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Python library for reading Minecraft levels. Can read Alpha levels, Indev levels, and Creative levels (with help). Includes a command-line client (mce.py) Requires numpy and PyYaml. Read mclevel.py to get started. See LICENSE.txt for licensing terms. mce.py is a command-line editor for SMP maps. It can be used interactively from a terminal, accept editing commands on standard input, or run a single editing command from the shell. Sample usage: $ python mce.py Usage: Block commands: clone <sourcePoint> <sourceSize> <destPoint> fill <blockType> [ <point> <size> ] replace <blockType> [with] <newBlockType> [ <point> <size> ] export <filename> <sourcePoint> <sourceSize> import <filename> <destPoint> analyze Player commands: player [ <player> [ <point> ] ] spawn [ <point> ] Entity commands: removeEntities [ <EntityID> ] Chunk commands: createChunks <point> <size> deleteChunks <point> <size> prune <point> <size> relight [ <point> <size> ] World commands: degrief Editor commands: save reload load <filename> | <world number> quit Informational: blocks [ <block name> | <block ID> ] help [ <command> ] Points and sizes are space-separated triplets of numbers ordered X Y Z. X is position north-south, increasing southward. Y is position up-down, increasing upward. Z is position east-west, increasing westward. A player's name can be used as a point - it will use the position of the player's head. Use the keyword 'delta' after the name to specify a point near the player. Example: codewarrior delta 0 5 0 This refers to a point 5 blocks above codewarrior's head. Please enter world number or path to world folder: 4 INFO:Identifying C:\Users\Rio\AppData\Roaming\.minecraft\saves\World4\level.dat INFO:Detected Infdev level.dat INFO:Saved 0 chunks INFO:Scanning for chunks... INFO:Found 6288 chunks. World4> fill 20 Player delta -10 0 -10 20 20 20 Filling with Glass Filled 8000 blocks. World4> player Player Player Player: [87.658381289724858, 54.620000004768372, 358.64257283335115] World4> player Player Player delta 0 25 0 Moved player Player to (87.658381289724858, 79.620000004768372, 358.642572833351 15) World4> save INFO:Asked to light 6 chunks INFO:Batch 1/1 INFO:Lighting 20 chunks INFO:Dispersing light... INFO:BlockLight Pass 0: 20 chunks INFO:BlockLight Pass 1: 2 chunks INFO:BlockLight Pass 2: 0 chunks INFO:BlockLight Pass 3: 0 chunks INFO:BlockLight Pass 4: 0 chunks INFO:BlockLight Pass 5: 0 chunks INFO:BlockLight Pass 6: 0 chunks INFO:BlockLight Pass 7: 0 chunks INFO:BlockLight Pass 8: 0 chunks INFO:BlockLight Pass 9: 0 chunks INFO:BlockLight Pass 10: 0 chunks INFO:BlockLight Pass 11: 0 chunks INFO:BlockLight Pass 12: 0 chunks INFO:BlockLight Pass 13: 0 chunks INFO:SkyLight Pass 0: 20 chunks INFO:SkyLight Pass 1: 22 chunks INFO:SkyLight Pass 2: 17 chunks INFO:SkyLight Pass 3: 9 chunks INFO:SkyLight Pass 4: 7 chunks INFO:SkyLight Pass 5: 2 chunks INFO:SkyLight Pass 6: 0 chunks INFO:SkyLight Pass 7: 0 chunks INFO:SkyLight Pass 8: 0 chunks INFO:SkyLight Pass 9: 0 chunks INFO:SkyLight Pass 10: 0 chunks INFO:SkyLight Pass 11: 0 chunks INFO:SkyLight Pass 12: 0 chunks INFO:SkyLight Pass 13: 0 chunks INFO:Completed in 0:00:02.024000, 0:00:00.337333 per chunk INFO:Saved 20 chunks World4>
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