4142 Commits

Author SHA1 Message Date
UnknownShadow200
97b26b0f44 fix csproj 2020-03-13 22:46:32 +11:00
UnknownShadow200
bdd31d674f Release 1.9.1.9 1.9.1.9 2020-03-12 23:32:06 +11:00
UnknownShadow200
26efc4af33 Fix being able to manually set fallback for a custom block above 65 by manually editing .json files, which would crash java client (Thanks cybertoon) 2020-03-12 23:20:27 +11:00
UnknownShadow200
a1af75ff62 Rename /levels to /loaded and /worlds to /levels, as when people are doing /levels they probably want to see all maps 2020-03-09 23:15:23 +11:00
UnknownShadow200
a6f29ac285 Make help consistent with level/map, also make /os map delete announce to chat 2020-03-09 21:54:54 +11:00
UnknownShadow200
1fd2f1e965 Fix /undo timespan not undoing some changes if it would overlap previous /undo and there were blockdb entries older than the timespan. (Thanks saiko) 2020-03-09 20:28:32 +11:00
UnknownShadow200
fd51f4980d Fix /botai list showing wrong name for bot AIs with a . in the name 2020-03-09 15:45:47 +11:00
UnknownShadow200
0540b25c42 Add an overload to LevelInfo.Check that outputs LevelConfig instance
This avoids having to pointlessly call GetConfig a second time, which potentially be quite slow
2020-03-09 14:33:50 +11:00
UnknownShadow200
d7aa8b0cab Make /copylvl,/renamelvl,/deletelvl consistently announce globally and be consistent in messaging 2020-03-09 14:18:12 +11:00
UnknownShadow200
63dc19c640 Add events for level copy, rename, delete 2020-03-09 13:57:55 +11:00
Goodlyay
825ad6f0de Put an ugly band-aid on /os help for multi-page
help commands
2020-03-07 00:49:21 -08:00
Goodlyay
ba79c4a4eb Fix eyeheight of skeleton model 2020-03-06 18:41:26 -08:00
UnknownShadow200
005f395791 Also log short summary of first two errors to player if /compile or /pcompile fails 2020-03-05 19:14:55 +11:00
UnknownShadow200
84cf737f28 Backup path in server.properties should default to relative path instead of absolute path 2020-03-05 18:15:48 +11:00
UnknownShadow200
eed903c6c1 Fix updating appearing to work with mono when Updater.exe is missing, even though it didn't really. Now updating fails on mono if Updater.exe is missing. 2020-03-05 17:45:32 +11:00
UnknownShadow200
6555aeeebe Make it so /tpp 0 0 0 puts you on the ground at level 0 instead of /tpp 0 102 0 (thanks goodly) 2020-03-05 13:04:34 +11:00
Goodlyay
a420071749 Make CalcEyeHeight take Y scale int account
Make LevelInfo.Check public, so it can be used in plugins
2020-03-04 04:20:53 -08:00
Goodlyay
d8b8fce737 Document multi-GB/LB editing
and seperate the help into 3 pages
2020-02-28 20:02:30 -08:00
Goodlyay
8bed77d83b Replace expireUponTouchingGround with collideFlags
flags: expireUponTouchingGround, collidesSolid, collidesLiquid,
collidesLeaves
2020-02-28 03:08:12 -08:00
UnknownShadow200
8551ffc8e2 Release 1.9.1.8 1.9.1.8 2020-02-24 21:44:25 +11:00
UnknownShadow200
2f4c18c83b And also fix CTF to send you to spawn too 2020-02-24 21:30:50 +11:00
UnknownShadow200
8ce87ed122 Fix not getting sent to team spawn first time you join TNT wars 2020-02-24 21:15:27 +11:00
UnknownShadow200
4ba90ce926 Don't crash if trying to call SendMessage causes a DllNotFoundException, addresses #527 (Thanks TheMorc) 2020-02-24 20:56:35 +11:00
UnknownShadow200
26e26b4b0f use ushort for spread instead 2020-02-23 10:22:00 +11:00
UnknownShadow200
b917fa3d95 Fix /tw end not working 2020-02-23 09:53:29 +11:00
UnknownShadow200
4a5a79afa4 Fix players who join mid-round in TNT wars when it is running on main map joining spec team instead (thanks deityflame75) 2020-02-23 09:28:08 +11:00
UnknownShadow200
7b5b4bcf83 Fix botai hunt instruction not behaving properly if other instructions are in the AI and the delta from bot to target player is negative on either x or z axis. (Thanks Yovel) 2020-02-23 09:01:14 +11:00
UnknownShadow200
0cec7bcffe Fix some fields in particle packets being 1/10 factor too small 2020-02-22 22:32:22 +11:00
UnknownShadow200
63703b13cd Just CustomParticles for CPE extension 2020-02-22 20:58:52 +11:00
Goodlyay
7dd908a882 Add support for custom particles
Packet "DefineParticle" and packet "SpawnParticle"
2020-02-22 01:35:46 -08:00
UnknownShadow200
3d98e16a5c Make SPlace a draw op 2020-02-20 17:04:37 +11:00
UnknownShadow200
3e60ac11d5 Allow info/remove/edit ing multiple blocks using lb/gb 2020-02-19 22:04:26 +11:00
UnknownShadow200
1d7006e6a1 Fix ccols not behaving properly when used by multiple players simultaneously
This could rarely cause an I/O exception when trying to save the list
2020-02-16 09:28:05 +11:00
UnknownShadow200
b9413bbc32 Undo previous commit because it doesn't compile on mono 2020-02-09 10:33:42 +11:00
UnknownShadow200
317d3dfb31 Enable support for ipv4 connections on ipv6 listener. (Although default listener is ipv4 anyways) 2020-02-09 09:29:39 +11:00
UnknownShadow200
85aa55a84b Fallback to slower /undo if this /undo would overlap previous undos
Fixes when doing /z,/undo,/redo,/undo 1h, /undo 1h, /undo 1h etc, each /undo 1h would replay the previous /undo1h,/redo,/undo.. etc which could be abused to incredibly spam the BlockDB
2020-02-09 08:50:21 +11:00
UnknownShadow200
1bef2d5315 Considering that undo formats have been obsoleted for 3 years, drop support for them completely 2020-02-08 14:00:10 +11:00
UnknownShadow200
dd6b5610fb When dying from drowning in lava, the message should be 'burnt to a crisp' instead of just 'drowning'. (Thanks CounterTerrorist) 2020-02-06 11:17:17 +11:00
UnknownShadow200
ed964472fe Allow changing tablist group name of zombies/humans in zombie survival (Thanks RealMaxJacobsYT) 2020-02-06 11:01:56 +11:00
UnknownShadow200
74cb4023a3 Fix wrong message when you can't /fill due to trying to fill more then your rank's draw limit 2020-01-31 18:23:45 +11:00
UnknownShadow200
9cc5b638ed Support compiling unsafe C# code 2020-01-30 13:20:20 +11:00
UnknownShadow200
3055440ed8 Cleanup some of the permissions code 2020-01-30 12:45:44 +11:00
UnknownShadow200
8ee875d8ee Fix .HandleCommand not working when used with console player instance 2020-01-30 11:20:26 +11:00
UnknownShadow200
69d6c12c34 Fix cmdset/blockset not behaving properly when used by multiple players simultaneously
This could rarely cause command/block permissions to get reset
2020-01-30 09:45:39 +11:00
UnknownShadow200
9c719febbc Properly dispose of museum levels when the player leaves
This fixes rare case where if you somehow activate physics in a museum, the level didn't ever get released from memory
2020-01-20 22:02:16 +11:00
UnknownShadow200
cac12221c1 Make /renamelvl update all portals tables, so any portals that previously exited on source map instead exit on destination map 2020-01-20 20:07:08 +11:00
UnknownShadow200
06175cc480 Make /renamelvl work with unloaded maps 2020-01-20 19:37:47 +11:00
UnknownShadow200
774ddc497e Don't try {} catch {} around LevelActions.Copy 2020-01-20 19:29:19 +11:00
UnknownShadow200
b9e06a6643 Cleanup /deletelvl 2020-01-20 18:24:02 +11:00
UnknownShadow200
4dcca3ff0a Fix copying a level not saving to disc first.
You used to potentially lose a few recent changes in the copied map if the source level hadn't been saved for a while
2020-01-20 07:49:51 +11:00