UnknownShadow200
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79730a3e12
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WIP on multi maps in countdown support
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2021-04-11 09:14:24 +10:00 |
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UnknownShadow200
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41f1027bd2
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Allow changing map change message in round games (Thanks Venk)
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2021-04-11 07:52:59 +10:00 |
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UnknownShadow200
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6570546a9e
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Make JSON serialising slightly less awful
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2021-04-10 18:38:13 +10:00 |
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UnknownShadow200
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e74737e777
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split partially into DiscordBot class
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2021-04-06 22:36:17 +10:00 |
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UnknownShadow200
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0b7d897814
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Get an extremely basic bot that connects to discord gateway, but doesn't actually do anything yet
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2021-04-06 20:15:20 +10:00 |
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UnknownShadow200
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6067a25349
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Make JsonObject derive from Dictionary instead
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2021-04-05 19:36:50 +10:00 |
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UnknownShadow200
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69783cc4ba
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Update copyright year from 2020 to 2021
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2021-04-05 08:37:36 +10:00 |
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UnknownShadow200
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716892ea12
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Fix log not getting removed from physics check list, addresses #576 (Thanks rdebath)
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2021-04-05 08:28:41 +10:00 |
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UnknownShadow200
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2ac377d79a
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Optimise GradientNoise (37->12 x86, 15->12 x64 instructions)
These counts from the JIT output of sharplab.io, release mode with .NET 4.8
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2021-04-04 22:10:50 +10:00 |
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UnknownShadow200
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75f0b05bcc
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Release 1.9.3.0
1.9.3.0
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2021-04-04 12:30:00 +10:00 |
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UnknownShadow200
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5f1250d615
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Fix constantly erroring after restarting with Mono on linux with CLI
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2021-04-04 11:20:55 +10:00 |
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UnknownShadow200
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b6289a9894
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Set listcheck/update.count to 0 instead of completely clearing list
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2021-04-04 09:04:02 +10:00 |
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UnknownShadow200
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f6672ca1f1
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Remove MCGalaxy mods altogether
(yes this was discussed first)
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2021-03-31 22:02:35 +11:00 |
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UnknownShadow200
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0b1ee6651a
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Fix imageprint very rarely resizing to 0x0 and erroring (Thanks Goodly)
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2021-03-31 19:27:08 +11:00 |
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UnknownShadow200
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777b5951af
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Merge pull request #590 from Fam0r/master
/color without the color specified should remove the color completely
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2021-03-28 08:50:08 +11:00 |
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Fam0r
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416f8eacd2
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/color without the color specified should remove the color completely
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2021-03-27 21:55:55 +02:00 |
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UnknownShadow200
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e94ef22f2b
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Bump record limit from 21 to 101 for database queries that are matching player names (e.g. /i)
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2021-03-27 15:21:45 +11:00 |
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UnknownShadow200
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52d2c03a65
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Only allocate CodeDomProvider when actually needed, simplify example plugin skeleton source code
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2021-03-27 00:05:17 +11:00 |
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UnknownShadow200
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fe6b838bb1
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Fix deleting log block not triggering leaf decay, addresses #576
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2021-03-26 23:52:51 +11:00 |
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UnknownShadow200
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a6a04ec92d
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Add Visual Basic plugin compiling and creating support
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2021-03-26 22:39:47 +11:00 |
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UnknownShadow200
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5425c0103b
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Split up ICompiler into ICompiler and ICodeCompiler
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2021-03-26 22:01:50 +11:00 |
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UnknownShadow200
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f794a91b44
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Fix leaf physics always constantly adding more entries to check list, addresses #576 (Thanks rdebath)
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2021-03-25 23:35:25 +11:00 |
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UnknownShadow200
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347ae23879
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Fix last commit
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2021-03-25 21:39:57 +11:00 |
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UnknownShadow200
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0d7ae8c458
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Merge pull request #587 from 8cta/master
Allow checking specific player's ping in /ping
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2021-03-25 21:10:50 +11:00 |
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UnknownShadow200
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d5a3b18e87
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Combine Plugin/PluginManager and move to Scripting folder instead
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2021-03-25 20:07:05 +11:00 |
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UnknownShadow200
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2f1d731a8f
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Move plugin loading from disc stuff into IScripting
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2021-03-25 19:50:57 +11:00 |
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UnknownShadow200
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0c26ffb88a
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Split up IScripting into IScripting and ICompiler
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2021-03-25 19:39:31 +11:00 |
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UnknownShadow200
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d2875cae20
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Tidy up IScripting API
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2021-03-24 22:20:27 +11:00 |
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UnknownShadow200
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45fe8e9471
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Cleanup CustomCommands GUI and use IScripting.LoadAssembly instead
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2021-03-23 21:58:48 +11:00 |
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UnknownShadow200
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b26e4f98c4
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Fire should not burn blocks at physics level 1, addresses #586
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2021-03-22 23:40:42 +11:00 |
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UnknownShadow200
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c655ec7841
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mark alternative methods of calling p.Message obsolete
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2021-03-22 18:18:18 +11:00 |
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Goodlyay
|
e39f8b77de
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Remove use of "in" parameter modifier as it is only available in C# 7.2 and later
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2021-03-20 16:19:11 -07:00 |
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Goodlyay
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b19b1c0acc
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Add a more accurate message for when /Ascend is not possible
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2021-03-20 16:12:50 -07:00 |
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Goodlyay
|
118439a848
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Fix /Ascend to allow you to move to the very top of a level
(thanks rdebath)
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2021-03-20 16:10:46 -07:00 |
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8cta
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64577b4e3f
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Update CmdPing.cs
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2021-03-14 00:52:56 +01:00 |
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UnknownShadow200
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ccbbb62bcc
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Move some methods from PlayerInfo to PlayerDB and add a few more comments
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2021-03-14 10:38:49 +11:00 |
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8cta
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5ae92b10c2
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Fixed indentation and curly bracket placement
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2021-03-14 00:23:33 +01:00 |
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8cta
|
6765bca292
|
Allow checking specific player's ping in /ping
|
2021-03-13 17:30:03 +01:00 |
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8cta
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417c1f6e21
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Update CmdPing.cs
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2021-03-13 17:29:32 +01:00 |
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8cta
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7ecd5fa6ab
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Allow checking specific player's ping in /ping
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2021-03-13 17:27:22 +01:00 |
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UnknownShadow200
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ad64bb5ffd
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After 4.75 years I think it's fine to drop support for automatically moving .prev files from levels folder into levels/prev folder
|
2021-03-13 17:57:28 +11:00 |
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UnknownShadow200
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4efdbd06dd
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Allow using /skin on offline players
|
2021-03-13 17:39:54 +11:00 |
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UnknownShadow200
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925118abf2
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OnMessageReceivedEvent has cancel argument directly instead of using p.cancelMessage
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2021-03-13 12:21:15 +11:00 |
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UnknownShadow200
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7b0b2d8fdc
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Make /nick work on offline players, fixes #585 (Thanks MasterMen)
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2021-03-13 12:08:51 +11:00 |
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UnknownShadow200
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db7297d57d
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Make sure /levels is always in sorted order (Thanks Venk)
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2021-03-13 11:42:40 +11:00 |
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UnknownShadow200
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1246abfa6b
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Avoid very rare case where multiple players copying/editing custom blocks at same time would cause issues
|
2021-03-12 23:59:26 +11:00 |
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UnknownShadow200
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3d7218ca14
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When changing many custom blocks at once, only save once at end instead of after each block (Thanks aleksb385)
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2021-03-12 23:47:30 +11:00 |
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UnknownShadow200
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823375d71f
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For classic mode, convert ampersands to percent instead of completely removing
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2021-03-12 22:39:49 +11:00 |
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UnknownShadow200
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9c541523cd
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Phase 2 of converting %S to &S
|
2021-03-11 22:02:55 +11:00 |
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UnknownShadow200
|
ed935fa3bf
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Phase 1 of converting %S to &S
|
2021-03-11 08:50:36 +11:00 |
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