Florian Nücke
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9e2c19adc1
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fixed a lot of stuff regarding driver callbacks and wrapped exceptions to hide java part of them on the lua side; screen updates are properly sent to the client
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2013-09-12 22:01:40 +02:00 |
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Florian Nücke
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2edb6145ef
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cleaned up inventory code a little and made it so that item components are installed / uninstalled when added / removed from a computer
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2013-09-12 04:10:57 +02:00 |
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Johannes Lohrer
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0360cc6703
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Merge branch 'master' of cil.li:oc
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2013-09-11 21:27:03 +02:00 |
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Johannes Lohrer
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c94488c081
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Merge branch 'master' of cil.li:oc
Conflicts:
li/cil/oc/common/CommonProxy.scala
li/cil/oc/common/tileentity/TileEntityComputer.scala
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2013-09-11 21:26:32 +02:00 |
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Florian Nücke
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54dbabb4bb
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hooked up client packet handler
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2013-09-11 21:25:56 +02:00 |
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Johannes Lohrer
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b373d95b9d
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I dont know^^ to long ago most likely some tests for gui
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2013-09-11 21:24:45 +02:00 |
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Florian Nücke
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2c6259b4a7
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gpu item in list and extracted component cache for item components to be reusable (e.g. for hdds)
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2013-09-11 21:20:25 +02:00 |
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Florian Nücke
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cb7d54c788
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client packet handler is client anyway, so getting the world instance directly from the player object should work
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2013-09-11 20:22:12 +02:00 |
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Florian Nücke
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92d58f70c9
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component ids and installation/uninstallation of block components
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2013-09-11 01:36:48 +02:00 |
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Florian Nücke
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a059183133
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some groundwork for networking (e.g. for updating monitors on client when graphics card on server does something)
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2013-09-10 19:26:41 +02:00 |
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Florian Nücke
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f9cd7fd3b6
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working on drivers
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2013-09-10 17:26:25 +02:00 |
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Florian Nücke
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baad2ebbda
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another eris update
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2013-09-09 20:18:45 +02:00 |
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Florian Nücke
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dca40c911f
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updated libs to new eris version
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2013-09-06 23:51:31 +02:00 |
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Florian Nücke
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28a54ae3d7
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updated libs based on new eris version
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2013-09-05 02:46:01 +02:00 |
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Florian Nücke
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c9136a6b96
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updated libs based on newer eris version (has some more checks)
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2013-09-02 18:27:42 +02:00 |
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Johannes Lohrer
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95bf07f46f
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Added basic gui no texture yet
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2013-09-01 01:38:10 +02:00 |
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Florian Nücke
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a5fdb98961
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less deadlocks, more locks! isn't multi-threading fun?
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2013-08-31 20:32:03 +02:00 |
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Florian Nücke
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87a420bdc3
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trying to write libraries every start, to force updates if possible
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2013-08-31 18:11:51 +02:00 |
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Florian Nücke
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0327cec937
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resumable computers; signals appear to work; fixed bug in allocator in jnlua
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2013-08-31 17:58:17 +02:00 |
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Florian Nücke
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4e820da1f2
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switched to Lua 5.2 and JNLua 1.0.5; x64 libs (hopefully)
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2013-08-29 22:34:41 +02:00 |
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Florian Nücke
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61f53b9955
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init
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2013-08-20 21:03:38 +02:00 |
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