UnknownShadow200
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4f88ec85a5
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Implement /eat.
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2016-04-17 12:46:55 +10:00 |
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UnknownShadow200
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3c93ae1aab
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Shave enough 0.4 seconds off for 512^3 forest worlds.
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2016-04-16 18:01:53 +10:00 |
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UnknownShadow200
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f947cf4694
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Optimise map generation, saves 0.5 seconds for a 512^3 forest map.
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2016-04-16 17:45:09 +10:00 |
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UnknownShadow200
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bc6c7e1bfe
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Use optimised 32/64 bit setting of blocks for flatgrass map.
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2016-04-16 17:13:10 +10:00 |
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UnknownShadow200
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f8536e1288
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Fix /env preset only instantly showing changes for own player but other players had to rejoin. (Thanks Odd0002)
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2016-04-16 16:48:36 +10:00 |
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UnknownShadow200
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375644e1cb
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Operators should be notified on join if there are players online waiting for a review. (Thanks FabTheZen)
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2016-04-15 23:42:46 +10:00 |
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UnknownShadow200
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c148b73f39
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Add option to show rank prefixes in chat.
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2016-04-15 23:30:43 +10:00 |
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UnknownShadow200
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bf71b397c3
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Don't call ScrollToEnd() twice, optimises appending to gui significantly. (Redundant ScrollToEnd() call was responsible for 20% of time spent in AppendLog)
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2016-04-15 18:05:00 +10:00 |
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UnknownShadow200
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0bc7b8bdf4
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Move GUI code to the starter project in which it logically belongs.
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2016-04-15 17:32:18 +10:00 |
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UnknownShadow200
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bba5e3cb44
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Allow configuring player update interval with /lowlag, also save player update interval.
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2016-04-15 17:05:59 +10:00 |
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UnknownShadow200
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e63a2f99bc
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Quick fix for level properties not saving. (Thanks goodlyay)
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2016-04-15 14:56:40 +10:00 |
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UnknownShadow200
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b87366394b
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Rewrite Check to be a struct.
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2016-04-15 08:53:46 +10:00 |
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UnknownShadow200
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488d80bb2e
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Pack time field into PhysicsArgs, saves a byte.
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2016-04-15 08:30:18 +10:00 |
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UnknownShadow200
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776afe6ce4
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Start work on storing zombie stats for players, also fix /whonick (Thanks FabTheZen).
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2016-04-14 22:37:28 +10:00 |
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UnknownShadow200
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3ffb7c3a3d
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Fix TNT wars.
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2016-04-14 21:33:10 +10:00 |
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UnknownShadow200
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7be075004f
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Fix fire not burning leaves. (Thanks thelegend66)
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2016-04-14 18:45:21 +10:00 |
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UnknownShadow200
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f481faa966
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After testing, this seems to be the only mistake I made cleaning up awards code.
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2016-04-14 17:55:28 +10:00 |
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UnknownShadow200
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48d42e3311
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More cleanup.
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2016-04-14 17:48:54 +10:00 |
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UnknownShadow200
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7091df6d20
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Cleanup /awards.
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2016-04-14 17:41:55 +10:00 |
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UnknownShadow200
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6803f6054b
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Cleanup /award.
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2016-04-14 17:29:13 +10:00 |
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UnknownShadow200
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04f6606ee8
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Cleanup /awardmod.
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2016-04-14 17:19:01 +10:00 |
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UnknownShadow200
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d5397b0da8
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Fix compilation errors.
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2016-04-14 17:04:16 +10:00 |
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UnknownShadow200
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3a1378337c
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Cleanup Awards.cs.
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2016-04-14 17:00:55 +10:00 |
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UnknownShadow200
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c08b5d1a40
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Fix 'random' choice in zombie survival sometimes picking the same level, resulting in it being unloaded and everyone sent to main. (Thanks goodlyay)
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2016-04-14 13:42:40 +10:00 |
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UnknownShadow200
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2b1082af4f
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Add a /rankreqs command that shows the requirements for a rank (Thanks Joseph), closes #116.
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2016-04-14 13:19:53 +10:00 |
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UnknownShadow200
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2d15683447
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Use StringBuilder in /viewranks instead of string concat.
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2016-04-14 12:51:26 +10:00 |
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UnknownShadow200
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523de0b0af
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Use fCraft drawing command aliases for greater compatibility.
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2016-04-14 12:38:18 +10:00 |
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UnknownShadow200
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1bea92ae47
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Finally kill off the awful hardcoded server.properties writing, now use generic ConfigElement.Serialise.
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2016-04-14 12:23:55 +10:00 |
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UnknownShadow200
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1fdb33efbb
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Merge branch 'master' of github.com:Hetal728/MCGalaxy
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2016-04-14 09:50:33 +10:00 |
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UnknownShadow200
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35a6ea071a
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More work on config.
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2016-04-14 08:44:37 +10:00 |
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UnknownShadow200
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4f2d1d915f
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FileDialog should not affect the current working directory (only affects XP it seems), partially addresses #136.
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2016-04-13 23:29:03 +10:00 |
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UnknownShadow200
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16ca1ec174
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Merge branch 'master' of github.com:Hetal728/MCGalaxy
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2016-04-13 23:12:50 +10:00 |
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UnknownShadow200
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7d195a3951
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'seed' for flat map specifies the height of the generated grass and water outside map bounds, closes #134. (Thanks Nitorogemu)
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2016-04-13 23:11:27 +10:00 |
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UnknownShadow200
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3b630c4c0a
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Don't hardcode so much - use the ConfigAttribute.DefaultValue when using /server reset.
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2016-04-13 19:32:22 +10:00 |
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UnknownShadow200
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a3e73add6e
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Kill off the unused update window code.
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2016-04-13 18:58:54 +10:00 |
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UnknownShadow200
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0e9a2da153
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Show aliases in /help.
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2016-04-13 18:57:01 +10:00 |
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UnknownShadow200
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7a06d9fe63
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Fix /unflood reloading the map 8 times (Thanks goodlyay), closes #135.
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2016-04-13 18:10:14 +10:00 |
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UnknownShadow200
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40ddb3181a
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Command aliases are no longer hardcoded.
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2016-04-13 14:47:55 +10:00 |
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UnknownShadow200
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c2515d5beb
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Now with less code duplication, and more lazy commit messages.
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2016-04-12 23:40:44 +10:00 |
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UnknownShadow200
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faaf41bffa
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Now with less code duplication.
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2016-04-12 23:01:00 +10:00 |
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UnknownShadow200
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6501c8fade
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More properties cleanup.
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2016-04-12 22:44:03 +10:00 |
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UnknownShadow200
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5daae304a4
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Make ConfigElement more extensible.
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2016-04-12 19:51:25 +10:00 |
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UnknownShadow200
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8c8ca64a6e
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Now /review actually shows 'you need X permission' messages, also cleanup /review and separate it into logical functions.
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2016-04-12 19:40:00 +10:00 |
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UnknownShadow200
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97c804d89d
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Remove redundant timer for /review, instead just store 'nextreviewtime' as a DateTime.
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2016-04-12 15:33:57 +10:00 |
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UnknownShadow200
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4e69e280e0
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Don't show empty rank names even if the server enables them for /players, more cleanup of config parsing.
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2016-04-12 15:09:03 +10:00 |
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UnknownShadow200
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18b6b3ceb6
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Fix custom colours not working for rank colours (Thanks goodlyay), also less hardcoding of options.
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2016-04-12 13:54:49 +10:00 |
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UnknownShadow200
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fe53a5840e
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Now with 10.43% less hardcoding in server properties file.
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2016-04-12 13:25:10 +10:00 |
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UnknownShadow200
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06049380f4
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Fix ZombieStats table syntax, also add implicit support for using own player name and default skins/models for players in /skin and /model. (Thanks goodlyay)
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2016-04-12 12:26:49 +10:00 |
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UnknownShadow200
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865164221b
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Start work on a proper config system (Codewise).
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2016-04-12 11:28:42 +10:00 |
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UnknownShadow200
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9ace2a857d
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Kick if someone tries to join with a name longer than 16 characters.
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2016-04-11 23:47:05 +10:00 |
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