UnknownShadow200
5f5614bd0d
in updater, try to start process with 'mono' prefix first
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Fixes updater not being able to start mcgalaxy again after updating when running under wine
2020-08-12 22:10:34 +10:00
UnknownShadow200
675dce9b94
Fix updating not working when running mono through wine (Thanks arydev)
2020-08-12 21:16:06 +10:00
UnknownShadow200
17b5aeb883
fix being able to see hidden players in /alive and /infected in ZS (thanks fam0r)
2020-08-10 23:54:42 +10:00
UnknownShadow200
3efe82b29f
Remove throw ArgumentNullExceptions in fCraft map gen
2020-08-08 13:45:12 +10:00
UnknownShadow200
2753f9aa85
Move incrementing player's total messages into Chat class to make the behaviour of Chat.MessageChat more obvious
2020-08-07 11:42:49 +10:00
UnknownShadow200
856d59bb3e
Remove chatrooms, they were used very rarely anymore, and team chat/map only chat provides similar functionality anyways
2020-08-06 23:11:24 +10:00
UnknownShadow200
3165057336
Make PlayerData.Apply -> public ApplyTo
2020-08-06 12:22:01 +10:00
UnknownShadow200
3e8764d141
Add OnGettingCanSee event too
2020-08-01 22:45:33 +10:00
UnknownShadow200
3be4601ee5
Add event for when getting whether a player can see an entity
2020-08-01 21:41:24 +10:00
UnknownShadow200
ea115da1f8
Use CanSee instead of CanSeeEntity for tab list, that way you don't disappear from tab list in ref mode or when going invisible in ZS
2020-08-01 19:02:58 +10:00
UnknownShadow200
662f907a6b
Entities.CanSee -> p.CanSee
2020-08-01 18:55:34 +10:00
UnknownShadow200
35f4a6d29a
Fix being able to use /team to spam (X was muted) messages
2020-07-28 08:59:16 +10:00
UnknownShadow200
3dd0d22f18
Make Y in /write 3 blocks wide instead of 5 (Thanks Arvid)
2020-07-25 23:22:02 +10:00
123DMWM
757e007a77
Update /ping all
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Shorten the wording to fit it all on one line.
2020-07-24 11:08:07 +10:00
123DMWM
1c363c77fb
Update /ping all format
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Makes it a bit more human readable.
2020-07-24 11:08:07 +10:00
UnknownShadow200
816d52b6ad
Release 1.9.2.4
2020-07-24 09:30:05 +10:00
UnknownShadow200
94e97a12d1
Also log LoaderExceptions for ReflectionTypeLoadException exceptions
2020-07-14 13:49:20 +10:00
UnknownShadow200
abe43b75e1
Fix if you do portal/mb show on map without any portals/mbs, an entry gets added to error logs about missing SQL table
2020-07-12 14:27:31 +10:00
UnknownShadow200
afd011f768
Release 1.9.2.3
1.9.2.3
2020-07-11 10:32:01 +10:00
SpiralP
7bb7119d33
Custom Models v2 ( #541 )
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* Custom Models v2
allows for more modifiers and more animations per part
* anims now use a specified axis
* remove default value for a,b,c,d
2020-07-07 18:53:08 +10:00
UnknownShadow200
824db6fa0b
Make p.Extensions public (mainly for plugins to add their own)
2020-07-05 22:12:58 +10:00
UnknownShadow200
b168063f08
Add OnSendingModelEvent event, fix changing /model during ZS changing model to other players
2020-06-28 22:41:07 +10:00
UnknownShadow200
250a435db3
Entites.UpdateModel -> entity.UpdateModel
2020-06-28 22:01:59 +10:00
SpiralP
15122aaebe
Custom Models ( #537 )
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* wip custom models
* nameY and bounds stuff
* bobbing, pushes, usesHumanSkin
* parsing of json from blockbench
* heady
* body parts
* fix reference comment
* check part max limit
* update newtonsoft.json
* example of storing custommodel
* loading bbmodel and ccmodel files
* handle visibility toggle, warn for untextured/autouv cubes
* don't use template strings
old people ruling the world
* add hideFirstPersonArm, uScale, vScale
* pull u/vScale from bbmodel
* write raw floats
* maybe fix inflate, remove autouv notice
autouv isn't used for box style
* mirroring support
* rename ext to CustomModels, add RemoveModel packet type
* fix mirroring
* use scary unsafe unk's WriteF32
* send a ChangeModel packet after DefineModel for each entity with the defined model
* some chat command work
* store pixel sizes in ccmodel
* better StoredCustomModel impls
* fixes
* case-insensitive dicts
* spin anim, animModifier new packet field
* spin in blockbench name with anim modifier
* add OnBeforeChangeModelEvent, send custom models only if needed, and remove them when no longer needed
* tell other people to remove your model if you leave their map
* add update all models logic
* fix
* implement upload, use caseless everywhere
* add extra reserved bytes to packet
* undo custom self changes
* make Packet.MaxCustomModelParts public
* remove AABBF32
* split parts into own packet, send all uv coords instead of boxdesc
* undo self changes
* fix indents
* update to use firstPersonArm on CustomModelPart
* OOP
* undo specific plugin changes
* remove BoxDesc
* move CustomModel classes to own file
Co-authored-by: Goodlyay <zackxv7@yahoo.com>
2020-06-25 11:06:18 +10:00
UnknownShadow200
21f8ed4cef
Merge pull request #539 from SpiralP/master
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let map change messages show in Local Chat maps
2020-06-25 10:51:16 +10:00
SpiralP
b1b44b4bf4
let map change messages show in Local Chat maps
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and only show if joining/leaving the specific local-chat map
2020-06-24 17:50:01 -07:00
UnknownShadow200
6508dc3fca
Simplify OnBuyCommand for economy items
2020-06-23 21:48:09 +10:00
UnknownShadow200
02663729ae
Make items purchasing code more consistent
2020-06-23 21:35:28 +10:00
UnknownShadow200
52253a7b26
Make /eat an economy item, so price can be configured
2020-06-23 12:10:40 +10:00
Goodlyay
c7b557a0a0
Remove comma from "/whois" skin field
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Allows you to click the link if it's a skin and work properly
2020-06-21 23:22:32 -07:00
UnknownShadow200
a5c9eb45e1
Obsolete PlayerExtList.Add/AddOrReplace
2020-06-21 13:51:48 +10:00
UnknownShadow200
fb4745e8fc
Obsolete PlayerList.AddUnique
2020-06-21 13:30:19 +10:00
UnknownShadow200
aac7b7c99b
Add /lb alias for /line (For fCraft compatibility), remove '/bs' shortcut for /blockspeed (as if anyone even used it)
2020-06-18 22:23:21 +10:00
UnknownShadow200
3fbb77c470
Remove /devs and add mcgalaxy webpage into /sinfo
2020-06-18 22:13:24 +10:00
UnknownShadow200
0a6ef6d772
Parse shortimespan instead of integer seconds in /shutdown (Thanks 123DMWM)
2020-06-18 00:11:00 +10:00
UnknownShadow200
c03528ff5d
Fix it to not error so much
2020-06-16 23:58:48 +10:00
UnknownShadow200
cb26d3c9e2
Add incredibly hacky and broken secure websocket code behind SECURE_WEBSOCKETS
2020-06-16 23:02:40 +10:00
UnknownShadow200
235eb3cdfd
Add comments to BlockQueue
2020-06-15 22:18:42 +10:00
UnknownShadow200
0c30e2a2e0
Fix being unable to /os map add if there are already 'default realm map names' that exist, but you aren't actually the realm owner of them
2020-06-14 22:43:23 +10:00
UnknownShadow200
58cabbcee7
Release 1.9.2.2
1.9.2.2
2020-06-14 19:48:56 +10:00
UnknownShadow200
f0fa637529
Fix chat message packets using player entity ID instead of CPE message ID. Major whoops
2020-06-14 19:45:25 +10:00
UnknownShadow200
6b83f56b1e
Plugin.Load should take path instead of name
2020-06-14 19:41:38 +10:00
UnknownShadow200
3aac7112c9
Server.VersionString --> Server.Version
2020-06-14 19:29:05 +10:00
UnknownShadow200
62786f36aa
Allow chaning Server.SoftwareNameVersioned too
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This is software name that appears in server list, and when you join with CPE enabled
2020-06-14 19:25:08 +10:00
UnknownShadow200
961cf05972
Release 1.9.2.1
2020-06-14 13:59:07 +10:00
UnknownShadow200
03b56bd1b3
Add a few more env presets (Thanks Goodly)
2020-06-14 13:47:56 +10:00
UnknownShadow200
5af87aae0f
Cleanup EnvPreset code and split it out of CmdEnvironment
2020-06-13 20:44:36 +10:00
UnknownShadow200
d1ac0e9f07
Fix p.Message calls that expand to over 62 lines throwing an exception
2020-06-13 16:22:45 +10:00
UnknownShadow200
0a380c1731
ZoneMark should be allowed in museums
2020-06-11 20:05:45 +10:00
UnknownShadow200
cee0ef96b9
Add ClampPos method to Level class, instead of duplicating the logic in 3 places
2020-06-08 00:25:22 +10:00