Added a dummy generateLights for generic levels
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@ -887,6 +887,9 @@ class MCLevel(object):
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else:
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blocks[:] = sourceBlocks[:]
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"""
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def generateLights(self, dirtyChunks = None):
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pass;
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def extractSchematic(self, box):
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x,y,z = box.origin
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w,h,l = box.size
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