UnknownShadow200
97b26b0f44
fix csproj
2020-03-13 22:46:32 +11:00
UnknownShadow200
bdd31d674f
Release 1.9.1.9
1.9.1.9
2020-03-12 23:32:06 +11:00
UnknownShadow200
26efc4af33
Fix being able to manually set fallback for a custom block above 65 by manually editing .json files, which would crash java client (Thanks cybertoon)
2020-03-12 23:20:27 +11:00
UnknownShadow200
a1af75ff62
Rename /levels to /loaded and /worlds to /levels, as when people are doing /levels they probably want to see all maps
2020-03-09 23:15:23 +11:00
UnknownShadow200
a6f29ac285
Make help consistent with level/map, also make /os map delete announce to chat
2020-03-09 21:54:54 +11:00
UnknownShadow200
1fd2f1e965
Fix /undo timespan not undoing some changes if it would overlap previous /undo and there were blockdb entries older than the timespan. (Thanks saiko)
2020-03-09 20:28:32 +11:00
UnknownShadow200
fd51f4980d
Fix /botai list showing wrong name for bot AIs with a . in the name
2020-03-09 15:45:47 +11:00
UnknownShadow200
0540b25c42
Add an overload to LevelInfo.Check that outputs LevelConfig instance
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This avoids having to pointlessly call GetConfig a second time, which potentially be quite slow
2020-03-09 14:33:50 +11:00
UnknownShadow200
d7aa8b0cab
Make /copylvl,/renamelvl,/deletelvl consistently announce globally and be consistent in messaging
2020-03-09 14:18:12 +11:00
UnknownShadow200
63dc19c640
Add events for level copy, rename, delete
2020-03-09 13:57:55 +11:00
Goodlyay
825ad6f0de
Put an ugly band-aid on /os help for multi-page
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help commands
2020-03-07 00:49:21 -08:00
Goodlyay
ba79c4a4eb
Fix eyeheight of skeleton model
2020-03-06 18:41:26 -08:00
UnknownShadow200
005f395791
Also log short summary of first two errors to player if /compile or /pcompile fails
2020-03-05 19:14:55 +11:00
UnknownShadow200
84cf737f28
Backup path in server.properties should default to relative path instead of absolute path
2020-03-05 18:15:48 +11:00
UnknownShadow200
eed903c6c1
Fix updating appearing to work with mono when Updater.exe is missing, even though it didn't really. Now updating fails on mono if Updater.exe is missing.
2020-03-05 17:45:32 +11:00
UnknownShadow200
6555aeeebe
Make it so /tpp 0 0 0 puts you on the ground at level 0 instead of /tpp 0 102 0 (thanks goodly)
2020-03-05 13:04:34 +11:00
Goodlyay
a420071749
Make CalcEyeHeight take Y scale int account
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Make LevelInfo.Check public, so it can be used in plugins
2020-03-04 04:20:53 -08:00
Goodlyay
d8b8fce737
Document multi-GB/LB editing
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and seperate the help into 3 pages
2020-02-28 20:02:30 -08:00
Goodlyay
8bed77d83b
Replace expireUponTouchingGround with collideFlags
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flags: expireUponTouchingGround, collidesSolid, collidesLiquid,
collidesLeaves
2020-02-28 03:08:12 -08:00
UnknownShadow200
8551ffc8e2
Release 1.9.1.8
1.9.1.8
2020-02-24 21:44:25 +11:00
UnknownShadow200
2f4c18c83b
And also fix CTF to send you to spawn too
2020-02-24 21:30:50 +11:00
UnknownShadow200
8ce87ed122
Fix not getting sent to team spawn first time you join TNT wars
2020-02-24 21:15:27 +11:00
UnknownShadow200
4ba90ce926
Don't crash if trying to call SendMessage causes a DllNotFoundException, addresses #527 (Thanks TheMorc)
2020-02-24 20:56:35 +11:00
UnknownShadow200
26e26b4b0f
use ushort for spread instead
2020-02-23 10:22:00 +11:00
UnknownShadow200
b917fa3d95
Fix /tw end not working
2020-02-23 09:53:29 +11:00
UnknownShadow200
4a5a79afa4
Fix players who join mid-round in TNT wars when it is running on main map joining spec team instead (thanks deityflame75)
2020-02-23 09:28:08 +11:00
UnknownShadow200
7b5b4bcf83
Fix botai hunt instruction not behaving properly if other instructions are in the AI and the delta from bot to target player is negative on either x or z axis. (Thanks Yovel)
2020-02-23 09:01:14 +11:00
UnknownShadow200
0cec7bcffe
Fix some fields in particle packets being 1/10 factor too small
2020-02-22 22:32:22 +11:00
UnknownShadow200
63703b13cd
Just CustomParticles for CPE extension
2020-02-22 20:58:52 +11:00
Goodlyay
7dd908a882
Add support for custom particles
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Packet "DefineParticle" and packet "SpawnParticle"
2020-02-22 01:35:46 -08:00
UnknownShadow200
3d98e16a5c
Make SPlace a draw op
2020-02-20 17:04:37 +11:00
UnknownShadow200
3e60ac11d5
Allow info/remove/edit ing multiple blocks using lb/gb
2020-02-19 22:04:26 +11:00
UnknownShadow200
1d7006e6a1
Fix ccols not behaving properly when used by multiple players simultaneously
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This could rarely cause an I/O exception when trying to save the list
2020-02-16 09:28:05 +11:00
UnknownShadow200
b9413bbc32
Undo previous commit because it doesn't compile on mono
2020-02-09 10:33:42 +11:00
UnknownShadow200
317d3dfb31
Enable support for ipv4 connections on ipv6 listener. (Although default listener is ipv4 anyways)
2020-02-09 09:29:39 +11:00
UnknownShadow200
85aa55a84b
Fallback to slower /undo if this /undo would overlap previous undos
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Fixes when doing /z,/undo,/redo,/undo 1h, /undo 1h, /undo 1h etc, each /undo 1h would replay the previous /undo1h,/redo,/undo.. etc which could be abused to incredibly spam the BlockDB
2020-02-09 08:50:21 +11:00
UnknownShadow200
1bef2d5315
Considering that undo formats have been obsoleted for 3 years, drop support for them completely
2020-02-08 14:00:10 +11:00
UnknownShadow200
dd6b5610fb
When dying from drowning in lava, the message should be 'burnt to a crisp' instead of just 'drowning'. (Thanks CounterTerrorist)
2020-02-06 11:17:17 +11:00
UnknownShadow200
ed964472fe
Allow changing tablist group name of zombies/humans in zombie survival (Thanks RealMaxJacobsYT)
2020-02-06 11:01:56 +11:00
UnknownShadow200
74cb4023a3
Fix wrong message when you can't /fill due to trying to fill more then your rank's draw limit
2020-01-31 18:23:45 +11:00
UnknownShadow200
9cc5b638ed
Support compiling unsafe C# code
2020-01-30 13:20:20 +11:00
UnknownShadow200
3055440ed8
Cleanup some of the permissions code
2020-01-30 12:45:44 +11:00
UnknownShadow200
8ee875d8ee
Fix .HandleCommand not working when used with console player instance
2020-01-30 11:20:26 +11:00
UnknownShadow200
69d6c12c34
Fix cmdset/blockset not behaving properly when used by multiple players simultaneously
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This could rarely cause command/block permissions to get reset
2020-01-30 09:45:39 +11:00
UnknownShadow200
9c719febbc
Properly dispose of museum levels when the player leaves
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This fixes rare case where if you somehow activate physics in a museum, the level didn't ever get released from memory
2020-01-20 22:02:16 +11:00
UnknownShadow200
cac12221c1
Make /renamelvl update all portals tables, so any portals that previously exited on source map instead exit on destination map
2020-01-20 20:07:08 +11:00
UnknownShadow200
06175cc480
Make /renamelvl work with unloaded maps
2020-01-20 19:37:47 +11:00
UnknownShadow200
774ddc497e
Don't try {} catch {} around LevelActions.Copy
2020-01-20 19:29:19 +11:00
UnknownShadow200
b9e06a6643
Cleanup /deletelvl
2020-01-20 18:24:02 +11:00
UnknownShadow200
4dcca3ff0a
Fix copying a level not saving to disc first.
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You used to potentially lose a few recent changes in the copied map if the source level hadn't been saved for a while
2020-01-20 07:49:51 +11:00