Florian Nücke
8a18d84b64
Merge branch 'master-MC1.7.10' of github.com:MightyPirates/OpenComputers into OC1.5-MC1.7.10
...
Conflicts:
build.properties
v1.5.4
2015-03-27 14:34:37 +01:00
Florian Nücke
b6d20aa344
Made printer easier to automate (piping out of it will now only extract "outputs", i.e. empty ink cartridges and prints).
2015-03-26 18:47:13 +01:00
Florian Nücke
1bfd54091a
Made save format for 3D printed shapes more compact.
...
Old format can still be loaded.
2015-03-26 16:40:11 +01:00
Florian Nücke
c80adbb23c
Made block detection for agents more detailed, checking for "passable" blocks (ones without collision bounds). Closes #972 .
2015-03-26 13:57:50 +01:00
Florian Nücke
6ce2256b0f
Fixed assembler only working if more than a certain amount of energy was available.
...
Fixed bug in energy change logic.
2015-03-26 07:39:52 +01:00
Florian Nücke
ff2ca21edb
Added FMP compatibility to 3D prints \o/
2015-03-26 07:09:45 +01:00
Florian Nücke
2af6242086
Improved printer's progress bar behavior a bit more.
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Increased max shapes per print state to 24.
2015-03-26 00:56:57 +01:00
Florian Nücke
3e72a08017
Made the "progress" arrow in the printer GUI correspond to actual completion progress.
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Increased energy required for a single print.
2015-03-25 22:43:09 +01:00
Florian Nücke
04e305bea6
Fixed printer printing a model even if limit is set to zero.
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Some cleanup.
2015-03-25 19:40:35 +01:00
Florian Nücke
5503e3e283
Fixed isSolid check on rotated prints.
2015-03-25 11:09:01 +01:00
Florian Nücke
0a9839b0f2
Made graphic for material indicator bar in printer GUI darker to make it more visible.
2015-03-25 10:54:47 +01:00
Florian Nücke
50b496af2c
Fixed potential flickering in print item rendering, the lazy way.
2015-03-25 10:46:16 +01:00
Florian Nücke
26ad22e990
Fixed Chamelium block drops / picking.
2015-03-25 10:37:01 +01:00
Florian Nücke
869f1380ac
Allow crafting prints with blocks of iron/gold/emerald/diamond blocks to create a beacon base capable print, as suggested by DeathRtH via Kodos.
2015-03-25 10:28:33 +01:00
Florian Nücke
2757733944
Added Chamelium block, mostly for the clean texture to use in prints.
2015-03-25 10:04:59 +01:00
Florian Nücke
238436a68b
Fixed mv.lua deleting source file even if target already exists. Closes #971 .
2015-03-25 08:58:30 +01:00
Florian Nücke
a829a7f64a
Allow applying tint to shapes of 3d prints.
2015-03-25 01:58:32 +01:00
Florian Nücke
b9b7f41884
Added limiting to number of blocks printed, defaults to one, optional parameter to printer3d.commit()
.
2015-03-24 22:37:19 +01:00
Florian Nücke
f150db952e
Fixed build (y u no tell me dis stuff IntelliJ...)
2015-03-24 18:34:47 +01:00
Florian Nücke
2de2049a2f
Recipe for printer.
2015-03-24 18:19:11 +01:00
Florian Nücke
6eafc4996d
Bump version.
2015-03-24 17:17:05 +01:00
Florian Nücke
6ccf328752
Merge branch '3d-printer' into master-MC1.7.10
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Conflicts:
src/main/resources/application.conf
src/main/scala/li/cil/oc/Settings.scala
2015-03-24 17:16:42 +01:00
Florian Nücke
ab7e371fe1
Fixed isSolid check in 3d prints. Made Z in shape declaration go to the back to make it more intuitive.
2015-03-24 16:44:53 +01:00
Florian Nücke
72c73f4cc7
Added tool to display block texture names, for use in 3D shape definitions.
2015-03-24 16:02:42 +01:00
Florian Nücke
fe68cb7759
Default missing texture texture for missing textures.
2015-03-24 15:39:45 +01:00
Florian Nücke
e0645f061c
Increase max label length a little.
2015-03-24 15:19:10 +01:00
Florian Nücke
47b6b27884
A little less intense on material consumption.
2015-03-24 15:01:00 +01:00
Florian Nücke
652bf48478
Avoid inaccuracies on rotated prints (to make sure solid faces are still recognized as such, e.g. for placing levers/torches).
2015-03-24 14:59:29 +01:00
Florian Nücke
f9736a792a
Fixed transmitting fill state (y u only short for progress bars MC). Using custom logic for synchronizing container data now.
...
Tweaked power values a bit.
2015-03-24 14:37:34 +01:00
Florian Nücke
4781f2be46
Added setting to allow specifying custom priority for worker threads.
2015-03-24 12:51:11 +01:00
Florian Nücke
9898428cc0
More fine-grained collision / bounding box logic for prints.
2015-03-24 03:13:12 +01:00
Florian Nücke
495ec3a869
Made prints rotatable around y axis.
2015-03-24 02:39:09 +01:00
Florian Nücke
a906759283
Cleanup.
2015-03-24 01:40:58 +01:00
Florian Nücke
3625626fe5
Textures and model for printer, nicer rendering.
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Inventory and item entity rendering for prints.
2015-03-24 01:31:34 +01:00
Florian Nücke
d45cc724b5
Refactoring.
2015-03-24 00:03:01 +01:00
Florian Nücke
bdc006d31e
Redstone logic for printed blocks.
2015-03-23 23:41:07 +01:00
Florian Nücke
311973e33e
Materials for printing (plastic and ink).
2015-03-23 21:02:08 +01:00
Florian Nücke
1d7b6caa6f
Printer block to allow printing 3d prints.
2015-03-23 17:58:41 +01:00
Florian Nücke
bb3456d86e
Added block type with data driven model, stored in item stack.
2015-03-23 05:00:57 +01:00
Florian Nücke
799224e92b
Also calling doCustomInit on client side.
2015-03-23 04:59:49 +01:00
Florian Nücke
19c9ed70b9
Changed Lua BIOS label to make it easier to find.
2015-03-16 00:01:30 +01:00
Florian Nücke
1da67180ed
Fix sets not being converted properly for Lua (e.g. the result of me_controller.getCpus()
was being toString
ed).
2015-03-13 20:18:01 +01:00
Florian Nücke
86811be881
Merge branch 'master-MC1.7.10' of github.com:MightyPirates/OpenComputers into OC1.5-MC1.7.10
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Conflicts:
build.properties
v1.5.3
2015-03-13 19:42:49 +01:00
Florian Nücke
3a20897754
Fix angel upgrade, closes #960 .
2015-03-13 09:20:00 +01:00
Florian Nücke
c0690bb07f
Firing PlayerInteractEvent
when agents (robots, drones) are interacting with in-world inventories and in the inventory driver. See #900 .
...
Hopefully doesn't break anything...
2015-03-11 15:45:29 +01:00
Florian Nücke
ffd38e59ff
Allow getting array with input / output for all colors for bundled redstone. Closes #958 .
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To get this, do not pass a color value to the corresponding getter method.
Note: the returned table is zero indexed to allow treating it the same as the methods, i.e. use the `colors` library to index colors by name e.g.
2015-03-11 14:37:13 +01:00
Florian Nücke
49c967cdcf
Fix sound handler potentially leaking memory by keeping references to tile entities from unloaded worlds.
2015-03-09 16:41:14 +01:00
Florian Nücke
5358c8b814
Fixed screens potentially preventing chunks to unload.
2015-03-09 16:36:25 +01:00
Florian Nücke
f044c5b96f
Bump version number.
2015-03-09 03:40:47 +01:00
Florian Nücke
93b7dd63f7
Fixes LuaJ fallback, closes #954 .
2015-03-09 03:40:34 +01:00