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83 lines
3.2 KiB
C#
83 lines
3.2 KiB
C#
/*
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Copyright 2011 MCGalaxy
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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*/
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namespace MCGalaxy.Commands
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{
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/// <summary>
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/// This is the command /referee
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/// use /help referee in-game for more info
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/// </summary>
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public sealed class CmdReferee : Command
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{
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public override string name { get { return "ref"; } }
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public override string shortcut { get { return ""; } }
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public override string type { get { return "mod"; } }
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public override bool museumUsable { get { return true; } }
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public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
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public CmdReferee() { }
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public override void Use(Player p, string message)
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{
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if (p == null) { Player.SendMessage(p, "This command can only be used in-game!"); return; }
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if (p.referee)
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{
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p.referee = false;
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LevelPermission perm = Group.findPlayerGroup(name).Permission;
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Player.GlobalDie(p, false);
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Player.GlobalChat(p, p.color + p.name + Server.DefaultColor + " is no longer a referee", false);
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if (Server.zombie.GameInProgess())
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{
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Server.zombie.InfectPlayer(p);
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}
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else
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{
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Player.GlobalDie(p, false);
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Player.GlobalSpawn(p, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1], false);
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ZombieGame.infectd.Remove(p);
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ZombieGame.alive.Add(p);
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p.color = p.group.color;
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}
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}
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else
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{
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p.referee = true;
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Player.GlobalChat(p, p.color + p.name + Server.DefaultColor + " is now a referee", false);
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Player.GlobalDie(p, false);
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if (Server.zombie.GameInProgess())
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{
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p.color = p.group.color;
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try
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{
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ZombieGame.infectd.Remove(p);
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ZombieGame.alive.Remove(p);
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}
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catch { }
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Server.zombie.InfectedPlayerDC();
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}
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else
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{
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ZombieGame.infectd.Remove(p);
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ZombieGame.alive.Remove(p);
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p.color = p.group.color;
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}
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}
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}
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public override void Help(Player p)
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{
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Player.SendMessage(p, "/referee - Turns referee mode on/off.");
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}
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}
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} |