Lukas
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7bfc18ebdb
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rendering: add support for liquids
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2021-03-13 22:20:16 +01:00 |
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Bixilon
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aea488e7ab
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handle render crashes better, fix some jvm crashes, constant for disabling frustum culling
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2021-03-13 22:08:11 +01:00 |
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Bixilon
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83d9619b01
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remove 1 core from thread pool, rendering: fix hud element not being hidden
* Remove 1 core: This improves performance A LOT. In rendering, the FPS don't drop down to 0 while preparing, etc
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2021-03-13 18:33:59 +01:00 |
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Bixilon
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7bd34f85fa
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rendering: improve frustum culling code, cull chunks at y axis
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2021-03-13 18:01:28 +01:00 |
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Bixilon
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a695a7e027
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rendering: fix hud not being prepared, fix block changes
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2021-03-13 14:36:55 +01:00 |
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Bixilon
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50d893f235
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wip: improve render performance a bit
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2021-03-13 14:03:14 +01:00 |
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Bixilon
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9cb2565135
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rendering: combining 8 sections to 1 mesh
* ToDo: Block changes
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2021-03-12 23:53:50 +01:00 |
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Bixilon
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0c7278589e
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modding: add events for entity meta data change
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2021-03-12 20:16:32 +01:00 |
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Bixilon
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276369e002
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outsource system information
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2021-03-12 17:52:31 +01:00 |
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Bixilon
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d7d013e430
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rendering: hud improvements api, proper hotbar health bar layout
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2021-03-12 14:52:40 +01:00 |
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Bixilon
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4aeb127f6b
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fixes, wip health bar
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2021-03-12 00:22:58 +01:00 |
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Bixilon
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97c3e3232e
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add some atlas elements to json
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2021-03-11 23:29:26 +01:00 |
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Bixilon
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5e3c1002ba
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add HeldItemChangeEvent, improve hud rendering
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2021-03-10 23:40:47 +01:00 |
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Bixilon
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f7b41af8b7
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rendering: prepare hud every frame, cache hud
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2021-03-10 18:17:47 +01:00 |
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Bixilon
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e5c8f43aa9
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fix 3d biome detection, fix some transparency issues
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2021-03-10 16:54:51 +01:00 |
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Bixilon
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d43c0bddc9
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data: bump pixlyzer
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2021-03-10 16:08:26 +01:00 |
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Bixilon
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5adbfd40c1
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storage: fix biome reading in > 19w36a
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2021-03-10 00:39:32 +01:00 |
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Bixilon
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3b6b298c16
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command parsers: improve some codes (and replace single ton interfaces with objects)
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2021-03-10 00:07:09 +01:00 |
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Bixilon
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959470f509
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rendering: toggle hud key combination
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2021-03-09 22:05:43 +01:00 |
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Bixilon
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abcaa83bd9
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maven: bump dependencies
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2021-03-09 19:52:19 +01:00 |
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Bixilon
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e22ea16906
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data: bump pixlyzer assets
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2021-03-09 00:23:44 +01:00 |
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Bixilon
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5cd5e1e72a
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rendering: elements: key binding for toggle hud elements
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2021-03-08 16:21:39 +01:00 |
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Bixilon
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493e8652fb
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save hud element properties to config
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2021-03-08 14:50:29 +01:00 |
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Bixilon
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71359eb51c
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rendering: show level above hotbar
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2021-03-08 00:34:53 +01:00 |
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Bixilon
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0135b49f15
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rendering: ProgressBar
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2021-03-07 21:39:00 +01:00 |
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Bixilon
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192c3a1e0e
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rendering: fix debug right debug screen, improve api, allow element nesting
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2021-03-07 20:25:10 +01:00 |
|
Lukas
|
6e139bc1fc
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rendering: improve performance by cutting out more chunks not in the frustum
|
2021-03-07 18:48:28 +01:00 |
|
Bixilon
|
30991608e2
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rendering: font rendering in new hud api
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2021-03-07 14:57:00 +01:00 |
|
Lukas
|
46c9df3b54
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rendering: fix some last issues with blockConditions
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2021-03-06 20:19:29 +01:00 |
|
Bixilon
|
c129c1adce
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refactor gamemode enum, rendering: re-add experience bar
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2021-03-06 20:18:16 +01:00 |
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Bixilon
|
141578e0a4
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rendering: hud: way better match, structure
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2021-03-06 19:47:02 +01:00 |
|
Bixilon
|
240a58627e
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threading: 1 big thread pool, handle packets async
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2021-03-05 14:41:14 +01:00 |
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Bixilon
|
63eb03a17b
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rendering: crosshair, improved hotbar, experience bar, network: add packet data check
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2021-03-04 20:38:51 +01:00 |
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Bixilon
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71a75b7b53
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chunk storage: store blocks as flat array (improve memory usage A LOT)
|
2021-03-04 00:36:07 +01:00 |
|
Bixilon
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a32c6c6074
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rendering: hotbar: fix position of frame
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2021-03-03 21:43:40 +01:00 |
|
Bixilon
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cb574da9eb
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fix build
|
2021-03-03 20:43:31 +01:00 |
|
Bixilon
|
5fb1d41f83
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Merge remote-tracking branch 'origin/rendering' into rendering
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2021-03-03 20:41:09 +01:00 |
|
Bixilon
|
855a73df4a
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rendering: (wip): hud: hotbar
|
2021-03-03 20:40:31 +01:00 |
|
Lukas
|
62a64316c3
|
rendering: fix texture rotations
|
2021-03-03 20:29:15 +01:00 |
|
Lukas
|
1bd73f223a
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rendering: multipart support
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2021-03-03 20:29:15 +01:00 |
|
Lukas
|
a1cbac33ab
|
rendering: add support for uvlock
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2021-03-03 20:29:14 +01:00 |
|
Lukas
|
07654ca1ab
|
rendering: bugfix and code quality improvements
|
2021-03-03 20:29:14 +01:00 |
|
Bixilon
|
66c918d20e
|
fix typo in readme
|
2021-03-02 22:44:15 +01:00 |
|
Bixilon
|
f2b12c0f1c
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assets: Migrate minosoft to assets manager
|
2021-03-01 16:53:18 +01:00 |
|
Bixilon
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fb8e29cbcf
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assets: Improve assets manager a lot, use ResourceLocations
|
2021-03-01 16:04:29 +01:00 |
|
Lukas
|
eb1eafcab8
|
rendering: fix errors following fix for DirectionVectors being swapped
|
2021-02-28 22:04:43 +01:00 |
|
Bixilon
|
6dd2d3c5d3
|
performance: improve light storage a lot
|
2021-02-28 19:20:10 +01:00 |
|
Bixilon
|
9b7f70366b
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rendering: improve TextComponent code, bigger char padding
|
2021-02-28 17:33:20 +01:00 |
|
Bixilon
|
7101fd04f3
|
network: rename getCommand methods
|
2021-02-28 17:19:52 +01:00 |
|
Bixilon
|
a8fcc8efe1
|
rendering: code improvements
|
2021-02-28 17:17:52 +01:00 |
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