5690 Commits

Author SHA1 Message Date
Goodlyay
73a2f987fe Respect /ignore drawoutput in more cases 2025-09-17 20:32:33 -07:00
UnknownShadow200
06cd9259e0 Fixup workflows 2025-09-17 20:16:15 +10:00
Goodlyay
8180d540e4 Automatically retry /gr if no level change occurs 2025-09-14 23:11:14 -07:00
Goodlyay
bb2ba27aeb Reflect timespan change in help, too 2025-09-14 20:12:30 -07:00
Goodlyay
ad2c848d71 Increase the default timespan that /highlight uses 2025-09-14 20:04:16 -07:00
icanttellyou
f69370d6cb
Try not to use /mode for block fallback if it is disabled (#840) 2025-08-31 16:19:34 -07:00
UnknownShadow200
1b2dc96d5e Server names now accept additional characters that are both valid code page 437 character and a unicode codepoint <= 255 2025-08-31 08:39:12 +10:00
UnknownShadow200
5ff6d5f2a4 mono: Prefer trying to load portable PDBs generated by the modern roslyn compiler 2025-08-29 06:53:56 +10:00
Goodlyay
f576adabd1 add left/right/front/back modes to /outline 2025-08-23 17:47:42 -07:00
Goodlyay
afb65c158c Fix /copyslot clear (thanks Unk) 2025-08-23 15:51:58 -07:00
Akerre
e2661264c1
Added /copyslot clear (#839) 2025-08-23 15:35:26 -07:00
Goodlyay
f01ee3270e Rename /os next to /os tour 2025-08-22 01:49:51 -07:00
Goodlyay
a1f47fe780 Improve order of map names, add /os next prev 2025-08-21 18:20:51 -07:00
Goodlyay
852ccb0e65 Error check and autocomplete player names provided to /map realmowner 2025-08-20 23:51:48 -07:00
Goodlyay
69ef58fd9c Add a server config setting to allow or disallow /os rename 2025-08-20 23:02:01 -07:00
Goodlyay
19ac43a746 Add /os next
Determines who owns the realm you're in, then takes you to that player's next realm.
2025-08-20 22:32:16 -07:00
Goodlyay
5ce514187f Add /os list, sort lists of displayed levels a bit more nicely 2025-08-20 06:02:01 -07:00
Goodlyay
aeda35c708 Limit how long os map names can be 2025-08-17 06:38:35 -07:00
UnknownShadow200
1cab27bf51 Allow compiling a subdirectory inside commands or plugins source folders into a single DLL 2025-08-12 07:41:24 +10:00
UnknownShadow200
c06e29b163 Check map name directly in /os map add rather than using a regex 2025-08-12 07:25:51 +10:00
Goodlyay
7782cdb300 When doing /os go [name], allow partial matching 2025-08-08 01:12:03 -07:00
Goodlyay
d67956a2ca Fix model sometimes not succesfully changing to humanoid 2025-08-08 00:26:38 -07:00
Goodlyay
ac71822d5f Split Entities.UpdateEntityProp into two more appropriately named methods 2025-08-07 02:21:12 -07:00
Daniel Liland
3648989f26
add plugins loaded event (#830) 2025-08-07 01:48:40 -07:00
D
3298c7b6d5
Add PushStrength EntityProp (#836) 2025-08-07 01:47:49 -07:00
Goodlyay
cec3a316ca Only allow characters that are valid in usernames for os renames 2025-08-06 16:54:22 -07:00
SpiralP
4aa61f7623
feat(overseer): add /os rename command for customizing map names (#837) 2025-08-06 04:46:25 -07:00
UnknownShadow200
fa45c56b42
Merge pull request #835 from ClassiCube/dependabot/nuget/MCGalaxy/multi-472788ea57
Bump SixLabors.ImageSharp to 2.1.11
2025-08-02 08:01:24 +10:00
UnknownShadow200
128533a01f Fix can't always find additional system references under mono 2025-08-02 07:54:09 +10:00
dependabot[bot]
5a543950b9
Bump SixLabors.ImageSharp to 2.1.11
---
updated-dependencies:
- dependency-name: SixLabors.ImageSharp
  dependency-version: 2.1.11
  dependency-type: direct:production
- dependency-name: SixLabors.ImageSharp
  dependency-version: 2.1.11
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
2025-07-30 13:26:49 +00:00
123DontMessWitMe
86af8c8f27 Update JavaDeserialiser.cs
Added TC_ENUM and associated class.
Added TC_CLASS to ReadObject().
Removed unnecessary spaces on empty lines.
Unify code styling.
2025-07-13 07:34:58 -04:00
UnknownShadow200
4d838ecb6b Make java deserialiser public 2025-07-12 22:05:24 +10:00
Goodlyay
af8fd02659 Try to fix EntityList deadlocks again (Thanks UnknownShadow200) 2025-07-04 22:53:53 -07:00
Goodlyay
001c960395 Simplify EntityList locking to try to avoid deadlocks 2025-06-26 05:25:38 -07:00
Goodlyay
03db436cd1 Fix SendModel not changing when sending humanoid model 2025-06-23 05:49:00 -07:00
Goodlyay
8ba17b19cc Remove invalid "using" statement
using System.Collections.Concurrent does not exist in .net framework 2.0
2025-06-20 22:16:35 -07:00
Goodlyay
4e25d54fb8
Entity id rewrite2 (#833)
Add EntityList class which manages visible entities for each player individually. This allows each player to see the maximum possible number of entities per-map without bugs or premature ID conflicts.
2025-06-20 22:12:59 -07:00
UnknownShadow200
982148204b Remove deprecated entity methods 2025-06-09 22:10:36 +10:00
UnknownShadow200
f92d78bb6b Fix /skin [name] [skin] temp changing your own skin 2025-06-09 21:14:27 +10:00
UnknownShadow200
35f59dce99
Merge pull request #831 from brycemthompson/patch-3
Fix ZS Stats Bug
2025-06-02 18:43:05 +10:00
Bryce
bc5859896c
Fix ZS Stats Bug
statMostSurvived and statMostInfected now point to the appropriate ZombieStats DB column.
2025-06-01 22:04:24 -04:00
Goodlyay
51e63d22db Move changing player skin logic out of CmdSkin for use by plugins 2025-05-31 18:06:39 -07:00
Goodlyay
37f28d7f5a Log which level a player is kicked from for blockspam in IRC/console, too
(thanks 5parkSprained89)
2025-05-30 18:58:37 -07:00
UnknownShadow200
4e698d93d6 Add VS2019 professional too 2025-05-17 09:44:25 +10:00
UnknownShadow200
e6df0cccc4 Make it possible to compile commands/plugins with more modern C# features in some cases on Windows
Does require Visual Studio to be installed
2025-05-17 07:57:12 +10:00
Goodlyay
177120afd5 Make it a little more clear who can see perbuild/pervisit messages 2025-05-15 04:23:31 -07:00
D
75f72f7132
Merge pull request #829 from ddinan/toggle-block-list
Add ToggleBlockList CPE
2025-05-11 16:51:26 +10:00
Derek
a62118f9da Add ToggleBlockList CPE 2025-05-11 13:11:40 +10:00
UnknownShadow200
834adbaf2d Discord: Don't set JSON content type when json data is null 2025-04-28 21:58:45 +10:00
UnknownShadow200
2c46cd7b0e
Fix errors from mcs being swallowed 2025-04-11 22:55:13 +10:00