UnknownShadow200
44e757023f
Fix being able to use non-existent LB from another map to cheat on a map which had buildable/deletable disabled
2017-04-23 18:22:22 +10:00
UnknownShadow200
8498d8b3d2
oops fix
2017-04-21 20:09:36 +10:00
UnknownShadow200
7f1d11d271
send custom blocks after levelinit
2017-04-21 19:37:30 +10:00
UnknownShadow200
ab65e34c0c
LS: Fix 'start on startup' option not actually starting, fixes #425 (Thanks VenkSociety)
2017-04-21 17:26:25 +10:00
UnknownShadow200
75ea68bdef
fix wrong leave message
2017-04-21 17:20:01 +10:00
UnknownShadow200
1e7b14986a
Implement extended player positions. Closes #408
2017-04-21 16:59:03 +10:00
UnknownShadow200
e7aa558e90
More work to supporting extended player positions
2017-04-21 16:39:16 +10:00
UnknownShadow200
2b73e0c553
Ensure access is threadsafe
2017-04-21 15:07:26 +10:00
UnknownShadow200
dc5d5e138e
Less hardcoding
2017-04-21 14:47:04 +10:00
UnknownShadow200
c11d92f71a
Improve code of EntityProperty commands, fix it so /entprop without args resets X and Z rotation (Thanks lavajoe), fix it so /entprop and spawning angles match
2017-04-21 14:31:44 +10:00
UnknownShadow200
ee72418ab4
fix /botsummon
2017-04-20 17:02:02 +10:00
UnknownShadow200
88b7a725fc
tp/summon shouldn't change rotx/rotz
2017-04-20 08:01:33 +10:00
UnknownShadow200
bb682d7457
Fix /cmdset
2017-04-19 20:00:26 +10:00
UnknownShadow200
faa8f6c664
x
2017-04-19 18:34:34 +10:00
UnknownShadow200
08ece8f0b5
using -1 should be allowed in /env
2017-04-19 18:05:36 +10:00
UnknownShadow200
cb2f9d069f
fix wrong angles when spawning
2017-04-19 17:42:34 +10:00
UnknownShadow200
b428a54b9a
Entity rotations work with players now
2017-04-19 17:29:41 +10:00
UnknownShadow200
670449e4e1
reduce code duplication
2017-04-19 17:22:54 +10:00
UnknownShadow200
2fe118d0ff
Fix delta calculation
2017-04-19 17:09:28 +10:00
UnknownShadow200
77f5744314
Fix /notes not matching properly against own name
2017-04-19 17:01:33 +10:00
UnknownShadow200
73199aa8be
Add /entityrot
2017-04-19 16:40:39 +10:00
UnknownShadow200
fe1cf5d942
Reduce code duplication
2017-04-19 16:08:35 +10:00
UnknownShadow200
2b54648321
Break everything III
2017-04-19 14:41:08 +10:00
UnknownShadow200
67a0e2ac56
Break everything even more
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Still to do: check if external code changes pos/rot, calculate relative delta for 16 bit positions properly
2017-04-18 22:17:39 +10:00
UnknownShadow200
b3079d35b4
Add missing models to /help model (thanks venksociety)
2017-04-18 18:17:22 +10:00
UnknownShadow200
88b38a1c4b
break everything
2017-04-18 18:15:53 +10:00
UnknownShadow200
231f0dbc1a
Merge branch 'master' of github.com:Hetal728/MCGalaxy
2017-04-18 16:39:29 +10:00
UnknownShadow200
706275738c
Write base code for mass position/orientation rewrite.
...
This is where the fun begins
2017-04-17 16:02:25 +10:00
UnknownShadow200
d221fa1800
Fix /ccols add with invalid hex colour erroring. (Thanks Brett)
2017-04-17 07:45:45 +10:00
Goodlyay
9ba531b6db
Using /main while in main should send you to spawn
2017-04-16 14:03:19 -07:00
UnknownShadow200
2599a6a2cb
Fix issue with drawops with custom and non-custom blocks not visually updating map when blocks changed under reload limit. (Big thanks worldshowoff)
...
For example, cuboid a rectangle with custom block 117. then do /brush checkered 117 and ice, then /cuboid over the rectangle. if number of blocks affected is less than reload limit, you won't see any blocks changed until you do /reload or rejoin the map
2017-04-16 22:17:15 +10:00
UnknownShadow200
3a169b4898
One less usage of Timer. Also heartbeat every 30 instead of 45 seconds.
2017-04-16 19:56:21 +10:00
UnknownShadow200
ca8a250e3d
tablist global is default now
2017-04-16 15:31:27 +10:00
UnknownShadow200
9aad601f2e
Bot commands only match against your levels, /bots output bot display name, update /env sidesheight to be /env sidesoffset instead
2017-04-16 15:28:03 +10:00
UnknownShadow200
c01c2ab67a
gui: remove NightMode warning
2017-04-16 14:04:21 +10:00
UnknownShadow200
06d4618040
fix
2017-04-16 13:51:09 +10:00
UnknownShadow200
c31f8c5428
Allow any blockdraw value for modified clients
2017-04-16 13:44:41 +10:00
UnknownShadow200
3297e4f453
Allow configuring map sides
2017-04-16 13:41:45 +10:00
UnknownShadow200
fe68b4e695
Show 'X is server owner' in /whois, allow manually turning off info/dev prefix titles by modifying server.properties
2017-04-16 08:55:04 +10:00
Goodlyay
bfa1cc72b9
You don't always change your own nick
2017-04-15 13:21:30 -07:00
UnknownShadow200
3a3276e181
Fix flaws with last commit
2017-04-14 23:09:00 +10:00
UnknownShadow200
5de133b44a
Auto work out rank names. Fixes #186 and #176
2017-04-14 22:34:44 +10:00
UnknownShadow200
1dd801c3e5
Start work on refactoring position / orientation
2017-04-14 21:59:24 +10:00
UnknownShadow200
d37e3531bf
Add brush support to /outline
2017-04-14 21:10:30 +10:00
UnknownShadow200
9e0e7f249b
Fix doing many small draw ops in static mode eventually causing every small draw op to reload the map. (Thanks Empy)
2017-04-14 16:55:31 +10:00
UnknownShadow200
14be68a8e6
Tidy up CommandPerms
2017-04-14 14:54:07 +10:00
UnknownShadow200
318c8217b1
not static t oreduce typing
2017-04-14 11:32:16 +10:00
UnknownShadow200
16d0028498
Allow users to add extra command permissions
2017-04-14 11:24:19 +10:00
UnknownShadow200
2d9675c268
Cleanup ExtraPerms
2017-04-14 11:12:12 +10:00
UnknownShadow200
66982c0382
Replace usage of value.Split(' ') with static value.SplitSpaces()
...
This avoids an unnecessary implict array creation (and consequentially) memory alllocation that occurs in one places, instead there is just one allocation in total.
2017-04-13 23:08:31 +10:00