10 Commits

Author SHA1 Message Date
UnknownShadow200
2ad392819c Tilde at start of message sends a message to all human or infected players, using a grave sends a message to all team members. 2016-03-21 10:10:36 +11:00
UnknownShadow200
3a1db7879d Can now apply models to bots. (Thanks goodlyay) 2016-03-18 21:51:37 +11:00
UnknownShadow200
e8471cdf30 Create VolatileArray class, that is used for both online players and loaded levels. 2016-03-14 08:12:50 +11:00
UnknownShadow200
464d66443f Update more commands to use PlayerInfo.FindOrShowMatches, cleanup some commands. 2016-03-11 11:59:02 +11:00
UnknownShadow200
9ec3df9f8c [Warning, may still have bugs] - refactored majority of the code to use a volatile array for players instead of a list, avoids those rare and hard to track down errors. 2016-03-08 11:31:34 +11:00
UnknownShadow200
e9b879d825 Fix /xmodel not updating your own model when you are the only player in the world. (Thanks goodlyay) 2016-02-18 09:30:04 +11:00
UnknownShadow200
2e53946e4d Modularise Player sql database calls and online player searching into separate PlayerInfo class. 2016-02-03 17:06:11 +11:00
UnknownShadow200
6d44a4b55b Fix up some of the other commands, add much more to /gb and enable it, implement BlockDefinitionsExt. 2016-01-06 16:55:28 +11:00
UnknownShadow200
59c1ce39ba BlockDefinitions now work.. barely. Also remove the old GrieferStone/Anti-Tunnelling useless features. 2016-01-04 23:51:56 +11:00
UnknownShadow200
3a90195de4 Add /reach, which allows AdvBuilder+ to change their reach distance for modifying blocks on supporting clients. 2015-12-11 15:20:48 +11:00