1141 Commits

Author SHA1 Message Date
UnknownShadow200
cbbb7bda0e Fix colours in SpawnEntity packets not being converted into fallback colours for clients that don't support TextColors CPE extension. 2016-04-04 08:48:30 +10:00
UnknownShadow200
2349a81f79 Simplify the checking for 'can use additional perm X' across all commands. 2016-04-03 18:32:20 +10:00
UnknownShadow200
25f6d38a6d Make all 'you need additional perm X' messages consistent. 2016-04-03 18:03:25 +10:00
UnknownShadow200
bfba394433 Now with 2.45% less pointless using System.Linq; statements. 2016-04-03 17:29:16 +10:00
UnknownShadow200
98482bebc5 Only resend default texture pack when the url changes, thus meaning we can now avoid the full map refresh for the ClassicalSharp dev builds. 2016-04-03 08:40:32 +10:00
UnknownShadow200
2b96cc8445 Add /os map buildable and /os map deletable. (Thanks goodlyay) 2016-04-03 07:54:51 +10:00
UnknownShadow200
2924d8d969 Second stage of physics refactoring - now all physics call separate functions. (So they can eventually be extended) 2016-04-03 00:19:55 +11:00
UnknownShadow200
a28d0d38e2 First stage of final physics refactoring (in preparation for making them extensible). 2016-04-02 22:34:27 +11:00
UnknownShadow200
2029ee0c94 Make place blocks use extensible method too. 2016-04-02 20:51:34 +11:00
UnknownShadow200
dd2d35a69e Super quick fix for last commit borking portals/messageblocks at feet. 2016-04-02 16:48:09 +11:00
UnknownShadow200
9621275334 Modularise more block behaviour. 2016-04-02 16:38:14 +11:00
UnknownShadow200
eac5ea6794 Allow changing 'clouds height' and 'max fog' in /os env. (Thanks goodlyay) 2016-04-02 11:11:06 +11:00
UnknownShadow200
860087d104 Let's get this started.. begin to modularise block physics behaviour so we can eventually extend it more. 2016-04-02 10:28:57 +11:00
UnknownShadow200
3c17f70f70 Remove /reload <map>, as it's obsolete by /reveal all <map> anyways. 2016-04-01 12:15:22 +11:00
UnknownShadow200
c9722526a4 Using /repeat now works with /static, also /last should show time of use. (Thanks Zingan) 2016-03-31 11:54:32 +11:00
UnknownShadow200
ba111e1676 Fix IndexOutOfRange exception when doing /mb air but with no text provided. (Thanks Lemon) 2016-03-31 09:52:02 +11:00
UnknownShadow200
b6f0568d1f Use Vec3U16 everywhere instead of multiple Pos structs, also fix /gun not reverting blocks when another player changes them from air. (Thanks KawaiiCube) 2016-03-31 09:47:36 +11:00
UnknownShadow200
e838c6d47d Fix /mark for sure this time with negative coordinates. 2016-03-30 16:23:19 +11:00
UnknownShadow200
aec6cae69e Fix /mute (Thanks goodlyay), don't show 'MCgalaxy staff online' in players anymore. 2016-03-30 13:09:20 +11:00
UnknownShadow200
4b2db7195b Use name without + in SpawnEntity packets, also add /os map texturezip. (Thanks goodlyay) 2016-03-30 10:17:43 +11:00
UnknownShadow200
d1764a7ee0 More modularisation in ZombieGame code. 2016-03-30 08:25:05 +11:00
UnknownShadow200
8ea680ed26 Now /clones shows the casing of names. (Thanks Empy) 2016-03-29 23:17:31 +11:00
UnknownShadow200
0a5b0c6ea2 Remove the unused /ctcp and /dcc code from the IRC bot. 2016-03-29 23:00:49 +11:00
UnknownShadow200
d96c282a03 Minor cleanup in /centre, also don't create a file for the player's nickname until they actually set it. 2016-03-29 22:47:34 +11:00
UnknownShadow200
e827023e9d Move zombie and game-related variables to a separate class. 2016-03-29 22:39:11 +11:00
UnknownShadow200
5951661748 Remove outdated GCMod stuff, also allow disabling drawops on certain maps. 2016-03-29 20:30:47 +11:00
UnknownShadow200
ef8c7b57a1 Second batch of command code cleanups. 2016-03-29 18:20:52 +11:00
UnknownShadow200
2b68b93aba First batch of command code cleanups. 2016-03-29 17:17:45 +11:00
UnknownShadow200
68b6b546f7 Fix /gun being able to explode one block of bedrock. (Thanks goodlyay) 2016-03-29 16:40:14 +11:00
UnknownShadow200
4054de78c2 Fix /gun not checking if you can actually place the block. 2016-03-29 16:32:10 +11:00
UnknownShadow200
b3b9dae5cb Whoops forgot to update the binaries. 1.8.40 2016-03-29 15:51:15 +11:00
UnknownShadow200
c95bb1786a Super quick fix for trees being stuck in static mode. (Thanks goodlyay) 2016-03-29 15:50:07 +11:00
UnknownShadow200
0cec03afc5 Release 1.8.4.0 2016-03-29 15:30:19 +11:00
UnknownShadow200
a1178d5d56 Don't raise an error when 'additional perms' are specified for a command which has no 'additional perms'. 2016-03-29 15:21:56 +11:00
UnknownShadow200
ef73cb3061 Show more helpful error messages in /imgprint. 2016-03-29 14:27:07 +11:00
UnknownShadow200
cf91d6d4df Now /click, /mark, and /place properly clamp positions outside the map. 2016-03-29 12:16:59 +11:00
UnknownShadow200
3e6b20b955 Cleanup the help for /draw. 2016-03-29 10:10:53 +11:00
UnknownShadow200
82f2a20b40 Stage 3: /draw now works with brushes. Still need to cleanup a few things. 2016-03-29 09:19:43 +11:00
UnknownShadow200
3e59cda393 Add /unloaded all to also include loaded levels in the list. (Thanks RealRoland) 2016-03-29 00:03:09 +11:00
UnknownShadow200
df5d6a1427 Stage 2: Optimise /draw to do skip processing coordinates outside the map. 2016-03-28 22:54:19 +11:00
UnknownShadow200
8bd1e6423d First stage of converting /draw into DrawOp classes. 2016-03-28 21:24:56 +11:00
UnknownShadow200
a45b761358 Make trees a drawop. 2016-03-28 20:10:22 +11:00
UnknownShadow200
90e67323ec Better handling of referee players in zombie survival. 2016-03-28 16:00:07 +11:00
UnknownShadow200
ac6fd1afd8 Make zombie survival work with other non-zombie map players. 2016-03-28 12:34:30 +11:00
UnknownShadow200
b4bb5d098a Use Server.zombie.Running instead of ZombieModeOn, also fix joining a zombie level (not from transferring from the previous level) did not show a join messsage. 2016-03-28 11:54:30 +11:00
UnknownShadow200
c253a84bf7 Use Server.zombie.Running instead of ZombieModeOn, also fix joining a zombie level (not from transferring from the previous level) did not show a join messsage. 2016-03-28 11:54:08 +11:00
UnknownShadow200
daa003db1e Add custom infection messages to zombie survival, also fix /rp rainbow 2+ not working when the block is not a wool to start with. 2016-03-28 08:38:09 +11:00
UnknownShadow200
f227631255 Move /os weather to more logical /os env weather. 2016-03-27 23:28:34 +11:00
UnknownShadow200
effafece44 Show whether you are alive or dead in the top right. 2016-03-27 21:51:55 +11:00
UnknownShadow200
496327853a Fix gui rank changes not being actually applied (due to bug in IDE), also fix /undo and /restore using the full name instead of just the filename on unix systems as they have a different directory separator character. (Thanks Jjp137) 2016-03-27 19:12:12 +11:00