pep8 compliance: E202 whitespace before ')'
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@ -2773,7 +2773,7 @@ class LevelEditor(GLViewport):
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b = Button(gametype(t), action=action)
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b.gametype = t
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gametypeRow = Row((Label("Game Type: "), b ))
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gametypeRow = Row((Label("Game Type: "), b))
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items.append(gametypeRow)
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@ -2977,7 +2977,7 @@ class LevelEditor(GLViewport):
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gametypeButton = Button(gametype(0), action=action)
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gametypeButton.gametype = 0
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gametypeRow = Row((Label("Game Type:" ), gametypeButton))
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gametypeRow = Row((Label("Game Type:"), gametypeButton))
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newWorldPanel.add(Column((label, Row([winput, hinput]), xyzrow, seedinput, gametypeRow, generatorPanel), align="l"))
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newWorldPanel.shrink_wrap()
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