TextureAtlas can handle worlds without filenames
This commit is contained in:
parent
257cd3f7fc
commit
c0e403ed6a
@ -82,7 +82,7 @@ class TextureAtlas(object):
|
|||||||
self.overrideMaxSize = overrideMaxSize
|
self.overrideMaxSize = overrideMaxSize
|
||||||
self.blockModels = blockModels
|
self.blockModels = blockModels
|
||||||
self.blocktypes = world.blocktypes
|
self.blocktypes = world.blocktypes
|
||||||
self._filename = world.filename
|
self._filename = world.filename if hasattr(world, 'filename') else "Unknown"
|
||||||
self.resourceLoader = resourceLoader
|
self.resourceLoader = resourceLoader
|
||||||
self._lightTexture = None
|
self._lightTexture = None
|
||||||
self._terrainTexture = None
|
self._terrainTexture = None
|
||||||
|
Reference in New Issue
Block a user