Fixed cobble and stone textures being mixed up

This commit is contained in:
William Moorehouse 2015-06-21 20:02:10 -04:00 committed by Drew DeVault
parent 555a8471d0
commit a2f9003dad

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@ -17,9 +17,9 @@ namespace TrueCraft.Client.Rendering.Blocks
private static Vector2 WoodTopTexture = new Vector2(4, 0);
private static Vector2 WoodSideTexture = new Vector2(4, 0);
private static Vector2 WoodBottomTexture = new Vector2(4, 0);
private static Vector2 CobbleTopTexture = new Vector2(1, 0);
private static Vector2 CobbleSideTexture = new Vector2(1, 0);
private static Vector2 CobbleBottomTexture = new Vector2(1, 0);
private static Vector2 CobbleTopTexture = new Vector2(0, 1);
private static Vector2 CobbleSideTexture = new Vector2(0, 1);
private static Vector2 CobbleBottomTexture = new Vector2(0, 1);
private static Vector2[] StoneTextureMap =
{