pep8 compliance: E202 whitespace before ')'

This commit is contained in:
David Sowder 2012-02-19 20:33:04 -06:00
parent 55d1cf471d
commit 746d86af62

View File

@ -2773,7 +2773,7 @@ class LevelEditor(GLViewport):
b = Button(gametype(t), action=action) b = Button(gametype(t), action=action)
b.gametype = t b.gametype = t
gametypeRow = Row((Label("Game Type: "), b )) gametypeRow = Row((Label("Game Type: "), b))
items.append(gametypeRow) items.append(gametypeRow)
@ -2977,7 +2977,7 @@ class LevelEditor(GLViewport):
gametypeButton = Button(gametype(0), action=action) gametypeButton = Button(gametype(0), action=action)
gametypeButton.gametype = 0 gametypeButton.gametype = 0
gametypeRow = Row((Label("Game Type:" ), gametypeButton)) gametypeRow = Row((Label("Game Type:"), gametypeButton))
newWorldPanel.add(Column((label, Row([winput, hinput]), xyzrow, seedinput, gametypeRow, generatorPanel), align="l")) newWorldPanel.add(Column((label, Row([winput, hinput]), xyzrow, seedinput, gametypeRow, generatorPanel), align="l"))
newWorldPanel.shrink_wrap() newWorldPanel.shrink_wrap()