mirror of
https://github.com/MightyPirates/OpenComputers.git
synced 2025-09-09 15:25:56 -04:00
Merge branch 'master-MC1.10' into master-MC1.12
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commit
194660699f
@ -31,8 +31,8 @@ if #args == 0 then
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elseif command ~= "" then
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--luacheck: globals _ENV
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local result, reason = sh.execute(_ENV, command)
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if not result then
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io.stderr:write((reason and tostring(reason) or "unknown error") .. "\n")
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if not result and reason then
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io.stderr:write(tostring(reason), "\n")
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end
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end
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elseif command == nil then -- false only means the input was interrupted
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@ -198,7 +198,7 @@ function sh.execute(env, command, ...)
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if type(words) ~= "table" then
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return words, reason
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elseif #words == 0 then
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return true, 0
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return true
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end
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-- MUST be table.pack for non contiguous ...
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@ -51,10 +51,14 @@ object ScreenRenderer extends TileEntitySpecialRenderer[Screen] {
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return
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}
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// y = block.bottom - player.feet
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// eye is higher, so the y delta should be more negative
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val eye_delta: Double = y - Minecraft.getMinecraft.thePlayer.getEyeHeight
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// Crude check whether screen text can be seen by the local player based
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// on the player's position -> angle relative to screen.
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val screenFacing = screen.facing.getOpposite
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if (screenFacing.getFrontOffsetX * (x + 0.5) + screenFacing.getFrontOffsetY * (y + 0.5) + screenFacing.getFrontOffsetZ * (z + 0.5) < 0) {
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if (screenFacing.getFrontOffsetX * (x + 0.5) + screenFacing.getFrontOffsetY * (eye_delta + 0.5) + screenFacing.getFrontOffsetZ * (z + 0.5) < 0) {
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return
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}
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@ -77,12 +77,21 @@ class Proxy {
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api.API.config = Settings.get.config
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if (LuaStateFactory.include52) {
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api.Machine.add(classOf[NativeLua52Architecture])
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}
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// Weird JNLua bug identified
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// When loading JNLua (for either 5.2 or 5.3 lua state) there is a static section that the library loads
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// being static, it loads once regardless of which lua state is loaded first
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// static { REGISTRYINDEX = lua_registryindex(); }
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// The problem is that lua_registryindex was removed in 5.3
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// Thus, if we load JNLua from a lua5.3 state first, this static section fails
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// We must load 5.2 first, AND we know 5.3 will likely fail to load if 5.2 failed
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val include52: Boolean = LuaStateFactory.include52
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// now that JNLua has been initialized from a lua52 state, we are safe to check 5.3
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if (LuaStateFactory.include53) {
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api.Machine.add(classOf[NativeLua53Architecture])
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}
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if (include52) {
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api.Machine.add(classOf[NativeLua52Architecture])
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}
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if (LuaStateFactory.includeLuaJ) {
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api.Machine.add(classOf[LuaJLuaArchitecture])
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}
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