103 Commits

Author SHA1 Message Date
Cubitect
b26f4eb1f7 Refactored layer functions for const Layers args + optimisations. 2020-07-23 22:42:38 +02:00
Cubitect
470a42968c
Merge pull request #29 from kbinani/large-biome
Added largeBiomes configuration support
2020-06-24 19:02:40 +02:00
kbinani
4b3bad03c2 cleanup: Separate setup functions 2020-05-05 19:49:06 +09:00
kbinani
94425f1a98 feat: Added "largeBiomes" arg to setupGenerator function 2020-05-05 19:42:24 +09:00
kbinani
de68b81008 feat: Enable largeBiomes configuration 2020-05-05 19:41:42 +09:00
Cubitect
9d94271c48
Merge pull request #28 from kbinani/fix-feature-biome
Fix biome checks for Jungle_Pyramid, Shipwreck, and Outpost
2020-05-04 22:05:18 +02:00
kbinani
033148ff21 Fix merge mistake 2020-05-04 17:49:54 +09:00
kbinani
189e53fd54 Fix biome for Jungle_Pyramid, Shipwreck, and Outpost 2020-05-04 17:36:00 +09:00
Cubitect
bdceb725c0 Updated biome colors. 2020-05-02 13:39:22 +02:00
Cubitect
0004585edf Emulation of biome quality bug is no longer needed in 1.13+ & fixed mapHills113 2020-04-30 20:59:15 +02:00
Cubitect
d147f43ba2 Preparation for a simple structure search. 2020-04-22 23:19:26 +02:00
Cubitect
e3d56411da
Merge pull request #25 from kbinani/remove-long
Fix nextInt for `sizeof(long) != 8` compilers
2020-04-22 22:15:10 +02:00
Cubitect
a2cec7fbba 1.16 and Ruined Portals. 2020-04-22 21:50:44 +02:00
kbinani
801ab62b2b Use int64_t instead of long 2020-04-05 20:59:51 +09:00
Cubitect
0186b530de Merge branch 'master' of https://github.com/Cubitect/cubiomes 2020-03-15 16:57:17 +01:00
Cubitect
f9598249a6 Better C conformance. 2020-03-15 16:56:16 +01:00
Cubitect
b44490d31a
Merge pull request #24 from Badel2/fix-biome-exists
Fix biomeExists when called with id > 0xff
2020-03-15 16:21:48 +01:00
Cubitect
a9705edfb8 Made compatible with g++ and clang compilers + better docu for getting started. 2020-03-15 16:09:06 +01:00
Cubitect
8fa78be25b Made compatible with g++ and clang compilers + better docu for getting started. 2020-03-15 16:06:58 +01:00
Badel2
9bc8df487c Fix biomeExists when called with id > 0xff 2019-11-09 15:20:59 +01:00
Cubitect
dc517ad2b5 Chunk checkers for treasure and mineshafts. 2019-05-07 23:22:50 +02:00
Cubitect
58e3043f7c Finished switching to the new biome names. 2019-05-07 19:38:29 +02:00
Cubitect
99d131ed8f Generalized generator + added 1.14 bamboo jungles. 2019-05-06 23:14:25 +02:00
Cubitect
26e97f8216 Merge branch 'master' of https://github.com/Cubitect/cubiomes 2019-05-04 14:19:47 +02:00
Cubitect
b626e1ef53 Added Pillager Outposts. 2019-05-04 14:19:35 +02:00
Cubitect
bf6ee5ff66
Merge pull request #19 from Earthcomputer/master
Bedrock Edition support
2019-05-03 18:14:44 +01:00
Cubitect
990ea35821 Fixed quad base search for large structures. 2019-05-03 18:45:36 +02:00
Earthcomputer
1231c12a6e Bedrock Edition support 2018-11-29 04:32:12 +00:00
Cubitect
49b2430255 Slightly better ocean type support. 2018-08-03 01:47:49 +02:00
Cubitect
984398de18 Changed finder to highest resolution. 2018-08-03 01:26:16 +02:00
Cubitect
551a1f5ac6 Fixed initialization of bitfields. 2018-08-03 01:24:42 +02:00
Cubitect
955e929292 Updated find_compactbiomes to use new experimental finder. 2018-08-03 01:22:23 +02:00
Cubitect
a877005e13 Stated development on a fast general biome finder. 2018-08-02 23:55:43 +02:00
Cubitect
f3243ca3fc Removed POSIX dependence. 2018-08-01 17:51:17 +02:00
Cubitect
5127be24a4 Finding village houses and estimating spawn. 2018-08-01 16:44:13 +02:00
Cubitect
ecd8809d89 First basic estimate for determining grass blocks for a better spawn approximation. 2018-07-29 15:12:52 +02:00
Cubitect
e4b986ca94 Fixing the loop I broke again. 2018-07-28 18:35:01 +02:00
Cubitect
6af275bda0 Updating monument validator to 1.13 ocean variants. 2018-07-28 18:17:30 +02:00
Cubitect
8d6dc1fce2 Formatting for layers. 2018-07-28 16:57:29 +02:00
Cubitect
a82ee1ccff More formatting changes. 2018-07-28 16:36:41 +02:00
Cubitect
5c9b46b701 Major formatting changes and more general MC version management. 2018-07-28 16:23:47 +02:00
Cubitect
c6a718fc1d Started work on structure properties finders and zombie villages. 2018-07-28 10:47:46 +02:00
Cubitect
2d6c1a6bd5 Removed temporary reference comment. 2018-07-28 10:36:22 +02:00
Cubitect
6dda25be5b Added 1.13 findBiomePosition (affects spawn & strongholds) 2018-07-28 10:34:19 +02:00
Cubitect
b6f9624d4b Minor fixes. 2018-07-25 10:20:06 +02:00
Cubitect
209129bf50 Switched finders to use StructureConfig 2018-07-25 08:54:33 +02:00
Cubitect
6c874d87c4 Improved performance of AddIsland layer. v18.07.12 2018-07-11 15:36:48 +01:00
Cubitect
ab70baa1e9 Updated find_quadhuts to use StructureConfig. 2018-07-09 15:49:24 +01:00
Cubitect
20039c0659
Merge pull request #11 from fwiffo/rekt
Adding ocean ruins and shipwrecks
2018-07-09 14:35:53 +01:00
Tom Schumm
211284294a Ooops, fix monument and mansion seeds. 2018-07-08 21:58:29 -07:00