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update ReadMe and Credits
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First: Thanks to the authors from [wiki.vg](https://wiki.vg) for documenting the protocol. Also, special thanks to the #mcdevs irc, there are many great people that helped us.
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## Thanks to the following projects:
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- [Burger](https://github.com/Pokechu22/Burger)
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- [wiki.vg](https://wiki.vg)
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- [Mojang](https://mojang.com) For the original game
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- [PixLyzer](https://gitlab.bixilon.de/bixilon/pixlyzer)
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- [Burger](https://github.com/Pokechu22/Burger)
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- [wiki.vg](https://wiki.vg)
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- [Mojang](https://mojang.com) For the original game
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## Thanks to all contributors:
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10
ReadMe.md
10
ReadMe.md
@ -11,8 +11,7 @@ Minosoft is an open source minecraft client, written from scratch in java. It ai
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- Rendering
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- Multi protocol support (1.7 - latest)
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- Stable modding API
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- Unsafe modding API
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- Stable modding API + Unstable modding API
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- Bleeding edge performance (incredible start time of 3 - 5 seconds on modern hardware)
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- Free (as far as we consider original minecraft as free) and open source
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- Multi accounting (also multiple account vendors: Offline, Mojang, Microsoft)
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@ -20,12 +19,13 @@ Minosoft is an open source minecraft client, written from scratch in java. It ai
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- Multi threading and asynchronous loading
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- Debugging on protocol layer
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- LAN servers
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- Independent, We'd accept almost all types of patches (except explicit server support)
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- Way more stuff
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## System requirements
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- CPU: Minosoft works mostly asynchronous, so multiple cores are good. For FPS more clock speed is better.
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- RAM: Our goal was it to run without compromises on an 8 GiB computer and at least limited on an 4 GiB one.
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- RAM: ~500Mib. With overhead, etc 2Gib recommended
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- Disk space: Minosoft itself is pretty small (2-3 Mib), the libraries are a bit bigger. You also need to have the "normal" minecraft assets (~ 300 MB for one version).
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- GPU: OpenGL 3.3+. Every moden GPU works and is recommended.
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- Java 15 (This is really important, we use experimental features that are only available in this version. Java 8 is currently **not** supported).
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@ -55,11 +55,11 @@ I always try to add support for the newest version of minecraft. Mostly it is pr
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### Supported versions
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Almost all versions (and snapshots!) between 1.7 and the latest one (21w07a as of writing this, snapshot for 1.17). I plan to maintain Minosoft to at least version 1.20, so stay tuned. Support for older protocols will not be dropped as newer protocols are added. And I can only recommend using the latest stable version.
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Almost all versions (and snapshots!) between 1.7 and the latest one (21w17a as of writing this, snapshot for 1.17). I plan to maintain Minosoft to at least version 1.20, so stay tuned. Support for older protocols will not be dropped as newer protocols are added. And I can only recommend using the latest stable version.
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### Unsupported versions
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Minosoft uses [PixLyzer](https://gitlab.bixilon.de/bixilon/pixlyzer) as data source for all kind of data (like block ids, item ids, ...). PixLyzer currently works for 19w12a+ (1.14 snapshot). We will backport it for 1.13 and 17w46a (only version needed for <1.12) soon.
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Minosoft uses [PixLyzer](https://gitlab.bixilon.de/bixilon/pixlyzer) as data source for all kind of data (like block ids, item ids, ...). PixLyzer currently works for 19w12a+ (1.14 snapshot) and 1.12.2 (these mappings are used for 1.7 - 1.12). 1.13 is currently unsupported and won't be in near future.
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## Modding
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