UnknownShadow200
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2ad392819c
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Tilde at start of message sends a message to all human or infected players, using a grave sends a message to all team members.
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2016-03-21 10:10:36 +11:00 |
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UnknownShadow200
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3a1db7879d
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Can now apply models to bots. (Thanks goodlyay)
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2016-03-18 21:51:37 +11:00 |
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UnknownShadow200
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e8471cdf30
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Create VolatileArray class, that is used for both online players and loaded levels.
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2016-03-14 08:12:50 +11:00 |
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UnknownShadow200
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464d66443f
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Update more commands to use PlayerInfo.FindOrShowMatches, cleanup some commands.
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2016-03-11 11:59:02 +11:00 |
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UnknownShadow200
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9ec3df9f8c
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[Warning, may still have bugs] - refactored majority of the code to use a volatile array for players instead of a list, avoids those rare and hard to track down errors.
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2016-03-08 11:31:34 +11:00 |
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UnknownShadow200
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e9b879d825
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Fix /xmodel not updating your own model when you are the only player in the world. (Thanks goodlyay)
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2016-02-18 09:30:04 +11:00 |
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UnknownShadow200
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2e53946e4d
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Modularise Player sql database calls and online player searching into separate PlayerInfo class.
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2016-02-03 17:06:11 +11:00 |
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UnknownShadow200
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6d44a4b55b
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Fix up some of the other commands, add much more to /gb and enable it, implement BlockDefinitionsExt.
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2016-01-06 16:55:28 +11:00 |
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UnknownShadow200
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59c1ce39ba
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BlockDefinitions now work.. barely. Also remove the old GrieferStone/Anti-Tunnelling useless features.
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2016-01-04 23:51:56 +11:00 |
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UnknownShadow200
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3a90195de4
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Add /reach, which allows AdvBuilder+ to change their reach distance for modifying blocks on supporting clients.
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2015-12-11 15:20:48 +11:00 |
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