squeek 9c4115ba6c First pass: Port to 1.11.2 and drop PlayerAPI dependency
Still some issues to work out, mainly "Player moved wrongly" when sneaking + jumping while going over a certain speed (surprisingly, this is not related to trimping, still happens if trimping is disabled)
2017-04-03 18:49:15 -07:00

8 lines
160 B
Java

package squeek.quakemovement;
public final class ModInfo
{
public static final String MODID = "squake";
public static final String VERSION = "${version}";
}