1.6.3 test 16 - minor fix
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README
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README
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Minecraft Land Generator version 1.6.3
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Minecraft Land Generator version 1.6.3
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Updated June 5, 2012
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Updated June 5, 2012
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(BuildID: 1338894449000)
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(BuildID: 1338951984000)
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Original Code by Corrodias November 2010
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Original Code by Corrodias November 2010
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Enhanced Code by Morlok8k Feb. 2011 to Now (or at least to June 5, 2012!)
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Enhanced Code by Morlok8k Feb. 2011 to Now (or at least to June 5, 2012!)
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@ -52,3 +52,4 @@ A993CE06F1D26D3272A3BBE12488A323=1338534569000# MLG v1.6.3
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F96F4F3862138D498B203C2848086289=1338535367000# MLG v1.6.3
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F96F4F3862138D498B203C2848086289=1338535367000# MLG v1.6.3
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6A48691EACB4E484DFFBAC8B699B0604=1338535650000# MLG v1.6.3
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6A48691EACB4E484DFFBAC8B699B0604=1338535650000# MLG v1.6.3
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6125D0807B8B68763C3B8BADD08ECC8C=1338894449000# MLG v1.6.3
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6125D0807B8B68763C3B8BADD08ECC8C=1338894449000# MLG v1.6.3
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F00F81A5C5833DBFF95E85EFD1B8460B=1338951984000# MLG v1.6.3
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#Minecraft Land Generator Configuration File: Version: 1.6.3
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#Minecraft Land Generator Configuration File: Version: 1.6.3
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#Authors: Corrodias, Morlok8k, pr0f1x
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#Authors: Corrodias, Morlok8k, pr0f1x
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#Auto-Generated: Tuesday, June 5, 2012 at 4:07 AM Pacific Daylight Time
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#Auto-Generated: Tuesday, June 5, 2012 at 8:06 PM Pacific Daylight Time
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#Line to run server:
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#Line to run server:
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Java=java -Djava.awt.headless=true -Djline.terminal=jline.UnsupportedTerminal -Duser.language=en -Xms1024m -Xmx1024m -Xincgc -jar minecraft_server.jar nogui
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Java=java -Djava.awt.headless=true -Djline.terminal=jline.UnsupportedTerminal -Duser.language=en -Xms1024m -Xmx1024m -Xincgc -jar minecraft_server.jar nogui
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@ -527,9 +527,7 @@ public class Main {
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xLoops = Math.ceil(blah); //round up to find out!
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xLoops = Math.ceil(blah); //round up to find out!
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blah = Math.floor(xRange / xLoops); //optimal distance calculations here
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blah = Math.floor(xRange / xLoops); //optimal distance calculations here
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incrementX = blah.intValue(); //save to an int
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incrementX = blah.intValue(); //save to an int
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blah =
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blah = Math.floor(xRange / Math.ceil((xRange / ((double) increment + 20))));
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Math.floor(xRange
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/ Math.ceil((xRange / ((double) increment + 20))));
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if (blah < increment) { //should we use 380 or 400 as our original increment? This decides it.
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if (blah < increment) { //should we use 380 or 400 as our original increment? This decides it.
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incrementX = blah.intValue();
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incrementX = blah.intValue();
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}
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}
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zLoops = Math.ceil(blah); //round up to find out!
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zLoops = Math.ceil(blah); //round up to find out!
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blah = Math.floor(zRange / zLoops); //optimal distance calculations here
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blah = Math.floor(zRange / zLoops); //optimal distance calculations here
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incrementZ = blah.intValue(); //save to an int
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incrementZ = blah.intValue(); //save to an int
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blah =
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blah = Math.floor(zRange / Math.ceil((zRange / ((double) increment + 20))));
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Math.floor(zRange
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/ Math.ceil((zRange / ((double) increment + 20))));
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if (blah < increment) { //should we use 380 or 400 as our original increment? This decides it.
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if (blah < increment) { //should we use 380 or 400 as our original increment? This decides it.
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incrementZ = blah.intValue();
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incrementZ = blah.intValue();
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}
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}
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int end = took.indexOf(",");
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int end = took.indexOf(",");
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if (end == -1) {
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if (end == -1) {
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end = took.length();
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end = took.length();
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} else {
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end = end - 1;
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}
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}
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took = took.substring(0, end);
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took = took.substring(0, end);
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}
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}
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