Bixilon
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012b46df09
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face properties test: west, wast
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2023-06-26 22:01:46 +02:00 |
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Bixilon
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1c66093c2f
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face properties determination
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2023-06-26 21:54:53 +02:00 |
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Bixilon
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e6fee10824
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enable more leaves tests
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2023-06-26 21:27:22 +02:00 |
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Bixilon
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818f046b50
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face properties test
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2023-06-26 21:20:30 +02:00 |
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Bixilon
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d8f5d28d38
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remove wool suffix from class name
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2023-06-26 20:47:13 +02:00 |
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Bixilon
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aafb071c47
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implement all leaves
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2023-06-26 20:44:25 +02:00 |
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Bixilon
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fbf49224ee
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proper face culling
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2023-06-26 19:24:11 +02:00 |
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Bixilon
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a649edbdaa
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more culling tests, improved culling
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2023-06-26 18:37:36 +02:00 |
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Bixilon
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334cddde50
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more face culling tests
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2023-06-26 16:49:34 +02:00 |
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Bixilon
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f81004a329
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block models: collect side sizes
Still need to determinate them :)
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2023-06-25 02:01:54 +02:00 |
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Bixilon
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ec1cab0901
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debug menu: option for toggling allow flight
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2023-06-25 01:57:24 +02:00 |
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Bixilon
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311024dacc
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force flying in spectator
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2023-06-25 01:54:17 +02:00 |
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Bixilon
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64bf7fa4d4
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more face culling tests
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2023-06-22 23:31:41 +02:00 |
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Bixilon
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110bf94706
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wip face culling
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2023-06-21 22:16:00 +02:00 |
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Bixilon
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097e72906c
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move FaceCullingTest to it, fix build
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2023-06-21 18:52:26 +02:00 |
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Bixilon
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10ffa3818e
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wip face culling
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2023-06-05 00:40:26 +02:00 |
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Bixilon
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47366750e0
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face rendering: use correct mesh
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2023-06-04 21:41:28 +02:00 |
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Bixilon
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4782e6eb30
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chunk queue comparator
This reduces meshing overhead and sorting time minimal
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2023-06-01 00:16:45 +02:00 |
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Bixilon
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1abe89cf27
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optimize registries after loading
This could/should make performance better?
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2023-05-28 00:42:06 +02:00 |
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Bixilon
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f42e632acb
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remove section preparer abstraction
Not used, not intentions to use it
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2023-05-28 00:18:26 +02:00 |
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Bixilon
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4c6033d8ba
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Merge branch 'master' into work/model-bakery2
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2023-05-27 23:54:13 +02:00 |
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Bixilon
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971c53e6a6
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readme: improve language
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2023-05-27 23:37:56 +02:00 |
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Bixilon
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418fc396d9
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text component: rename restrictedMode to restricted
Now the name is used anywhere and not just partly
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2023-05-27 23:37:56 +02:00 |
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Bixilon
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7307a22000
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text: BaseComponent outsource with translation formatting
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2023-05-27 23:37:56 +02:00 |
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Bixilon
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73d68e89aa
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add run.cmd (for easy execution under windows)
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2023-05-27 23:37:52 +02:00 |
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Bixilon
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640878282d
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network: handle damage tilt
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2023-05-26 14:31:18 +02:00 |
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Bixilon
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1e45098f8f
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reduce memory allocations even more
They are less, but those are the major ones and performance should be a lot better than before. Hopefully no bugs sneaked in :)
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2023-05-26 04:15:53 +02:00 |
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Bixilon
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06789e9b82
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use kotlin-glm 0.9.9.1-7
This is a drastic performance update, minosoft should be a lot faster but also memory allocation rate is WAY lower.
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2023-05-26 03:49:31 +02:00 |
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Bixilon
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b97da5fc47
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debug menu: show memory allocation rate
Yep, 80MB/s is pretty bad, ik
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2023-05-26 03:26:10 +02:00 |
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Bixilon
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d870067a00
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use kotlin K2
I know, using beta versions is not ideal.
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2023-05-25 20:25:50 +02:00 |
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Bixilon
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8d27cf69d7
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bump dependencies
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2023-05-25 20:10:38 +02:00 |
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Bixilon
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f5fe58c1a4
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Merge branch 'fix/offset_world_coordinates'
Closes #108, GH-13
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2023-05-25 19:58:27 +02:00 |
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Bixilon
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47f6dd7e05
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abstract world border area
Sooooo much cleaner now
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2023-05-25 19:49:22 +02:00 |
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Bixilon
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802dc48a07
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improve world border mesh code
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2023-05-25 19:30:24 +02:00 |
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Bixilon
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17374f7756
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render world border (again)
With position offset and all fixes included
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2023-05-25 19:08:06 +02:00 |
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Bixilon
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f1d6ce0bd5
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limit world border to max distance
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2023-05-25 18:57:50 +02:00 |
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Bixilon
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f3fab7dad8
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fix some world border bugs
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2023-05-25 18:34:06 +02:00 |
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Bixilon
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3f30134896
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log shader code on error
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2023-05-25 16:03:19 +02:00 |
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Bixilon
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4496d8f92d
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network 1.20-pre6
No changes -/-
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2023-05-25 15:35:40 +02:00 |
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Bixilon
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d13f57bd1a
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git/gradle: set dirty status correctly
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2023-05-25 15:35:11 +02:00 |
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Bixilon
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b1dde655f7
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profiles: print message on profile save
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2023-05-25 15:34:09 +02:00 |
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Bixilon
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29838bd5d3
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world border: replace diameter with radius
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2023-05-25 15:25:08 +02:00 |
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Bixilon
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753aed8650
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audio: use doubles internally
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2023-05-25 14:30:02 +02:00 |
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Bixilon
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3d8ba64e12
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audio: use doubles internally
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2023-05-25 14:29:18 +02:00 |
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Bixilon
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d2501ec3a1
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gradle: log current os
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2023-05-25 13:42:02 +02:00 |
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Bixilon
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8758c46759
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improve world border appearance
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2023-05-24 21:53:06 +02:00 |
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Bixilon
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a3deac5df0
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world border: remove camera offset
This breaks it even harder…
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2023-05-24 19:42:39 +02:00 |
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Bixilon
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592b22db76
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fix target handler tests
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2023-05-24 19:27:15 +02:00 |
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Bixilon
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71efb16e58
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fix block outline rendering (high coordinates)
drawVoxelShape already takes doubles, so it is already offset.
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2023-05-24 19:21:22 +02:00 |
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Bixilon
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155b83d5b7
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improve world offset calculation
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2023-05-23 21:00:39 +02:00 |
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