Dimension is a TAG_Int
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@ -3882,7 +3882,7 @@ class MCInfdevOldLevel(MCLevel):
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if player == "Player" and player in self.root_tag["Data"]:
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if player == "Player" and player in self.root_tag["Data"]:
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#single-player world
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#single-player world
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playerTag = self.root_tag["Data"]["Player"];
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playerTag = self.root_tag["Data"]["Player"];
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if "Dimension" not in playerTag: playerTag["Dimension"] = nbt.TAG_Long(0);
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if "Dimension" not in playerTag: playerTag["Dimension"] = nbt.TAG_Int(0);
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playerTag["Dimension"].value = d;
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playerTag["Dimension"].value = d;
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else:
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else:
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@ -3891,7 +3891,7 @@ class MCInfdevOldLevel(MCLevel):
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#multiplayer world, found this player
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#multiplayer world, found this player
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playerTag = nbt.loadFile(playerFilePath)
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playerTag = nbt.loadFile(playerFilePath)
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if "Dimension" not in playerTag: playerTag["Dimension"] = nbt.TAG_Long(0);
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if "Dimension" not in playerTag: playerTag["Dimension"] = nbt.TAG_Int(0);
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playerTag["Dimension"].value = d;
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playerTag["Dimension"].value = d;
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playerTag.saveGzipped(playerFilePath)
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playerTag.saveGzipped(playerFilePath)
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