UnknownShadow200
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aadceacb1b
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Avoid boxing primitives on NativeBackend, majorly reduced memory allocations during BlockDB saving. Also remove pointless text/salt check as it is entirely undocumented. (Borrowed from MCHmk, thanks Jjp137)
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2016-03-25 21:24:47 +11:00 |
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UnknownShadow200
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bde18d7d41
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Finish lightweight (and fast) native sqllite implementation, also fix /renamelvl not working properly when level names have + in them on the sqllite backend.
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2016-03-25 20:53:26 +11:00 |
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UnknownShadow200
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18ba121b88
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More work on native sqlite backend.
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2016-03-25 19:06:34 +11:00 |
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UnknownShadow200
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67dabbf819
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Start work on a lightweight native sqllite backend.
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2016-03-25 18:06:53 +11:00 |
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UnknownShadow200
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fb2b3bb8b9
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Fix remaining bugs with optimised binary format, deprecate saving binary format.
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2016-03-25 15:53:14 +11:00 |
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UnknownShadow200
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04198f7f94
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Add experimental new optimised binary format for undo (saves 33% of file size)
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2016-03-25 15:19:23 +11:00 |
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UnknownShadow200
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3dff13aade
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Fix /whois and /whowas raising an error when there is an empty line in the text/bans.txt file. (Thanks RealRoland)
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2016-03-25 10:22:33 +11:00 |
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UnknownShadow200
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16b13ff70a
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Fix door_green blocks removed when they activate a neighbouring fireworks/rocket/tnt block and the physics level is doors-only.
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2016-03-25 09:53:20 +11:00 |
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UnknownShadow200
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6f06dff408
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Cleanup /gcrules.
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2016-03-25 09:35:56 +11:00 |
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UnknownShadow200
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4e78c32497
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Use zombie model for zombie survival, reduce code duplication in /undo variations.
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2016-03-23 22:44:54 +11:00 |
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UnknownShadow200
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1d6bf621a8
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Initial implementation of UndoArea.
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2016-03-23 19:55:10 +11:00 |
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UnknownShadow200
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60f68ae7d4
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Gui no longer makes an annoying beep sound when you enter chat or commands. (Thanks goodlyay)
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2016-03-23 18:09:13 +11:00 |
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UnknownShadow200
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764bc394be
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Update /undo and /highlight code to work between a given start and end time.
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2016-03-23 17:17:27 +11:00 |
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UnknownShadow200
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5c31e47667
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Add new /hug command. (coded by goodlyay, thanks)
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2016-03-23 10:50:46 +11:00 |
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UnknownShadow200
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5687901de6
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Fix not being able to place blocks in other maps when zombie survival is active, also Blockqueue now uses BulkBlockUpdate if applicable.
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2016-03-23 10:24:43 +11:00 |
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UnknownShadow200
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6fd3f50914
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Initial work on supporting an /undo similiar to fCraft for draw operations.
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2016-03-23 08:31:41 +11:00 |
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UnknownShadow200
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b5eaa7d4d2
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Fix 'round end' being shown twice when the round ended with humans surviving, fix entities being repeatedly respawned, update /time to also show the time left in the round when running with zombie survival.
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2016-03-22 22:55:12 +11:00 |
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a24dbf123d
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Some minor fixes for zombie survival, /store now shows all buyable items if no item name is given.
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2016-03-22 22:34:09 +11:00 |
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UnknownShadow200
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a0c241f487
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Super quick fix for mazes being broken.
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2016-03-22 11:26:05 +11:00 |
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UnknownShadow200
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f983d09a7c
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Make /maze allocate 85.35543% less memory.
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2016-03-22 11:25:06 +11:00 |
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UnknownShadow200
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2353897f3a
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The maze command is now a drawop.
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2016-03-22 10:43:59 +11:00 |
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UnknownShadow200
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61183a60f6
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Move /undo handlers into own DrawOp classes, in preparation for a proper /redo rewrite.
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2016-03-22 09:56:53 +11:00 |
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UnknownShadow200
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2b16a8b336
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Fix (x mins/seconds left) not being removed at the end of a round in zombie survival.
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2016-03-21 23:54:11 +11:00 |
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UnknownShadow200
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cb6cdcc38b
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Implement (non-working) TriangleDrawOp.
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2016-03-21 21:52:47 +11:00 |
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UnknownShadow200
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1112e4aa36
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Refactor drawing operations, in preparation for TriangleDrawOp.
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2016-03-21 21:03:13 +11:00 |
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UnknownShadow200
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10acb965a0
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Show round time left in the top right too for zombie survival.
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2016-03-21 16:41:24 +11:00 |
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5f4ecc792d
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The /mapset command now allows setting 'pillaring' and 'buildtype' for zombie survival maps.
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2016-03-21 13:43:15 +11:00 |
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3646407eef
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Add build types (normal/nomodify/modifyonly)
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2016-03-21 13:22:05 +11:00 |
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47911b6e29
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Merge branch 'master' of github.com:Hetal728/MCGalaxy
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2016-03-21 11:09:27 +11:00 |
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440b1d4982
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Add initial basis for a /human (similiar to /ironman in MCDzienny) command for zombie survival.
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2016-03-21 10:36:52 +11:00 |
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2ad392819c
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Tilde at start of message sends a message to all human or infected players, using a grave sends a message to all team members.
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2016-03-21 10:10:36 +11:00 |
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cb85dab5d4
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Update the money figure in the CPE bottomright1 message when player's money changes.
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2016-03-21 09:35:33 +11:00 |
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UnknownShadow200
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2d042e52f2
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Start work on making whether pillar is allowed per-level configurable.
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2016-03-21 09:00:28 +11:00 |
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2e1aa7055d
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Add /mapauthors command for zombie and lava survival.
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2016-03-21 07:57:09 +11:00 |
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446560bf4f
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Can like and dislike maps now for zombie survival and lava survival.
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2016-03-20 23:54:11 +11:00 |
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90c4dedf27
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Do not change the direct color field of players, only change in the spawn packet.
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2016-03-20 23:31:51 +11:00 |
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e34e306363
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Show player statuses as CPE messages.
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2016-03-20 22:48:08 +11:00 |
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551f66145f
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Cleanup parts of the core in zombie survival and fix some bugs with it.
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2016-03-20 22:15:58 +11:00 |
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f702c72e6c
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Touchup to team-related code.
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2016-03-20 20:56:21 +11:00 |
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75675bf92d
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Initial work on /team.
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2016-03-20 17:34:29 +11:00 |
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fb0c0eb879
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Cleanup and optimise /drawimg.
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2016-03-20 14:35:51 +11:00 |
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9cb3d00939
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Cleanup FindReference and rename it to the more logical ImagePalette class.
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2016-03-20 13:59:33 +11:00 |
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UnknownShadow200
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4f4cc71f27
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Use Utils.CaselessEq in more places.
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2016-03-20 13:21:16 +11:00 |
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f985883f39
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Using /abort should reset brush, can provide default arguments to brushes now. (Thanks FabTheZen)
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2016-03-20 10:39:18 +11:00 |
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45f59749c3
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Do not reload the map when making changes to BlockDefinitions for ClassicalSharp 0.98.7/0.98.7, which do not need it.
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2016-03-19 23:32:00 +11:00 |
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59a5462e47
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Release 1.8.3.0
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2016-03-19 22:27:43 +11:00 |
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UnknownShadow200
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c23a3d3f0f
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Fix /resetpass. (Thanks Benedani)
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2016-03-19 22:21:42 +11:00 |
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UnknownShadow200
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3590a0b4a0
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The /gun command is now oriented properly when facing negative X/Z, start work on a /team command for games.
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2016-03-19 21:44:57 +11:00 |
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UnknownShadow200
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f81f1cb2e1
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Cleanup /voice and use your name if no name is explictly givenm remove the redundant /text and /view commands.
1.8.3.0
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2016-03-18 22:18:21 +11:00 |
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UnknownShadow200
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3a1db7879d
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Can now apply models to bots. (Thanks goodlyay)
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2016-03-18 21:51:37 +11:00 |
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