Bixilon
|
4e918d7c6f
|
data: wip: Improve item storing
|
2021-03-29 20:14:25 +02:00 |
|
Bixilon
|
9780ac1d1a
|
fix problem with RegistryItem::toString, improve dimension reading > 1.16.2
|
2021-03-29 19:47:12 +02:00 |
|
Bixilon
|
4a65378521
|
data: Improve RegistryItem
|
2021-03-29 19:27:44 +02:00 |
|
Bixilon
|
bdb86e00de
|
rendering: dirty fix "half pixel hud bug"
|
2021-03-29 18:22:29 +02:00 |
|
Lukas
|
bb8a848998
|
physics: WIP: collisions
|
2021-03-29 18:17:19 +02:00 |
|
Bixilon
|
9e27d2153e
|
reuse more threads, improve code a bit
|
2021-03-28 22:31:43 +02:00 |
|
Bixilon
|
fd62775468
|
rendering: improve text preparing performance, prepare debug screen every 2nd tick
|
2021-03-28 19:59:47 +02:00 |
|
Bixilon
|
6883f79464
|
rendering: fluid: remove model matrix, fix some optimizer bugs
|
2021-03-28 15:09:33 +02:00 |
|
Bixilon
|
1729bdbb29
|
fix error in BlockState getter in world
|
2021-03-27 22:50:06 +01:00 |
|
Bixilon
|
08b6590265
|
rendering: improving performance of random block renderer
|
2021-03-27 22:07:03 +01:00 |
|
Bixilon
|
56f310eb63
|
remove all custom Position data types, and replace them with Vecs
|
2021-03-27 21:39:28 +01:00 |
|
Bixilon
|
eaca291c96
|
biomes: correct noise biome accessor
|
2021-03-27 19:02:46 +01:00 |
|
Bixilon
|
56eec8fb73
|
rendering: replace some cos, sin and rad functions with extension functions (glm)
|
2021-03-27 14:15:53 +01:00 |
|
Bixilon
|
bdfe1345fa
|
rendering: improve cullfacing (2)
|
2021-03-27 01:04:43 +01:00 |
|
Bixilon
|
6cc781a724
|
rendering: improve cullfacing
|
2021-03-27 00:05:10 +01:00 |
|
Bixilon
|
841d3227b9
|
rendering: constants for rendering hud, fluids or blocks
|
2021-03-26 21:03:53 +01:00 |
|
Bixilon
|
f27179b679
|
general refactoring, improvements, rendering: calculate correct neighbour block faces
|
2021-03-26 20:32:17 +01:00 |
|
Bixilon
|
0cb8296b05
|
mappings: rename MobEffect to StatusEffect
|
2021-03-25 18:05:13 +01:00 |
|
Bixilon
|
da11f1f0a5
|
rendering: make preparing faster
* Around 40% faster
|
2021-03-25 17:06:38 +01:00 |
|
Bixilon
|
cead36894b
|
rendering: replace model matrix with simple plus calls (improve performance)
|
2021-03-25 00:47:16 +01:00 |
|
Bixilon
|
31f67803b9
|
rendering: workaround for mesa drivers
|
2021-03-24 19:20:30 +01:00 |
|
Bixilon
|
6930fa378a
|
rendering: transparency improvements (2 meshes)
|
2021-03-24 18:24:23 +01:00 |
|
Bixilon
|
c31115b858
|
mappings: dimensions check for 3d biome support
|
2021-03-24 18:01:52 +01:00 |
|
Bixilon
|
7fcb4ad835
|
data: PixLyzer now supports 19w12a+ (1.14 snapshot)
|
2021-03-24 16:53:40 +01:00 |
|
Bixilon
|
fc0c105559
|
network: fix reading of legacy biome array
|
2021-03-24 15:58:41 +01:00 |
|
Bixilon
|
d1314d4151
|
maven: bump dependencies
|
2021-03-22 23:07:29 +01:00 |
|
Bixilon
|
e06bcf8b84
|
data: bump pixlyzer
|
2021-03-22 23:02:00 +01:00 |
|
Bixilon
|
10668e4cc7
|
Stopwatch
|
2021-03-22 15:16:28 +01:00 |
|
Bixilon
|
56d942432b
|
improve code a bit
|
2021-03-22 15:09:43 +01:00 |
|
Bixilon
|
6f2f991598
|
improve chunk preparing performance
* Improve performance around 30%
|
2021-03-22 00:44:11 +01:00 |
|
Bixilon
|
64d44608b0
|
rendering: fix some hud bugs, change some huds things
|
2021-03-21 19:09:54 +01:00 |
|
Bixilon
|
8ffce5f563
|
maven: remove apache primitives, improve hud rendering performance A LOT
|
2021-03-20 19:39:15 +01:00 |
|
Bixilon
|
77af672985
|
threading: remove connect thread, resolve thread and mod loader thread
|
2021-03-20 16:04:49 +01:00 |
|
Bixilon
|
09f7df7c93
|
threading: remove configuration io thread
|
2021-03-20 14:19:01 +01:00 |
|
Bixilon
|
8b2705a1f5
|
rendering: fix loading of newer versions
|
2021-03-20 14:13:15 +01:00 |
|
Bixilon
|
6414ba4462
|
replace some Vec2f with Vec2i
|
2021-03-19 21:59:18 +01:00 |
|
Bixilon
|
49d23c0f4b
|
refactor chunk reading
|
2021-03-19 15:53:24 +01:00 |
|
Bixilon
|
d348f8b7c5
|
rendering: more animations
* Known bugs: Not all textures are animated
|
2021-03-18 21:42:16 +01:00 |
|
Lukas
|
fa6990b0b2
|
rendering: fix water
|
2021-03-18 14:43:29 +01:00 |
|
Bixilon
|
935467305e
|
rendering: way improved animated texture handling
|
2021-03-17 21:14:24 +01:00 |
|
Bixilon
|
ad6470135d
|
rendering: split animated textures, reanimate textures
* Contains some bugs
|
2021-03-17 00:28:51 +01:00 |
|
Bixilon
|
9cf6c2291a
|
rendering: save screenshots in other thread
|
2021-03-16 21:29:18 +01:00 |
|
Bixilon
|
ca3bc36477
|
rendering: improve texture class
* Known bugs: Animated textures are not working and look weird
|
2021-03-16 20:59:59 +01:00 |
|
Bixilon
|
c78cc75307
|
rendering: improve textures A LOT, reduce VRAM usage
|
2021-03-16 17:27:39 +01:00 |
|
Bixilon
|
701e33621a
|
fix typo, fix dark forest tinting
|
2021-03-15 16:17:24 +01:00 |
|
Bixilon
|
0161e4ef29
|
materials, WannabeBlockState, fix some multipart rendering issues
|
2021-03-15 15:41:17 +01:00 |
|
Bixilon
|
daa52f08c5
|
block properties: refactor and improve block properties
|
2021-03-15 00:53:27 +01:00 |
|
Bixilon
|
28d9f9bbdc
|
ram: improve more with using primitive float arrays
|
2021-03-14 17:15:20 +01:00 |
|
Bixilon
|
2eb44713e7
|
ram: remove HashBiMaps in Registries (improve memory usage a bit)
|
2021-03-14 17:00:55 +01:00 |
|
Bixilon
|
f38d8649c8
|
remove BlockInfo (reduce memory usage A LOT)
|
2021-03-14 13:50:24 +01:00 |
|