Moritz Zwerger
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c809357f16
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fix fallback entity name
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2023-11-07 21:56:58 +01:00 |
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Moritz Zwerger
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fddea73f3a
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team invisibility name
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2023-11-07 21:44:52 +01:00 |
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Moritz Zwerger
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1567b14583
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improve team data structure
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2023-11-07 18:50:58 +01:00 |
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Moritz Zwerger
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1a55742f8f
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more score tests
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2023-11-07 18:23:05 +01:00 |
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Moritz Zwerger
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46f69edb09
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improve entity test setup, more tests
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2023-11-07 16:26:57 +01:00 |
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Moritz Zwerger
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20ac20007e
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fix name feature tests
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2023-11-07 15:39:06 +01:00 |
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Moritz Zwerger
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82ee6b270c
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more name feature tests
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2023-11-07 10:11:29 +01:00 |
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Moritz Zwerger
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3b418312d6
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player additional: name formatting test
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2023-11-07 10:08:21 +01:00 |
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Moritz Zwerger
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7cc47e18e8
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more entity name feature tests
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2023-11-07 08:16:23 +01:00 |
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Moritz Zwerger
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b2f59aa00b
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wip entity tests
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2023-11-06 23:42:19 +01:00 |
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Moritz Zwerger
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82ed1a35df
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billboard text: allow larger text, reduce offset
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2023-11-06 20:27:18 +01:00 |
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Moritz Zwerger
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d90a8dd7c2
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armor stand dimensions
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2023-11-06 20:26:28 +01:00 |
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Moritz Zwerger
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192f1e876c
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fix old skins (1.7)
Yes, they are still widely used on modded servers. They are not flipped yet. so the test will fail
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2023-11-06 20:06:02 +01:00 |
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Moritz Zwerger
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2d30078126
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scale player model correctly
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2023-11-06 20:05:00 +01:00 |
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Moritz Zwerger
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7ff8379ba5
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fixes
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2023-11-06 19:06:11 +01:00 |
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Moritz Zwerger
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12b5d13cff
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texture dumping
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2023-11-06 18:50:31 +01:00 |
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Moritz Zwerger
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a73fc2a43c
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billboard text: light
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2023-11-06 16:46:17 +01:00 |
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Moritz Zwerger
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5eecbe89b7
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fix default ascent
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2023-11-06 16:39:30 +01:00 |
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Moritz Zwerger
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4eb33f282f
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features: score, name: only update every x seconds
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2023-11-06 16:21:55 +01:00 |
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Moritz Zwerger
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05a75b9bad
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cache score features
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2023-11-06 16:09:04 +01:00 |
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Moritz Zwerger
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92b37112cf
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scoreboard score feature: performance, render distance, config, name offset
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2023-11-06 15:55:00 +01:00 |
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Moritz Zwerger
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199b8a7587
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render scoreboard score below player name
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2023-11-06 15:26:31 +01:00 |
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Moritz Zwerger
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9e326271e6
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feature config, improve entity label rendering
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2023-11-06 14:58:33 +01:00 |
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Moritz Zwerger
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e4c150f407
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improve entity sorting
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2023-11-06 13:50:07 +01:00 |
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Moritz Zwerger
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f105977d4b
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skin fixes, reload textures command
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2023-11-05 22:57:36 +01:00 |
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Moritz Zwerger
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2735b824b8
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fix frustum section checking with camera offset
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2023-11-05 20:32:01 +01:00 |
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Moritz Zwerger
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468807ffe5
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entity rendering fixes, distance clipping
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2023-11-05 20:14:40 +01:00 |
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Moritz Zwerger
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73ccdcbdf5
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entity model damage handling
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2023-11-05 19:31:53 +01:00 |
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Moritz Zwerger
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3254d1823f
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never post init font twice
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2023-11-05 19:07:35 +01:00 |
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Moritz Zwerger
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d92bc3fdec
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fix text rotation when in 3rd person view
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2023-11-05 18:32:21 +01:00 |
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Moritz Zwerger
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06a98fedfe
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fix fallback texture reading when alpha is in raster
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2023-11-05 18:25:22 +01:00 |
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Moritz Zwerger
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deeb997541
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improve billboard text rendering
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2023-11-05 18:07:00 +01:00 |
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Moritz Zwerger
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b295905fb1
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network: 23w43a, 23w43b, 23w44a
23w43a changed jigsaw packet and added tick debugging packets
Commit also fixes broken snapshot ids
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2023-11-05 14:55:41 +01:00 |
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Moritz Zwerger
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b4ed972efd
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improve assets properties generation code
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2023-11-05 14:55:40 +01:00 |
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Moritz Zwerger
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43eb1ff4d1
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fix deadlock and freeze
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2023-11-04 21:58:54 +01:00 |
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Moritz Zwerger
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a3edf41a55
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minor chunk rendering performance improvements
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2023-11-04 21:03:58 +01:00 |
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Moritz Zwerger
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6fd7f325a8
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reduce unneeded section locking, various chunk performance improvements
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2023-11-04 20:52:02 +01:00 |
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Moritz Zwerger
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4fd4c8c1a0
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network: ignore if recipe not found
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2023-11-04 19:45:14 +01:00 |
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Moritz Zwerger
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30414c756e
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Revert "Mesh: Force use FragmentedArrayFloatList"
This reverts commit 0a06695d
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2023-11-04 19:17:49 +01:00 |
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Moritz Zwerger
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04edd74988
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bump, adopt kutil 1.24
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2023-11-04 19:14:26 +01:00 |
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Moritz Zwerger
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ec8dbbdcb4
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pixlyzer: don't crash when block entity is not implemented
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2023-11-04 19:13:53 +01:00 |
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Moritz Zwerger
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93a5c3a48d
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network: handle async exceptions correctly if netty is busy
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2023-11-04 19:13:05 +01:00 |
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Moritz Zwerger
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78533acfad
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bump dependencies
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2023-11-04 18:05:25 +01:00 |
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Moritz Zwerger
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65b5367f07
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improvements, fixes
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2023-11-04 18:00:44 +01:00 |
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Moritz Zwerger
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4938fde8bd
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network: chunk receiving: force create all block entities
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2023-11-04 01:04:36 +01:00 |
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Moritz Zwerger
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89960ff1f4
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Mat4::translateYAssign, improve text billboard code
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2023-11-03 16:04:45 +01:00 |
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Moritz Zwerger
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00ab71e73b
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Mesh: unload data if not loaded yet
That should fix some memory leaks (especially in entity rendering)
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2023-11-03 15:44:07 +01:00 |
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Moritz Zwerger
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2d18be7ee4
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ascented font
To be tested...That could actually fix äöü rendering.
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2023-11-03 15:34:25 +01:00 |
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Moritz Zwerger
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7619b98a6a
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wip billboard text rendering
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2023-11-03 09:43:32 +01:00 |
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Moritz Zwerger
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977127add7
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sign back rendering
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2023-11-02 19:58:03 +01:00 |
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