UnknownShadow200
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f1be5e1179
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Add proper help for /buy invisibility.
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2016-04-21 09:32:25 +10:00 |
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UnknownShadow200
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a7690985b2
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Implement invisibility potions.
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2016-04-21 09:29:44 +10:00 |
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UnknownShadow200
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d941850771
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Now with less pointless boilerplate code for the internal RECT and Margins structs.
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2016-04-21 08:28:54 +10:00 |
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UnknownShadow200
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867f0117a2
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Allow customising default infect messages.
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2016-04-20 23:38:21 +10:00 |
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UnknownShadow200
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2f128bedd8
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Make /store nicer.
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2016-04-20 23:07:04 +10:00 |
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UnknownShadow200
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935290cd7d
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Merge branch 'master' of github.com:Hetal728/MCGalaxy
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2016-04-20 22:19:50 +10:00 |
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UnknownShadow200
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07533c0ce8
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Hidden players are only hidden to lower ranks in-game now, also referees are not hidden to other referees.
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2016-04-20 22:17:24 +10:00 |
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UnknownShadow200
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56b75da3be
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Only referees can teleport to other players in the middle of a round of zombie survival.
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2016-04-20 19:29:40 +10:00 |
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UnknownShadow200
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dab46f198d
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There's no point saving the level BlockDB for game maps.
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2016-04-20 18:50:29 +10:00 |
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UnknownShadow200
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e7c83cd73e
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Fix /award not working properly when 'give/take' is not used and award has a space.
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2016-04-20 15:56:00 +10:00 |
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UnknownShadow200
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ceeb0826cd
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Allow changing 'log notes' option from the gui.
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2016-04-20 00:14:43 +10:00 |
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UnknownShadow200
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cc0cc482ce
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Add /notes. (Thanks yorkiebarz)
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2016-04-19 23:55:59 +10:00 |
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UnknownShadow200
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2d3e5c9cfc
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Write more text files in a thread safe manner.
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2016-04-19 22:18:41 +10:00 |
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UnknownShadow200
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8c4f6b6b50
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Release 1.8.5.0
1.8.5.0
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2016-04-19 13:05:53 +10:00 |
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UnknownShadow200
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038b5da076
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Fix Good's title again.
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2016-04-19 09:36:54 +10:00 |
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UnknownShadow200
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66de32199b
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ref mode should show in /players, also don't hardcode it into SendChatFrom but make it part of the prefix.
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2016-04-18 08:48:47 +10:00 |
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UnknownShadow200
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d31c2949d8
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Use ColoredName instead of FullName in more places to reduce visual clutter.
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2016-04-18 08:12:34 +10:00 |
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UnknownShadow200
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e21905b95d
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Add Entities.CanSee/Entities.CanSeeEntity, in preparation for players only being able to see certain other players (E.g. higher ranked hidden can see lower ranked hidden)
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2016-04-17 22:37:38 +10:00 |
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UnknownShadow200
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eed60eb62f
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Move entity methods into own separate class.
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2016-04-17 20:40:15 +10:00 |
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UnknownShadow200
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0a76243a68
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Economy commands should only show when eco is enabled, /model and /skin should use own name if only one argument provided.
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2016-04-17 19:39:04 +10:00 |
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UnknownShadow200
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c62e390ad9
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Quick fix for Good erroring while spawning.
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2016-04-17 15:17:21 +10:00 |
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UnknownShadow200
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4f88ec85a5
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Implement /eat.
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2016-04-17 12:46:55 +10:00 |
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UnknownShadow200
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3c93ae1aab
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Shave enough 0.4 seconds off for 512^3 forest worlds.
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2016-04-16 18:01:53 +10:00 |
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UnknownShadow200
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f947cf4694
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Optimise map generation, saves 0.5 seconds for a 512^3 forest map.
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2016-04-16 17:45:09 +10:00 |
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UnknownShadow200
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bc6c7e1bfe
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Use optimised 32/64 bit setting of blocks for flatgrass map.
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2016-04-16 17:13:10 +10:00 |
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UnknownShadow200
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f8536e1288
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Fix /env preset only instantly showing changes for own player but other players had to rejoin. (Thanks Odd0002)
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2016-04-16 16:48:36 +10:00 |
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UnknownShadow200
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375644e1cb
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Operators should be notified on join if there are players online waiting for a review. (Thanks FabTheZen)
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2016-04-15 23:42:46 +10:00 |
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UnknownShadow200
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c148b73f39
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Add option to show rank prefixes in chat.
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2016-04-15 23:30:43 +10:00 |
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UnknownShadow200
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bf71b397c3
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Don't call ScrollToEnd() twice, optimises appending to gui significantly. (Redundant ScrollToEnd() call was responsible for 20% of time spent in AppendLog)
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2016-04-15 18:05:00 +10:00 |
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UnknownShadow200
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0bc7b8bdf4
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Move GUI code to the starter project in which it logically belongs.
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2016-04-15 17:32:18 +10:00 |
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UnknownShadow200
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bba5e3cb44
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Allow configuring player update interval with /lowlag, also save player update interval.
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2016-04-15 17:05:59 +10:00 |
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UnknownShadow200
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e63a2f99bc
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Quick fix for level properties not saving. (Thanks goodlyay)
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2016-04-15 14:56:40 +10:00 |
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UnknownShadow200
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b87366394b
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Rewrite Check to be a struct.
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2016-04-15 08:53:46 +10:00 |
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UnknownShadow200
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488d80bb2e
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Pack time field into PhysicsArgs, saves a byte.
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2016-04-15 08:30:18 +10:00 |
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UnknownShadow200
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776afe6ce4
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Start work on storing zombie stats for players, also fix /whonick (Thanks FabTheZen).
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2016-04-14 22:37:28 +10:00 |
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UnknownShadow200
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3ffb7c3a3d
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Fix TNT wars.
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2016-04-14 21:33:10 +10:00 |
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UnknownShadow200
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7be075004f
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Fix fire not burning leaves. (Thanks thelegend66)
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2016-04-14 18:45:21 +10:00 |
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UnknownShadow200
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f481faa966
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After testing, this seems to be the only mistake I made cleaning up awards code.
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2016-04-14 17:55:28 +10:00 |
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UnknownShadow200
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48d42e3311
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More cleanup.
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2016-04-14 17:48:54 +10:00 |
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UnknownShadow200
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7091df6d20
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Cleanup /awards.
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2016-04-14 17:41:55 +10:00 |
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UnknownShadow200
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6803f6054b
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Cleanup /award.
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2016-04-14 17:29:13 +10:00 |
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UnknownShadow200
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04f6606ee8
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Cleanup /awardmod.
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2016-04-14 17:19:01 +10:00 |
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UnknownShadow200
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d5397b0da8
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Fix compilation errors.
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2016-04-14 17:04:16 +10:00 |
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UnknownShadow200
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3a1378337c
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Cleanup Awards.cs.
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2016-04-14 17:00:55 +10:00 |
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UnknownShadow200
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c08b5d1a40
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Fix 'random' choice in zombie survival sometimes picking the same level, resulting in it being unloaded and everyone sent to main. (Thanks goodlyay)
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2016-04-14 13:42:40 +10:00 |
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UnknownShadow200
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2b1082af4f
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Add a /rankreqs command that shows the requirements for a rank (Thanks Joseph), closes #116.
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2016-04-14 13:19:53 +10:00 |
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UnknownShadow200
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2d15683447
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Use StringBuilder in /viewranks instead of string concat.
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2016-04-14 12:51:26 +10:00 |
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UnknownShadow200
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523de0b0af
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Use fCraft drawing command aliases for greater compatibility.
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2016-04-14 12:38:18 +10:00 |
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UnknownShadow200
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1bea92ae47
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Finally kill off the awful hardcoded server.properties writing, now use generic ConfigElement.Serialise.
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2016-04-14 12:23:55 +10:00 |
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UnknownShadow200
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1fdb33efbb
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Merge branch 'master' of github.com:Hetal728/MCGalaxy
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2016-04-14 09:50:33 +10:00 |
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