add slot names for item-containing tile entities

This commit is contained in:
David Vierra 2011-11-11 08:06:31 -10:00
parent c19e5a7e69
commit 2cebca596f

View File

@ -61,6 +61,19 @@ class TileEntity(object):
"Trap" : 9,
"Cauldron": 4,
}
slotNames = {
"Furnace": {
0: "Raw",
1: "Fuel",
2: "Product"
},
"Cauldron": {
0: "Potion",
1: "Potion",
2: "Potion",
3: "Reagent",
}
}
@classmethod
def Create(cls, tileEntityID, **kw):
tileEntityTag = TAG_Compound()