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TrueCraft/TrueCraft.Core/Logic/Blocks/LockedChestBlock.cs
2015-10-06 07:28:00 -04:00

37 lines
1011 B
C#

using System;
using TrueCraft.API.Logic;
namespace TrueCraft.Core.Logic.Blocks
{
public class LockedChestBlock : BlockProvider, IBurnableItem
{
public static readonly byte BlockID = 0x5F;
public override byte ID { get { return 0x5F; } }
public override double BlastResistance { get { return 0; } }
public override double Hardness { get { return 0; } }
public override byte Luminance { get { return 0; } }
public override bool Opaque { get { return false; } }
public override string DisplayName { get { return "Locked Chest"; } }
public TimeSpan BurnTime { get { return TimeSpan.FromSeconds(15); } }
public override SoundEffectClass SoundEffect
{
get
{
return SoundEffectClass.Wood;
}
}
public override Tuple<int, int> GetTextureMap(byte metadata)
{
return new Tuple<int, int>(10, 1);
}
}
}