Bixilon
72ebb2303d
refactor TextElement
...
does improve the gui api a lot, still a lot of things broken
2023-06-16 16:03:25 +02:00
Bixilon
025505074e
fix TextElement rendering
2023-06-16 16:03:25 +02:00
Bixilon
c4c726fbbb
fix crash when rendering new line without enough space
2023-06-16 16:03:24 +02:00
Bixilon
e346f06c67
text wrapping fixes
2023-06-16 16:03:24 +02:00
Bixilon
8ce641cacf
newline rendering
2023-06-16 16:03:24 +02:00
Bixilon
1e72bae1e1
line spacing tests, fix
2023-06-16 16:03:24 +02:00
Bixilon
8ef3deacbe
improved code point rendering
2023-06-16 16:03:24 +02:00
Bixilon
fa8cd40617
wip text component rendering (rewrite)
2023-06-16 16:03:23 +02:00
Bixilon
a870d64d6f
font rendering improvements, rasterized font renderer test
2023-06-16 16:03:23 +02:00
Bixilon
63b8c73150
font cache: don't cache ascii control chars (0..31)
2023-06-16 16:03:23 +02:00
Bixilon
b5f443d442
legacy unicode font rendering + tests
2023-06-16 16:03:23 +02:00
Bixilon
9507d630d6
font type: reference
2023-06-16 16:03:23 +02:00
Bixilon
1abe55df3d
fix empty font renderer tests
2023-06-16 16:03:23 +02:00
Bixilon
1f9069d929
font: warn if no font found
2023-06-16 16:03:22 +02:00
Bixilon
d9c74a71d7
refactor font rendering more
2023-06-16 16:03:22 +02:00
Bixilon
761ea0a582
base component: events: prioritize this over parent
2023-06-16 16:03:22 +02:00
Bixilon
f26df2bba0
font manager, multiple fonts, font cache
2023-06-16 16:03:22 +02:00
Bixilon
5410a521ed
wip rewrite font rendering
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This will clean up font rendering, improve performance, less visual bugs, more testing and the most important thing fix font rendering for pre-flattening versions and 1.20 (#111 )
2023-06-16 16:03:19 +02:00
Bixilon
6079eccb52
bump dependencies
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No specific reason
2023-06-13 17:48:17 +02:00
Bixilon
68bdf95ef8
readme: imitate note
2023-06-13 13:27:05 +02:00
Bixilon
8596fa6971
network: fix 1.20.1-rc1 protocol id
2023-06-13 13:07:38 +02:00
Bixilon
2a1f1ea2bd
network: 1.20.1-rc1, (1.20.1)
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No changes -/-
2023-06-13 12:44:22 +02:00
Bixilon
98fed57df9
network: fix 1.20 version id
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another typo, following 991ad663f206c7d3132194af14f51c8c3608cd78
2023-06-07 17:30:47 +02:00
Bixilon
991ad663f2
ntework: 1.20
2023-06-07 17:24:42 +02:00
Bixilon
7ddd0e6f68
network: rewrite advancement reading
2023-06-05 14:01:10 +02:00
Bixilon
10ffa3818e
wip face culling
2023-06-05 00:40:26 +02:00
Bixilon
47366750e0
face rendering: use correct mesh
2023-06-04 21:41:28 +02:00
Bixilon
0449c17f7c
network: 1.20-pre7, 1.20-rc1
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No changes -/-
2023-06-04 21:16:11 +02:00
Bixilon
b9dc8b0417
add another DirectedPropertyTest, reenable stair shape tests
2023-06-04 20:40:28 +02:00
Bixilon
d4fccd1b98
rendering: log "Creating window" message verbose
2023-06-04 20:34:55 +02:00
Bixilon
533046e7ff
fix build
2023-06-01 20:55:43 +02:00
Bixilon
c70a88d78d
chunk queue comparator
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This reduces meshing overhead and sorting time minimal
2023-06-01 20:53:43 +02:00
Bixilon
42a94ab3d1
optimize registries after loading
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This could/should make performance better?
2023-06-01 20:53:36 +02:00
Bixilon
4782e6eb30
chunk queue comparator
...
This reduces meshing overhead and sorting time minimal
2023-06-01 00:16:45 +02:00
Bixilon
d95e508219
lower network priority generally
2023-05-31 22:07:10 +02:00
Bixilon
1dc689baf5
lower priority for explosion packet
2023-05-31 22:06:42 +02:00
Bixilon
f043a9b620
improve mesh performance
2023-05-31 21:58:11 +02:00
Bixilon
e328f36c48
improve hitbox performance
2023-05-31 21:55:45 +02:00
Bixilon
11f207fc54
block changing: minimal performance improvements
2023-05-31 21:38:05 +02:00
Bixilon
9b1ae46aeb
fix explosion particle config setting
2023-05-31 21:29:58 +02:00
Bixilon
9f0ca282fa
fix entities just visible after first position change
2023-05-31 21:28:36 +02:00
Bixilon
bf9032c376
textures: pre load array async
2023-05-31 21:11:21 +02:00
Bixilon
dd28d3c16b
fix some water physics bugs
2023-05-31 20:50:11 +02:00
Bixilon
5f4aaf0966
registries: properly update water and lava
2023-05-31 20:31:59 +02:00
Bixilon
2ee51a76e7
fix yaw interpolation, use circle constants
2023-05-31 20:24:12 +02:00
Bixilon
62e68b2352
various entity performance improvements
2023-05-31 19:48:39 +02:00
Bixilon
b10a66c54a
entity render info: faster equals checking
2023-05-31 19:34:13 +02:00
Bixilon
17633547e8
optimize fluid physics
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water and lava is now cached
2023-05-31 19:17:57 +02:00
Bixilon
b9c23b8a34
only initialize/tick entity render info if rendering is enabled
2023-05-31 19:00:59 +02:00
Bixilon
fbd4ae8cfe
entity render info: don't force interpolation every frame/tick
2023-05-31 18:58:50 +02:00