add an iterator version of fillBlocks
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@ -2399,6 +2399,9 @@ class MCInfdevOldLevel(EntityLevel):
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return count;
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def fillBlocks(self, box, blockInfo, blocksToReplace=[]):
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return exhaust(self.fillBlocksIter(box, blockInfo, blocksToReplace))
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def fillBlocksIter(self, box, blockInfo, blocksToReplace=[]):
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if box is None:
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chunkIterator = self.getAllChunkSlices()
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box = self.bounds
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@ -2432,12 +2435,13 @@ class MCInfdevOldLevel(EntityLevel):
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i = 0;
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skipped = 0
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replaced = 0;
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for (chunk, slices, point) in chunkIterator:
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i += 1;
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if i % 100 == 0:
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info(u"Chunk {0}...".format(i))
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yield i, box.chunkCount
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blocks = chunk.Blocks[slices]
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data = chunk.Data[slices]
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mask = slice(None)
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