParameterCollection into IDBCommand
2020-01-11 12:41:00 +11:00
UnknownShadow200
4acd3bd7ba
Remove some misc unused stuff
2020-01-11 00:36:35 +11:00
UnknownShadow200
0b28cfddb4
Remove stuff don't use from DBDataReader
2020-01-11 00:25:08 +11:00
UnknownShadow200
7712897d70
we don't use GUID stuff so remove it
2020-01-10 23:49:43 +11:00
UnknownShadow200
583035146e
And port MySQL over to new DB interfaces
2020-01-10 23:39:12 +11:00
UnknownShadow200
dd6150f8c9
Start moving to own implementation of DB interfaces instead of system.data
2020-01-10 22:31:34 +11:00
UnknownShadow200
a13692cebb
Combine code from extensions folder into main
2020-01-10 22:05:50 +11:00
UnknownShadow200
88c03c6db0
and more stuff gone
2020-01-10 21:55:14 +11:00
UnknownShadow200
2b72c397f1
remove stuff from connectionstringbuilder
2020-01-10 21:47:24 +11:00
UnknownShadow200
60054ee764
Remove unused cache/clone stuff
2020-01-10 21:36:43 +11:00
UnknownShadow200
e6c45e13bc
Drop management stuff don't need
2020-01-10 21:31:46 +11:00
UnknownShadow200
c0738c8d32
Get rid of Resources.resx
2020-01-10 21:12:03 +11:00
UnknownShadow200
d6f5c255d6
Get rid of Throw function and just use throw
2020-01-10 20:26:27 +11:00
UnknownShadow200
7f59bd995b
Get rid of some unused code
2020-01-10 20:15:27 +11:00
UnknownShadow200
38077d30d8
Initial work on integrating mysql
2020-01-10 19:43:37 +11:00
UnknownShadow200
a865a60cce
few very minor optimisations to libnoise
2020-01-09 22:51:15 +11:00
UnknownShadow200
76a98a3a18
Simplify Voronoi a bit
2020-01-09 21:50:58 +11:00
UnknownShadow200
7849b7a111
Avoid a few pointless memory allocations in .lvl exporter
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This also fixes the .lvl header being endian dependent, not that it probably matters
2020-01-09 21:10:10 +11:00
UnknownShadow200
7742887367
Get rid of unnecessary Math class in libnoise
2020-01-09 14:07:49 +11:00
UnknownShadow200
f43fad2667
Get rid of stuff we don't really need from libnoise
2020-01-06 12:55:05 +11:00
UnknownShadow200
b98a10693c
Integrate LibNoise into MCGalaxy instead of using external dll
2020-01-06 12:45:00 +11:00
UnknownShadow200
64cb2a170f
Fix confusing behaviour where you could make a block be both a portal/MB, portal/door etc. Now you can only make it one behaviour.
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This confused users because you could say make a block both a portal and a message block with /blockprops, but it would only behave as a message block.
2020-01-05 12:03:09 +11:00
UnknownShadow200
46203b6e74
Grammar fix in changelog to test webhook
2020-01-01 11:25:09 +11:00
UnknownShadow200
6655b34f13
Change from OSX to macOS in the readme
2020-01-01 10:25:06 +11:00
UnknownShadow200
47977435d1
Oops forgot to fix updater too
2019-12-27 12:50:00 +11:00
UnknownShadow200
ea666daf5b
Fix building debug configuration putting some files in bin/release still (Thanks 123DMWM)
2019-12-27 12:47:53 +11:00
UnknownShadow200
4815333e29
Make /mirror x more logical in that it flips all X coordinates of blocks instead of Z coordinates (and save for /mirror z)
2019-12-24 20:35:22 +11:00
UnknownShadow200
42ef62035e
Release 1.9.1.6
1.9.1.6
2019-12-24 15:59:14 +11:00
UnknownShadow200
b49b02580e
Fix bots on a map getting deleted if you changed x/y/z scale of a bot to a decimal number and your system language uses , instead of .
2019-12-24 08:22:59 +11:00
UnknownShadow200
898d168f36
don't try catch in Message 10 times, just log error first time it throws an error. (although it never should anyways)
2019-12-07 10:08:39 +11:00
UnknownShadow200
5f1cc75012
Completely rewrite .dat parser, this fixes imported worlds having their blocks being shifted over
2019-12-02 19:13:30 +11:00
UnknownShadow200
60ec3ba964
should be 'had their model changed' not 'had their model change'
2019-11-27 21:27:26 +11:00
UnknownShadow200
43f7132091
Fix /model chibi incorrectly saying scale can only go up to 2 (Thanks fam0r)
2019-11-27 21:22:32 +11:00
Goodlyay
7babf97a8c
Change VelocityControl standard from 32 being one
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block height boost to 1 being one block height boost
2019-11-27 00:17:27 -08:00
Goodlyay
9068975d93
Add support for CPE VelocityControl
2019-11-26 22:59:39 -08:00
UnknownShadow200
76b5147fd5
Make sure salt is only ASCII alphanumeric, and double length to 32
2019-11-25 21:35:06 +11:00
UnknownShadow200
3447ee82c6
Fix /money without arguments showing '' is not a valid player name (Thanks yuri)
2019-11-25 11:13:44 +11:00
UnknownShadow200
c4390b3729
Release 1.9.1.5
1.9.1.5
2019-11-24 18:54:43 +11:00
UnknownShadow200
6512f06ee8
Bump MySql.Data.dll up to 6.9.8, so it works out of the box with MySQL server versions > 8.0. Fixes #521 .
2019-11-24 18:39:45 +11:00
Goodlyay
f623d977ea
this was supposed to be in the last commit
2019-11-19 00:28:55 -08:00
Goodlyay
d3b431a63c
Add support for CPE SetSpawnpoint.
...
Also server informs you when you touch a checkpoint now.
2019-11-19 00:28:01 -08:00
UnknownShadow200
1e56be9007
fix painting over grass while holding dirt appearing as air, even though the block was actually unchanged in the world. Fixes #500 . (thanks kylbert)
2019-11-18 08:28:19 +11:00
UnknownShadow200
3cfbd59023
Revert to previous behaviour of just using per-axis model scale, instead of multiplying by base model scale
2019-11-06 18:33:23 +11:00
UnknownShadow200
8ace5b0d40
fix /replace and /replacenot getting affected by transforms (thanks tornato)
2019-11-06 07:42:08 +11:00
UnknownShadow200
c9ce645878
Fix warps list not getting cleared before loading on /server reload. (Thanks DaScavenger)
2019-11-06 07:29:52 +11:00
UnknownShadow200
c84da8f915
Ensure Blockchange can't be called from multiple threads.
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This fixes rare case where doing a large /copy, then adding three marks, would cause the third mark (and any subsequent marks) to cause a blockchange error
2019-11-02 22:03:59 +11:00