mirror of
https://gitlab.bixilon.de/bixilon/minosoft.git
synced 2025-09-16 19:05:02 -04:00
framebuffer shader: fix GL_INVALID_OPERATION error
This commit is contained in:
parent
c9c618fa15
commit
d9063b6f4b
@ -17,5 +17,5 @@ import de.bixilon.minosoft.gui.rendering.shader.Shader
|
|||||||
import de.bixilon.minosoft.gui.rendering.system.base.shader.NativeShader
|
import de.bixilon.minosoft.gui.rendering.system.base.shader.NativeShader
|
||||||
|
|
||||||
open class FramebufferShader(override val native: NativeShader) : Shader() {
|
open class FramebufferShader(override val native: NativeShader) : Shader() {
|
||||||
var texture by uniform("uTexture", 0, NativeShader::setUInt)
|
var texture by uniform("uTexture", 0)
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user